Player Matchup

Tyr
Tyr
 
Tyr
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Aetherum
Charon
Level 157
God Stats
5W - 6L
1,524 SR
Queue Stats
156W - 145L
1,488 Elo+
Solo
Ne Zha
Ne Zha
Alvisdivin
Ne Zha
Level 109
God Stats
0W - 2L
1,563 SR
Queue Stats
6W - 8L
1,442 Elo+
Party 1
Artemis
Artemis
darksidersdu62
Artemis
Level 62
God Stats
1W - 1L
1,918 SR
Queue Stats
1W - 2L
1,441 Elo+
Party 1
Hachiman
Hachiman
parafiestas
Hachiman
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 14L
1,239 Elo+
Solo
Team Averages
Level 70
1,601 SR
1,422 Elo+

VS

Team Averages
Level 121
1,486 SR
1,465 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
BJORNTOBEWILDYT
Maui
Level 140
God Stats
1W - 5L
1,437 SR
Queue Stats
170W - 180L
1,407 Elo+
Solo
Thoth
Thoth
Liseck
Thoth
Level 150
God Stats
1W - 0L
1,348 SR
Queue Stats
32W - 34L
1,449 Elo+
Solo
Erlang Shen
Erlang Shen
Nightlion03
Erlang Shen
Level 144
God Stats
2W - 1L
1,660 SR
Queue Stats
89W - 50L
1,616 Elo+
Solo
Arachne
Arachne
Witheringbloom
Arachne
Level 11
God Stats
9W - 5L
1,485 SR
Queue Stats
15W - 11L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
2 / 1 / 1
7,984
798
9,341
11,598
10,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charon
Aetherum
Charon
12
0 / 3 / 1
7,000
700
4,443
8,159
6,945
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
Alvisdivin
Ne Zha
12
2 / 4 / 0
7,145
715
6,711
9,701
4,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 3 / 3
7,185
719
8,643
8,532
3,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
parafiestas
Hachiman
13
1 / 5 / 3
7,271
727
4,263
9,108
3,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
3 / 0 / 5
9,384
938
5,892
5,963
3,299
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 1 / 6
8,274
827
4,075
15,501
10,282
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
Liseck
Thoth
15
4 / 1 / 6
8,367
837
12,337
6,472
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Nightlion03
Erlang Shen
15
1 / 1 / 9
8,335
834
8,834
10,711
12,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 2 / 6
8,445
845
8,726
9,627
6,679
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
5
Kills
16
16
Deaths
5
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
1
1
2.5
W
Heimdallr
 
Heimdallr
3
0
5
5.5
L
Charon
Aetherum
Charon
0
3
1
0.17
L
Ne Zha
Alvisdivin
Ne Zha
2
4
0
0.5
W
3
1
6
6
W
Thoth
Liseck
Thoth
4
1
6
7
W
Erlang Shen
Nightlion03
Erlang Shen
1
1
9
5.5
W
5
2
6
4
L
0
3
3
0.5
L
Hachiman
parafiestas
Hachiman
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,401
Damage
39,864
47,098
Taken
48,274
28,278
Mitigated
35,521
6,728
Healing
15,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
9,341
660
0
3,847
11,598
10,241
0
4,026
7,572
0
30,486
W
Heimdallr
 
Heimdallr
5,892
3,272
0
1,208
5,963
3,299
94
1,439
4,524
0
40,635
L
Charon
Aetherum
Charon
4,443
508
0
430
8,159
6,945
0
1,935
6,224
14,815
174
L
Ne Zha
Alvisdivin
Ne Zha
6,711
2,808
0
951
9,701
4,297
0
2,558
7,143
0
13,295
W
4,075
398
997
4,286
15,501
10,282
28
1,649
13,852
6,536
0
W
Thoth
Liseck
Thoth
12,337
336
0
2,000
6,472
2,352
965
661
5,811
26,177
0
W
Erlang Shen
Nightlion03
Erlang Shen
8,834
4,733
0
3,576
10,711
12,909
222
486
10,225
0
28,153
W
8,726
7,171
478
2,503
9,627
6,679
386
34
9,593
0
17,344
L
8,643
2,169
0
886
8,532
3,227
0
3,821
4,711
0
22,333
L
Hachiman
parafiestas
Hachiman
4,263
3,078
0
614
9,108
3,568
0
4,072
5,036
0
15,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,585
Gold Earned
42,805
155
Minions Killed
192
0
Camps Cleared
0
898,710
Distance Traveled
994,096
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,984
798
53
5
0
216,049
0
W
Heimdallr
9,384
938
93
9
0
183,663
0
L
Charon
7,000
700
15
2
0
160,121
0
L
Ne Zha
7,145
715
24
2
0
184,965
1
W
Maui
8,274
827
1
0
0
183,834
0
W
Thoth
8,367
837
38
4
0
205,343
2
W
Erlang Shen
8,335
834
43
4
0
216,980
0
W
Arachne
8,445
845
17
2
0
204,276
0
L
Artemis
7,185
719
35
4
0
173,628
0
L
Hachiman
7,271
727
28
3
0
163,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role