Player Matchup

Chaac
Chaac
Doraxe
Chaac
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,433 Elo+
Party 2
Ao Kuang
Ao Kuang
Gallahadrid
Ao Kuang
Level 35
God Stats
17W - 18L
1,111 SR
Queue Stats
88W - 105L
1,082 Elo+
Solo
Nu Wa
Nu Wa
Mikkimim
Nu Wa
Level 43
God Stats
1W - 0L
1,757 SR
Queue Stats
6W - 5L
1,511 Elo+
Party 2
Sobek
Sobek
Thudsanvich
Sobek
Level 46
God Stats
2W - 1L
1,431 SR
Queue Stats
3W - 2L
1,544 Elo+
Party 2
Izanami
Izanami
Volad8it
Izanami
Level 157
God Stats
28W - 16L
1,528 SR
Queue Stats
36W - 34L
1,374 Elo+
Solo
Team Averages
Level 72
1,465 SR
1,389 Elo+

VS

Team Averages
Level 46
1,371 SR
1,417 Elo+
Arachne
Arachne
AmsuNour
Arachne
Level 47
God Stats
9W - 11L
1,520 SR
Queue Stats
226W - 219L
1,398 Elo+
Solo
Geb
Geb
TayoBusSupreme
Geb
Level 39
God Stats
2W - 3L
1,322 SR
Queue Stats
37W - 45L
1,380 Elo+
Solo
Hades
Hades
bossasaurus6633
Hades
Level 57
God Stats
0W - 2L
1,267 SR
Queue Stats
49W - 59L
1,402 Elo+
Solo
Zhong Kui
Zhong Kui
iSmiteYourMom
Zhong Kui
Level 45
God Stats
3W - 8L
1,430 SR
Queue Stats
60W - 66L
1,452 Elo+
Party 1
Achilles
Achilles
iiCanopy
Achilles
Level 43
God Stats
0W - 3L
1,315 SR
Queue Stats
59W - 65L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Doraxe
Chaac
15
2 / 0 / 1
9,575
598
7,343
9,344
6,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Gallahadrid
Ao Kuang
13
5 / 0 / 3
8,559
535
6,026
9,803
4,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
Mikkimim
Nu Wa
14
3 / 2 / 3
8,881
555
7,843
8,015
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 4
7,722
483
3,437
9,850
8,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
Volad8it
Izanami
13
0 / 4 / 6
8,403
525
6,619
10,685
3,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AmsuNour
Arachne
14
4 / 5 / 0
8,359
522
6,610
14,678
6,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 2 / 1
6,420
401
5,969
11,693
8,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 2 / 0
5,553
347
2,652
6,217
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Zhong Kui
iSmiteYourMom
Zhong Kui
13
1 / 2 / 1
8,347
522
10,728
12,508
13,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
iiCanopy
Achilles
13
0 / 2 / 0
7,828
489
4,606
12,458
9,030
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
12
Kills
6
6
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
AmsuNour
Arachne
4
5
0
0.8
W
Chaac
Doraxe
Chaac
2
0
1
2.5
W
Ao Kuang
Gallahadrid
Ao Kuang
5
0
3
6.5
W
Nu Wa
Mikkimim
Nu Wa
3
2
3
2.25
L
0
2
1
0.25
W
2
0
4
4
W
Izanami
Volad8it
Izanami
0
4
6
0.75
L
1
2
0
0.5
L
Zhong Kui
iSmiteYourMom
Zhong Kui
1
2
1
0.75
L
Achilles
iiCanopy
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,268
Damage
30,565
47,697
Taken
57,554
26,981
Mitigated
39,735
11,020
Healing
11,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AmsuNour
Arachne
6,610
6,075
0
1,752
14,678
6,008
0
3,205
11,473
0
60,963
W
Chaac
Doraxe
Chaac
7,343
661
0
2,809
9,344
6,909
447
2,077
7,267
0
63,140
W
Ao Kuang
Gallahadrid
Ao Kuang
6,026
1,206
0
2,101
9,803
4,158
0
3,427
6,376
57,383
363
W
Nu Wa
Mikkimim
Nu Wa
7,843
1,843
0
214
8,015
3,199
365
4,796
3,219
64,704
0
L
5,969
472
0
3,240
11,693
8,607
0
4,176
7,517
26,040
0
W
3,437
540
0
3,091
9,850
8,836
182
5,985
3,865
10,566
0
W
Izanami
Volad8it
Izanami
6,619
5,139
0
2,805
10,685
3,879
2,087
3,064
7,621
0
73,372
L
2,652
218
20
422
6,217
2,668
0
2,014
4,203
16,429
0
L
Zhong Kui
iSmiteYourMom
Zhong Kui
10,728
312
0
3,520
12,508
13,422
489
6,227
6,281
72,609
0
L
Achilles
iiCanopy
Achilles
4,606
341
0
2,588
12,458
9,030
0
1,684
10,774
0
51,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,140
Gold Earned
36,507
455
Minions Killed
335
0
Camps Cleared
0
1,462,527
Distance Traveled
1,473,034
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,359
522
85
5
0
355,904
0
W
Chaac
9,575
598
111
7
0
295,316
3
W
Ao Kuang
8,559
535
85
5
0
297,414
1
W
Nu Wa
8,881
555
105
7
0
304,130
1
L
Geb
6,420
401
26
2
0
320,647
4
W
Sobek
7,722
483
15
1
0
307,522
2
W
Izanami
8,403
525
139
9
0
258,145
1
L
Hades
5,553
347
26
2
0
174,015
0
L
Zhong Kui
8,347
522
115
7
0
297,998
0
L
Achilles
7,828
489
83
5
0
324,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role