Player Matchup

Surtr
Surtr
X_NBK_X07
Surtr
Level 84
God Stats
4W - 4L
1,549 SR
Queue Stats
26W - 14L
1,566 Elo+
Solo
Sol
Sol
lighting 5nake
Sol
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
144W - 135L
1,539 Elo+
Solo
Ullr
Ullr
puppetoffear
Ullr
Level 119
God Stats
2W - 6L
1,837 SR
Queue Stats
53W - 54L
1,580 Elo+
Solo
Team Averages
Level 103
1,629 SR
1,561 Elo+

VS

Team Averages
Level 72
1,678 SR
1,637 Elo+
Tsukuyomi
Tsukuyomi
Edaga
Tsukuyomi
Level 123
God Stats
37W - 21L
1,637 SR
Queue Stats
143W - 124L
1,576 Elo+
Solo
Baron Samedi
Baron Samedi
NotAChange1Trick
Baron Samedi
Level 66
God Stats
12W - 5L
1,684 SR
Queue Stats
19W - 7L
1,684 Elo+
Party 1
Thoth
Thoth
n0rmie111
Thoth
Level 28
God Stats
6W - 1L
1,712 SR
Queue Stats
14W - 6L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
X_NBK_X07
Surtr
13
1 / 4 / 6
10,244
683
8,127
20,888
14,682
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

14
7 / 6 / 1
11,513
768
15,408
17,771
5,331
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 4
10,123
675
10,465
18,173
5,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Edaga
Tsukuyomi
14
5 / 3 / 7
11,934
796
16,522
14,253
6,648
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
NotAChange1Trick
Baron Samedi
15
2 / 4 / 9
11,619
775
12,700
20,952
26,870
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
n0rmie111
Thoth
16
8 / 2 / 3
13,216
881
19,920
10,484
4,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
9
Kills
15
15
Deaths
9
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Edaga
Tsukuyomi
5
3
7
2.83
W
Baron Samedi
NotAChange1Trick
Baron Samedi
2
4
9
1.63
L
Surtr
X_NBK_X07
Surtr
1
4
6
1
L
7
6
1
1.25
W
Thoth
n0rmie111
Thoth
8
2
3
4.75
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,000
Damage
49,142
56,832
Taken
45,689
25,327
Mitigated
37,716
11,265
Healing
12,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Edaga
Tsukuyomi
16,522
4,141
0
4,217
14,253
6,648
0
6,419
7,834
0
44,544
W
Baron Samedi
NotAChange1Trick
Baron Samedi
12,700
1,494
1,978
5,093
20,952
26,870
175
6,546
14,406
31,739
0
L
Surtr
X_NBK_X07
Surtr
8,127
2,098
0
2,334
20,888
14,682
36
13,443
7,445
800
25,366
L
15,408
4,403
0
5,286
17,771
5,331
193
8,854
8,917
54,181
3,542
W
Thoth
n0rmie111
Thoth
19,920
512
0
1,666
10,484
4,198
2,099
3,448
7,036
78,779
0
L
10,465
2,365
0
3,645
18,173
5,314
0
10,916
7,257
0
35,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,880
Gold Earned
36,769
139
Minions Killed
184
0
Camps Cleared
0
788,320
Distance Traveled
840,207
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,934
796
49
3
0
296,539
0
W
Baron Samedi
11,619
775
17
1
0
257,925
0
L
Surtr
10,244
683
19
1
0
282,540
2
L
Sol
11,513
768
75
5
0
234,107
0
W
Thoth
13,216
881
118
8
0
285,743
0
L
Ullr
10,123
675
45
3
0
271,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role