Player Matchup

Kumbhakarna
Kumbhakarna
Ghastlyrug
Kumbhakarna
Level 152
God Stats
2W - 1L
1,513 SR
Queue Stats
50W - 47L
1,433 Elo+
Solo
Persephone
Persephone
Personpal1291
Persephone
Level 106
God Stats
28W - 39L
1,415 SR
Queue Stats
368W - 407L
1,424 Elo+
Solo
Bakasura
Bakasura
UNKNOWNJUPITAR
Bakasura
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 185L
1,442 Elo+
Solo
Team Averages
Level 121
1,476 SR
1,433 Elo+

VS

Team Averages
Level 96
1,630 SR
1,446 Elo+
Chiron
Chiron
 
Chiron
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
KAWAIC
Hel
Level 99
God Stats
0W - 1L
1,564 SR
Queue Stats
7W - 8L
1,399 Elo+
Solo
King Arthur
King Arthur
XZomb1eGamersX
King Arthur
Level 69
God Stats
1W - 2L
1,824 SR
Queue Stats
78W - 76L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ghastlyrug
Kumbhakarna
11
1 / 0 / 9
8,396
763
4,765
11,028
8,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
Personpal1291
Persephone
13
7 / 0 / 4
10,409
946
15,046
6,212
2,335
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
11
5 / 2 / 3
8,840
804
8,740
8,923
5,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
1 / 7 / 1
7,793
708
6,716
12,489
3,985
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
KAWAIC
Hel
11
1 / 2 / 1
7,764
706
6,269
8,760
3,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
XZomb1eGamersX
King Arthur
10
0 / 4 / 2
7,203
655
4,529
11,475
5,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
13
Kills
2
2
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
7
1
0.21
W
Kumbhakarna
Ghastlyrug
Kumbhakarna
1
0
9
5.5
L
Hel
KAWAIC
Hel
1
2
1
0.75
W
Persephone
Personpal1291
Persephone
7
0
4
9
W
Bakasura
5
2
3
3.25
L
King Arthur
XZomb1eGamersX
King Arthur
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,551
Damage
17,514
26,163
Taken
32,724
16,197
Mitigated
12,638
9,525
Healing
7,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,716
1,958
373
1,098
12,489
3,985
0
8,059
3,698
0
24,898
W
Kumbhakarna
Ghastlyrug
Kumbhakarna
4,765
188
0
4,006
11,028
8,528
0
2,940
8,088
14,653
0
L
Hel
KAWAIC
Hel
6,269
203
2,211
3,896
8,760
3,464
0
5,617
2,590
31,235
0
W
Persephone
Personpal1291
Persephone
15,046
892
52
2,926
6,212
2,335
290
1,798
4,414
57,958
0
W
Bakasura
8,740
5,149
0
2,541
8,923
5,334
0
2,027
6,896
0
15,146
L
King Arthur
XZomb1eGamersX
King Arthur
4,529
610
0
0
11,475
5,189
0
5,682
4,780
0
21,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,645
Gold Earned
22,760
125
Minions Killed
100
0
Camps Cleared
0
567,234
Distance Traveled
568,002
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,793
708
34
3
0
160,138
0
W
Kumbhakarna
8,396
763
16
1
0
198,932
0
L
Hel
7,764
706
39
4
0
216,478
2
W
Persephone
10,409
946
79
7
0
197,355
0
W
Bakasura
8,840
804
30
3
0
170,947
0
L
King Arthur
7,203
655
27
2
0
191,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role