Player Matchup

Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AsamatBagatov69
Neith
Level 84
God Stats
4W - 1L
1,830 SR
Queue Stats
61W - 51L
1,444 Elo+
Solo
Xbalanque
Xbalanque
DidntNotice1
Xbalanque
Level 32
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 34L
1,786 Elo+
Solo
Raijin
Raijin
Mustasurma
Raijin
Level 156
God Stats
7W - 3L
1,730 SR
Queue Stats
637W - 599L
1,499 Elo+
Solo
Aphrodite
Aphrodite
chaniven
Aphrodite
Level 94
God Stats
17W - 24L
1,353 SR
Queue Stats
91W - 110L
1,361 Elo+
Solo
Team Averages
Level 105
1,583 SR
1,518 Elo+

VS

Team Averages
Level 119
1,501 SR
1,499 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AngelZera
Cerberus
Level 118
God Stats
22W - 25L
1,437 SR
Queue Stats
150W - 142L
1,540 Elo+
Solo
Hachiman
Hachiman
NoZomo
Hachiman
Level 128
God Stats
3W - 4L
1,597 SR
Queue Stats
28W - 25L
1,515 Elo+
Solo
Janus
Janus
T0r0lss0n
Janus
Level 84
God Stats
5W - 1L
1,546 SR
Queue Stats
43W - 34L
1,518 Elo+
Solo
Hun Batz
Hun Batz
arcamons
Hun Batz
Level 125
God Stats
6W - 2L
1,426 SR
Queue Stats
110W - 114L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
4 / 1 / 3
7,327
666
5,478
10,838
4,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 1 / 0
4,666
424
3,615
4,561
1,480
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
DidntNotice1
Xbalanque
12
0 / 2 / 2
7,085
644
5,145
8,797
2,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
Mustasurma
Raijin
12
3 / 1 / 1
7,068
643
5,826
7,731
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
chaniven
Aphrodite
9
1 / 2 / 0
5,875
534
3,391
5,908
2,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 2 / 1
5,837
531
3,408
6,344
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
AngelZera
Cerberus
9
0 / 1 / 3
5,682
517
4,166
10,930
7,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
NoZomo
Hachiman
10
2 / 2 / 1
6,170
561
4,707
5,880
1,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
T0r0lss0n
Janus
12
1 / 1 / 0
6,707
610
3,044
4,949
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
arcamons
Hun Batz
13
4 / 2 / 1
7,308
664
7,687
10,222
3,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
8
Kills
7
7
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
1
3
5.5
W
Kukulkan
 
Kukulkan
0
2
1
0.25
W
Cerberus
AngelZera
Cerberus
0
1
3
1.5
L
0
1
0
0
L
Xbalanque
DidntNotice1
Xbalanque
0
2
2
0.5
L
Raijin
Mustasurma
Raijin
3
1
1
3.5
W
Hachiman
NoZomo
Hachiman
2
2
1
1.25
W
Janus
T0r0lss0n
Janus
1
1
0
1
W
Hun Batz
arcamons
Hun Batz
4
2
1
2.25
L
Aphrodite
chaniven
Aphrodite
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,455
Damage
23,012
37,835
Taken
38,325
13,888
Mitigated
17,868
13,917
Healing
10,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,478
4,073
0
3,159
10,838
4,034
308
2,141
8,653
0
48,988
W
Kukulkan
 
Kukulkan
3,408
0
0
1,080
6,344
2,317
0
0
6,344
37,407
0
W
Cerberus
AngelZera
Cerberus
4,166
203
165
4,481
10,930
7,873
0
4,410
6,520
19,138
0
L
3,615
1,772
0
1,358
4,561
1,480
0
1,452
3,109
0
20,965
L
Xbalanque
DidntNotice1
Xbalanque
5,145
2,324
0
3,304
8,797
2,871
582
1,974
6,709
0
54,470
L
Raijin
Mustasurma
Raijin
5,826
457
0
1,619
7,731
2,619
64
3,285
4,342
56,440
0
W
Hachiman
NoZomo
Hachiman
4,707
2,727
0
1,878
5,880
1,887
0
598
5,282
0
43,715
W
Janus
T0r0lss0n
Janus
3,044
363
0
1,413
4,949
1,798
464
2,480
2,469
55,027
0
W
Hun Batz
arcamons
Hun Batz
7,687
2,006
0
1,640
10,222
3,993
0
1,729
8,493
0
56,395
L
Aphrodite
chaniven
Aphrodite
3,391
803
1,305
3,172
5,908
2,884
0
1,504
4,404
24,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,021
Gold Earned
31,704
343
Minions Killed
366
0
Camps Cleared
0
970,346
Distance Traveled
1,104,510
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,327
666
75
7
0
243,744
0
W
Kukulkan
5,837
531
74
7
0
202,554
0
W
Cerberus
5,682
517
25
2
0
228,730
1
L
Neith
4,666
424
38
3
0
124,611
0
L
Xbalanque
7,085
644
100
9
0
206,441
0
L
Raijin
7,068
643
94
9
0
218,965
1
W
Hachiman
6,170
561
76
7
0
201,218
1
W
Janus
6,707
610
94
9
0
238,133
0
W
Hun Batz
7,308
664
97
9
0
233,875
2
L
Aphrodite
5,875
534
36
3
0
176,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role