Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
dacdawgg
Kukulkan
Level 142
God Stats
7W - 6L
1,552 SR
Queue Stats
362W - 327L
1,459 Elo+
Solo
Bacchus
Bacchus
lonelypau6969
Bacchus
Level 85
God Stats
56W - 54L
1,543 SR
Queue Stats
438W - 435L
1,537 Elo+
Solo
Team Averages
Level 135
1,519 SR
1,499 Elo+

VS

Team Averages
Level 116
1,479 SR
1,602 Elo+
Serqet
Serqet
Cryaoticalism
Serqet
Level 65
God Stats
9W - 8L
1,528 SR
Queue Stats
83W - 63L
1,544 Elo+
Solo
Xing Tian
Xing Tian
Derek_Grey
Xing Tian
Level 151
God Stats
15W - 15L
1,532 SR
Queue Stats
878W - 851L
1,446 Elo+
Solo
Guan Yu
Guan Yu
ImaHappy
Guan Yu
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 6L
1,851 Elo+
Solo
Hou Yi
Hou Yi
Orva
Hou Yi
Level 127
God Stats
4W - 2L
1,392 SR
Queue Stats
365W - 288L
1,603 Elo+
Party 1
Anubis
Anubis
Zeyrox1122
Anubis
Level 78
God Stats
6W - 6L
1,444 SR
Queue Stats
34W - 28L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
0 / 0 / 0
6,259
626
4,676
7,423
5,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Mercury
 
Mercury
12
1 / 2 / 0
6,114
611
2,057
7,617
2,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
 
Ishtar
8
0 / 5 / 0
5,076
508
4,632
6,803
2,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
dacdawgg
Kukulkan
11
2 / 0 / 1
6,374
637
5,566
3,225
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
7
1 / 6 / 2
5,191
519
3,170
9,095
6,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 3
5,559
556
4,354
8,085
3,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Derek_Grey
Xing Tian
9
0 / 0 / 7
5,689
569
2,159
7,980
5,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Guan Yu
ImaHappy
Guan Yu
10
2 / 0 / 1
5,888
589
5,492
8,701
7,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Orva
Hou Yi
12
7 / 0 / 2
7,303
730
7,164
5,493
2,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Zeyrox1122
Anubis
10
2 / 2 / 1
5,905
591
2,223
4,373
2,321
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
13
13
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
0
0
0
L
Mercury
 
Mercury
1
2
0
0.5
L
Ishtar
 
Ishtar
0
5
0
0
W
2
2
3
1.75
W
Xing Tian
Derek_Grey
Xing Tian
0
0
7
3.5
W
Guan Yu
ImaHappy
Guan Yu
2
0
1
2.5
W
Hou Yi
Orva
Hou Yi
7
0
2
8
W
Anubis
Zeyrox1122
Anubis
2
2
1
1.25
L
Kukulkan
dacdawgg
Kukulkan
2
0
1
2.5
L
Bacchus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,101
Damage
21,392
34,163
Taken
34,632
17,087
Mitigated
19,982
6,995
Healing
10,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,676
2,301
0
3,701
7,423
5,402
0
0
7,423
0
48,158
L
Mercury
 
Mercury
2,057
873
0
1,030
7,617
2,303
0
159
7,278
0
61,738
L
Ishtar
 
Ishtar
4,632
3,226
0
619
6,803
2,100
225
866
5,937
0
34,130
W
4,354
1,412
0
1,220
8,085
3,191
0
1,490
6,595
0
32,602
W
Xing Tian
Derek_Grey
Xing Tian
2,159
239
249
3,079
7,980
5,389
24
2,532
5,448
13,091
0
W
Guan Yu
ImaHappy
Guan Yu
5,492
1,574
34
1,262
8,701
7,002
0
0
8,701
0
43,689
W
Hou Yi
Orva
Hou Yi
7,164
4,667
0
3,075
5,493
2,079
790
1,073
4,420
0
57,426
W
Anubis
Zeyrox1122
Anubis
2,223
0
0
1,429
4,373
2,321
145
3,641
732
48,990
0
L
Kukulkan
dacdawgg
Kukulkan
5,566
639
0
495
3,225
1,063
0
920
2,305
45,438
0
L
Bacchus
3,170
418
538
612
9,095
6,219
0
2,437
6,460
11,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,014
Gold Earned
30,344
356
Minions Killed
337
0
Camps Cleared
0
989,704
Distance Traveled
1,031,759
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,259
626
90
9
0
199,116
0
L
Mercury
6,114
611
99
10
0
241,057
0
L
Ishtar
5,076
508
60
6
0
175,508
0
W
Serqet
5,559
556
49
5
0
232,376
0
W
Xing Tian
5,689
569
22
2
0
206,503
2
W
Guan Yu
5,888
589
72
7
0
209,724
0
W
Hou Yi
7,303
730
102
10
0
197,030
0
W
Anubis
5,905
591
92
9
0
186,126
1
L
Kukulkan
6,374
637
93
9
0
177,792
2
L
Bacchus
5,191
519
14
1
0
196,231
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role