Player Matchup

Agni
Agni
Recapi
Agni
Level 155
God Stats
2W - 3L
1,434 SR
Queue Stats
200W - 208L
1,506 Elo+
Solo
Anhur
Anhur
fxxz1
Anhur
Level 118
God Stats
0W - 1L
1,456 SR
Queue Stats
39W - 34L
1,224 Elo+
Solo
Arachne
Arachne
soryp
Arachne
Level 158
God Stats
16W - 10L
1,432 SR
Queue Stats
183W - 190L
1,579 Elo+
Solo
Chaac
Chaac
superkakarot
Chaac
Level 129
God Stats
1W - 3L
1,387 SR
Queue Stats
94W - 99L
1,456 Elo+
Solo
Nu Wa
Nu Wa
thug-es
Nu Wa
Level 145
God Stats
16W - 9L
1,593 SR
Queue Stats
263W - 296L
1,424 Elo+
Solo
Team Averages
Level 141
1,460 SR
1,438 Elo+

VS

Team Averages
Level 115
1,526 SR
1,523 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Belatzak
Ra
Level 120
God Stats
6W - 5L
1,500 SR
Queue Stats
251W - 262L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
JonesC
Baron Samedi
Level 148
God Stats
2W - 1L
1,525 SR
Queue Stats
67W - 73L
1,522 Elo+
Solo
Cerberus
Cerberus
Raven_Feels
Cerberus
Level 144
God Stats
1W - 0L
1,423 SR
Queue Stats
59W - 49L
1,492 Elo+
Solo
Danzaburou
Danzaburou
xplodiumzz
Danzaburou
Level 28
God Stats
10W - 4L
1,684 SR
Queue Stats
24W - 9L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Recapi
Agni
13
2 / 5 / 1
7,814
781
12,133
7,324
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
fxxz1
Anhur
13
0 / 3 / 2
7,459
746
5,127
8,202
3,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
soryp
Arachne
13
0 / 6 / 0
7,032
703
5,295
10,581
5,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
3 / 1 / 2
7,984
798
6,069
8,770
9,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
thug-es
Nu Wa
15
1 / 2 / 2
7,842
784
6,630
7,134
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
3 / 0 / 7
8,006
801
6,017
9,321
9,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 2 / 5
8,702
870
7,336
6,509
3,102
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
JonesC
Baron Samedi
16
5 / 1 / 7
8,953
895
9,778
9,110
5,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
Raven_Feels
Cerberus
14
2 / 1 / 8
8,627
863
5,589
13,873
11,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
xplodiumzz
Danzaburou
16
3 / 2 / 5
9,111
911
8,621
8,636
3,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
6
Kills
17
17
Deaths
6
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
0
7
6.5
W
4
2
5
3.25
W
Baron Samedi
JonesC
Baron Samedi
5
1
7
8.5
W
Cerberus
Raven_Feels
Cerberus
2
1
8
6
L
Agni
Recapi
Agni
2
5
1
0.5
L
Anhur
fxxz1
Anhur
0
3
2
0.33
L
Arachne
soryp
Arachne
0
6
0
0
L
3
1
2
4
L
Nu Wa
thug-es
Nu Wa
1
2
2
1
W
Danzaburou
xplodiumzz
Danzaburou
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,254
Damage
37,341
42,011
Taken
47,449
24,935
Mitigated
32,202
6,489
Healing
15,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
6,017
1,372
0
2,429
9,321
9,043
50
3,983
5,232
0
15,674
W
7,336
671
1,946
1,403
6,509
3,102
204
2,371
4,050
31,988
0
W
Baron Samedi
JonesC
Baron Samedi
9,778
596
1,382
2,286
9,110
5,049
336
3,382
5,654
40,844
0
W
Cerberus
Raven_Feels
Cerberus
5,589
411
1,511
2,776
13,873
11,130
119
4,954
8,799
17,655
0
L
Agni
Recapi
Agni
12,133
1,454
0
250
7,324
2,991
287
3,870
3,220
24,112
0
L
Anhur
fxxz1
Anhur
5,127
3,367
0
552
8,202
3,192
0
3,839
4,151
0
16,170
L
Arachne
soryp
Arachne
5,295
4,553
0
904
10,581
5,884
607
6,230
4,086
0
16,427
L
6,069
954
0
4,331
8,770
9,832
0
5,411
3,151
0
19,378
L
Nu Wa
thug-es
Nu Wa
6,630
3,199
0
452
7,134
3,036
0
3,353
3,642
22,913
0
W
Danzaburou
xplodiumzz
Danzaburou
8,621
3,645
0
2,090
8,636
3,878
341
3,571
4,951
0
40,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,131
Gold Earned
43,399
178
Minions Killed
270
0
Camps Cleared
0
959,432
Distance Traveled
1,044,513
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,006
801
15
2
0
235,532
0
W
Ra
8,702
870
75
8
0
185,334
0
W
Baron Samedi
8,953
895
77
8
0
228,187
3
W
Cerberus
8,627
863
29
3
0
211,772
0
L
Agni
7,814
781
37
4
0
175,557
0
L
Anhur
7,459
746
35
4
0
181,553
0
L
Arachne
7,032
703
22
2
0
211,646
0
L
Chaac
7,984
798
27
3
0
223,578
2
L
Nu Wa
7,842
784
57
6
0
167,098
0
W
Danzaburou
9,111
911
74
7
0
183,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role