Player Matchup

Ares
Ares
FlokiWartooth
Ares
Level 121
God Stats
2W - 3L
1,553 SR
Queue Stats
115W - 115L
1,411 Elo+
Solo
Arachne
Arachne
Hilandero
Arachne
Level 26
God Stats
87W - 63L
1,578 SR
Queue Stats
99W - 72L
1,552 Elo+
Solo
Hachiman
Hachiman
ShadowEclipseV
Hachiman
Level 83
God Stats
1W - 4L
1,420 SR
Queue Stats
104W - 105L
1,470 Elo+
Solo
Sol
Sol
THUGZ_MMSS_973
Sol
Level 143
God Stats
6W - 11L
1,402 SR
Queue Stats
1,095W - 1,039L
1,531 Elo+
Solo
Poseidon
Poseidon
玩的菜点怎么咧
Poseidon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,272 Elo+
Solo
Team Averages
Level 80
1,491 SR
1,447 Elo+

VS

Team Averages
Level 102
1,428 SR
1,481 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
LongLiveDank
Tyr
Level 29
God Stats
5W - 1L
1,684 SR
Queue Stats
5W - 4L
1,434 Elo+
Party 1
Cupid
Cupid
OnshorePear503
Cupid
Level 166
God Stats
1W - 0L
1,130 SR
Queue Stats
7W - 8L
1,456 Elo+
Solo
Achilles
Achilles
ReXZee
Achilles
Level 6
God Stats
10W - 7L
1,502 SR
Queue Stats
28W - 27L
1,485 Elo+
Solo
Sobek
Sobek
SirWillis703
Sobek
Level 158
God Stats
1W - 0L
1,323 SR
Queue Stats
14W - 13L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,578
731
1,974
5,736
3,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Hilandero
Arachne
15
8 / 1 / 2
8,742
971
7,874
9,518
9,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
13
0 / 3 / 4
6,824
758
5,388
8,517
3,264
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 4
7,893
877
9,113
8,332
3,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 6 / 3
7,200
800
4,410
7,185
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
4 / 0 / 1
8,012
890
4,794
4,539
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
4 / 3 / 10
7,872
875
10,090
8,499
3,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 1 / 3
8,445
938
4,246
6,701
2,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
ReXZee
Achilles
13
4 / 2 / 7
7,682
854
7,205
9,789
8,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 6 / 11
7,411
823
5,933
14,753
12,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
12
Kills
14
14
Deaths
12
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
4
0
1
4.5
L
1
3
1
0.5
L
Arachne
Hilandero
Arachne
8
1
2
9
W
4
3
10
3
W
1
1
3
2.5
W
Achilles
ReXZee
Achilles
4
2
7
3.75
L
Hachiman
0
3
4
0.67
W
1
6
11
1.08
L
2
1
4
4
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,759
Damage
32,268
39,288
Taken
44,281
21,840
Mitigated
29,861
7,447
Healing
11,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
4,794
599
1,182
999
4,539
2,144
577
2,846
1,653
33,729
0
L
1,974
159
0
621
5,736
3,520
0
2,503
3,114
3,268
0
L
Arachne
Hilandero
Arachne
7,874
5,382
0
3,142
9,518
9,702
0
1,202
8,102
0
20,516
W
10,090
623
0
1,359
8,499
3,787
0
2,461
5,920
0
15,383
W
4,246
2,516
142
3,389
6,701
2,714
1,828
1,397
5,218
0
35,884
W
Achilles
ReXZee
Achilles
7,205
965
0
1,962
9,789
8,827
68
2,827
6,854
0
16,296
L
Hachiman
5,388
4,106
0
592
8,517
3,264
168
1,832
6,548
0
13,593
W
5,933
237
0
2,682
14,753
12,389
0
5,348
9,139
12,498
0
L
9,113
3,000
0
3,022
8,332
3,132
504
3,781
4,311
30,009
1,216
L
4,410
811
0
70
7,185
2,222
0
1,409
5,697
15,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,237
Gold Earned
39,422
147
Minions Killed
222
0
Camps Cleared
0
811,018
Distance Traveled
974,084
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,012
890
70
8
0
185,585
2
L
Ares
6,578
731
1
0
0
76,949
0
L
Arachne
8,742
971
31
3
0
215,186
0
W
Tyr
7,872
875
20
2
0
202,699
0
W
Cupid
8,445
938
85
9
0
186,671
0
W
Achilles
7,682
854
21
2
0
215,353
0
L
Hachiman
6,824
758
18
2
0
171,097
2
W
Sobek
7,411
823
26
3
0
183,776
0
L
Sol
7,893
877
62
7
0
171,936
0
L
Poseidon
7,200
800
35
4
0
175,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role