Player Matchup

Aphrodite
Aphrodite
ImBadasf
Aphrodite
Level 40
God Stats
2W - 0L
1,648 SR
Queue Stats
38W - 56L
1,398 Elo+
Party 1
Danzaburou
Danzaburou
Izanagi OG
Danzaburou
Level 122
God Stats
8W - 8L
1,512 SR
Queue Stats
150W - 133L
1,476 Elo+
Party 2
Thanatos
Thanatos
NonmiumSY
Thanatos
Level 151
God Stats
1W - 1L
1,910 SR
Queue Stats
23W - 14L
1,692 Elo+
Party 2
Kukulkan
Kukulkan
SoftMilk
Kukulkan
Level 208
God Stats
5W - 7L
1,462 SR
Queue Stats
246W - 293L
1,472 Elo+
Party 1
Surtr
Surtr
darck_ghost2002
Surtr
Level 124
God Stats
6W - 10L
1,454 SR
Queue Stats
192W - 195L
1,494 Elo+
Solo
Team Averages
Level 129
1,597 SR
1,506 Elo+

VS

Team Averages
Level 100
1,578 SR
1,450 Elo+
Cthulhu
Cthulhu
BritishTurfuApoc
Cthulhu
Level 106
God Stats
3W - 4L
1,715 SR
Queue Stats
169W - 184L
1,450 Elo+
Solo
Artemis
Artemis
Jsspsycho
Artemis
Level 105
God Stats
22W - 36L
1,447 SR
Queue Stats
500W - 523L
1,401 Elo+
Solo
Chaac
Chaac
Madness_Herc
Chaac
Level 34
God Stats
4W - 10L
1,479 SR
Queue Stats
146W - 138L
1,392 Elo+
Solo
Nu Wa
Nu Wa
Slipknot659
Nu Wa
Level 108
God Stats
8W - 8L
1,483 SR
Queue Stats
380W - 430L
1,510 Elo+
Solo
Khepri
Khepri
marcqemiras69
Khepri
Level 148
God Stats
37W - 16L
1,766 SR
Queue Stats
314W - 359L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ImBadasf
Aphrodite
15
1 / 0 / 5
9,347
850
7,308
10,528
6,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Izanagi OG
Danzaburou
16
4 / 0 / 9
9,575
870
12,963
8,139
3,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
NonmiumSY
Thanatos
16
8 / 3 / 8
9,511
865
16,215
14,321
7,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
SoftMilk
Kukulkan
16
1 / 1 / 5
9,132
830
13,064
7,214
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
6 / 2 / 5
9,877
898
10,102
17,445
15,958
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 4
8,346
759
10,697
20,633
11,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Jsspsycho
Artemis
16
2 / 2 / 2
8,807
801
4,829
10,605
5,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 5 / 1
8,417
765
11,517
13,976
10,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
3 / 6 / 2
8,931
812
7,400
10,842
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 3
7,972
725
1,967
9,143
7,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
20
Kills
6
6
Deaths
20
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Aphrodite
ImBadasf
Aphrodite
1
0
5
3.5
W
Danzaburou
Izanagi OG
Danzaburou
4
0
9
8.5
L
Artemis
Jsspsycho
Artemis
2
2
2
1.5
L
1
5
1
0.3
W
Thanatos
NonmiumSY
Thanatos
8
3
8
4
L
3
6
2
0.67
W
Kukulkan
SoftMilk
Kukulkan
1
1
5
3.5
W
6
2
5
4.25
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,652
Damage
36,410
57,647
Taken
65,199
37,586
Mitigated
38,625
29,443
Healing
13,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,697
763
1,441
6,388
20,633
11,077
0
8,231
12,151
24,836
0
W
Aphrodite
ImBadasf
Aphrodite
7,308
1,453
4,993
7,099
10,528
6,493
836
4,094
6,434
19,237
0
W
Danzaburou
Izanagi OG
Danzaburou
12,963
5,567
0
3,911
8,139
3,819
326
3,887
4,252
0
25,770
L
Artemis
Jsspsycho
Artemis
4,829
1,062
0
3,033
10,605
5,532
0
4,815
5,748
590
19,391
L
11,517
738
0
1,822
13,976
10,972
0
2,687
11,107
0
29,697
W
Thanatos
NonmiumSY
Thanatos
16,215
3,692
0
9,026
14,321
7,782
47
4,062
10,259
0
25,585
L
7,400
2,608
0
180
10,842
3,407
342
2,672
7,963
20,866
0
W
Kukulkan
SoftMilk
Kukulkan
13,064
421
0
74
7,214
3,534
459
3,810
3,404
48,152
0
W
10,102
3,915
0
4,340
17,445
15,958
1,008
4,697
12,748
969
38,020
L
1,967
82
242
648
9,143
7,637
0
2,449
6,514
11,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,442
Gold Earned
42,473
235
Minions Killed
166
0
Camps Cleared
0
1,169,349
Distance Traveled
921,399
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,346
759
20
2
0
191,220
0
W
Aphrodite
9,347
850
30
3
0
200,957
0
W
Danzaburou
9,575
870
30
3
0
252,166
0
L
Artemis
8,807
801
27
2
0
203,619
0
L
Chaac
8,417
765
65
6
0
216,177
0
W
Thanatos
9,511
865
19
2
0
241,482
0
L
Nu Wa
8,931
812
29
3
0
179,688
0
W
Kukulkan
9,132
830
86
8
0
226,934
1
W
Surtr
9,877
898
70
6
0
247,810
0
L
Khepri
7,972
725
25
2
0
130,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role