Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CriticalHabit
Neith
Level 65
God Stats
3W - 0L
1,764 SR
Queue Stats
148W - 159L
1,404 Elo+
Party 2
Scylla
Scylla
Fierce_Panda11
Scylla
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 94L
1,543 Elo+
Solo
Cerberus
Cerberus
RealGamer Syn
Cerberus
Level 16
God Stats
2W - 6L
1,199 SR
Queue Stats
19W - 38L
1,287 Elo+
Party 2
Hera
Hera
melsauro
Hera
Level 26
God Stats
28W - 30L
1,493 SR
Queue Stats
37W - 38L
1,451 Elo+
Party 1
Team Averages
Level 71
1,491 SR
1,437 Elo+

VS

Team Averages
Level 76
1,574 SR
1,445 Elo+
Izanami
Izanami
 
Izanami
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bander400
Cthulhu
Level 62
God Stats
3W - 2L
1,780 SR
Queue Stats
14W - 29L
1,324 Elo+
Party 3
Gilgamesh
Gilgamesh
BlessC
Gilgamesh
Level 73
God Stats
26W - 17L
1,748 SR
Queue Stats
116W - 106L
1,574 Elo+
Solo
Kukulkan
Kukulkan
xboxyouyou
Kukulkan
Level 29
God Stats
3W - 6L
1,344 SR
Queue Stats
13W - 26L
1,328 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
1 / 1 / 5
7,432
1,239
6,947
6,566
2,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 0 / 6
7,530
1,255
5,100
5,560
2,160
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 0 / 1
7,976
1,329
8,009
3,023
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
RealGamer Syn
Cerberus
12
0 / 2 / 1
6,248
1,041
1,516
6,797
5,469
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hera
12
1 / 3 / 2
6,951
1,159
4,949
5,864
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

334

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 3 / 4
7,321
1,220
4,869
6,724
2,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
 
Ra
10
0 / 0 / 0
5,966
994
0
0
0
Cthulhu
Bander400
Cthulhu
13
0 / 2 / 4
7,039
1,173
7,094
10,045
9,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
BlessC
Gilgamesh
13
2 / 1 / 3
7,702
1,284
5,866
8,629
8,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
xboxyouyou
Kukulkan
12
2 / 1 / 0
7,346
1,224
8,079
3,193
1,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
7
Kills
6
6
Deaths
7
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
1
5
3.5
L
Izanami
 
Izanami
2
3
4
1.33
L
Ra
 
Ra
0
0
0
0
L
Cthulhu
Bander400
Cthulhu
0
2
4
1
L
Gilgamesh
BlessC
Gilgamesh
2
1
3
3.5
W
1
0
6
4
W
4
0
1
4.5
W
Cerberus
RealGamer Syn
Cerberus
0
2
1
0.25
W
Hera
1
3
2
0.67
L
Kukulkan
xboxyouyou
Kukulkan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,521
Damage
25,908
27,810
Taken
28,591
13,596
Mitigated
21,623
4,164
Healing
2,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,947
4,611
0
1,851
6,566
2,714
0
2,257
4,013
0
18,031
L
Izanami
 
Izanami
4,869
3,289
0
410
6,724
2,156
0
4,198
2,526
0
13,948
L
Ra
 
Ra
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Bander400
Cthulhu
7,094
136
96
814
10,045
9,602
0
5,707
4,338
19,271
154
L
Gilgamesh
BlessC
Gilgamesh
5,866
2,087
0
377
8,629
8,716
0
2,758
5,871
0
12,998
W
5,100
3,126
0
1,081
5,560
2,160
0
3,976
1,196
0
19,541
W
8,009
420
0
134
3,023
1,131
0
1,585
1,438
16,192
0
W
Cerberus
RealGamer Syn
Cerberus
1,516
122
0
608
6,797
5,469
0
4,267
2,356
4,158
0
W
Hera
4,949
1,608
0
490
5,864
2,122
0
2,212
3,364
19,431
0
L
Kukulkan
xboxyouyou
Kukulkan
8,079
47
68
239
3,193
1,149
0
1,811
1,382
31,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,137
Gold Earned
35,374
124
Minions Killed
131
4
Camps Cleared
5
550,280
Distance Traveled
467,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,432
1,239
21
4
2
121,195
0
L
Izanami
7,321
1,220
15
3
1
91,599
0
L
Ra
5,966
994
0
0
0
0
0
L
Cthulhu
7,039
1,173
29
5
0
132,668
0
L
Gilgamesh
7,702
1,284
17
3
3
117,503
0
W
Neith
7,530
1,255
20
3
1
115,276
0
W
Scylla
7,976
1,329
31
5
1
132,596
0
W
Cerberus
6,248
1,041
14
2
0
62,206
0
W
Hera
6,951
1,159
38
6
0
119,007
0
L
Kukulkan
7,346
1,224
70
12
1
126,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role