Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Antman22558
Kuzenbo
Level 42
God Stats
1W - 2L
1,508 SR
Queue Stats
12W - 19L
1,364 Elo+
Solo
Mercury
Mercury
Bro_Husky
Mercury
Level 219
God Stats
3W - 4L
1,463 SR
Queue Stats
468W - 473L
1,465 Elo+
Solo
Heimdallr
Heimdallr
Chubaca 7u7
Heimdallr
Level 105
God Stats
36W - 32L
1,484 SR
Queue Stats
179W - 181L
1,374 Elo+
Solo
Team Averages
Level 138
1,491 SR
1,441 Elo+

VS

Team Averages
Level 78
1,424 SR
1,400 Elo+
Cernunnos
Cernunnos
IMBN1NZ
Cernunnos
Level 46
God Stats
23W - 26L
1,483 SR
Queue Stats
156W - 159L
1,351 Elo+
Solo
Lancelot
Lancelot
LovelyPuppet999
Lancelot
Level 44
God Stats
0W - 5L
1,136 SR
Queue Stats
94W - 140L
1,302 Elo+
Party 1
Surtr
Surtr
MoonTerm
Surtr
Level 88
God Stats
2W - 4L
1,351 SR
Queue Stats
49W - 42L
1,443 Elo+
Solo
Zhong Kui
Zhong Kui
daddymogi
Zhong Kui
Level 65
God Stats
7W - 8L
1,488 SR
Queue Stats
106W - 121L
1,445 Elo+
Party 1
Raijin
Raijin
wtfisachucko
Raijin
Level 149
God Stats
7W - 3L
1,664 SR
Queue Stats
344W - 340L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
3 / 0 / 1
7,112
711
5,943
8,565
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
 
Baron Samedi
11
3 / 2 / 0
6,043
604
6,511
8,465
3,782
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Antman22558
Kuzenbo
8
0 / 0 / 2
5,341
534
2,790
5,197
4,786
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Bro_Husky
Mercury
11
2 / 0 / 0
6,088
609
1,153
6,518
2,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Chubaca 7u7
Heimdallr
9
1 / 0 / 1
5,101
510
5,226
4,805
1,921
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IMBN1NZ
Cernunnos
8
0 / 0 / 0
4,871
487
3,718
6,395
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
9
0 / 1 / 0
4,991
499
2,176
7,416
2,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Surtr
MoonTerm
Surtr
8
0 / 3 / 0
5,121
512
3,915
7,756
4,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
daddymogi
Zhong Kui
7
0 / 3 / 0
4,245
425
3,182
7,226
7,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
11
2 / 2 / 0
5,608
561
5,551
5,874
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
9
Kills
2
2
Deaths
9
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
0
1
3.5
W
Baron Samedi
 
Baron Samedi
3
2
0
1.5
W
Kuzenbo
Antman22558
Kuzenbo
0
0
2
1
W
Mercury
Bro_Husky
Mercury
2
0
0
2
W
Heimdallr
Chubaca 7u7
Heimdallr
1
0
1
1.5
L
Cernunnos
IMBN1NZ
Cernunnos
0
0
0
0
L
Lancelot
0
1
0
0
L
Surtr
MoonTerm
Surtr
0
3
0
0
L
Zhong Kui
daddymogi
Zhong Kui
0
3
0
0
L
Raijin
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,623
Damage
18,542
33,550
Taken
34,667
16,029
Mitigated
19,050
15,218
Healing
8,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,943
1,152
0
5,693
8,565
3,300
929
430
8,135
49,756
0
W
Baron Samedi
 
Baron Samedi
6,511
312
71
4,292
8,465
3,782
127
3,915
4,176
40,294
0
W
Kuzenbo
Antman22558
Kuzenbo
2,790
1,481
0
1,495
5,197
4,786
312
1,127
4,070
10,971
0
W
Mercury
Bro_Husky
Mercury
1,153
365
0
1,000
6,518
2,240
0
1,926
4,460
0
46,519
W
Heimdallr
Chubaca 7u7
Heimdallr
5,226
2,120
0
2,667
4,805
1,921
622
1,016
3,789
0
35,821
L
Cernunnos
IMBN1NZ
Cernunnos
3,718
1,246
0
1,850
6,395
2,282
172
1,722
4,673
0
28,194
L
Lancelot
2,176
225
0
1,508
7,416
2,769
0
1,124
6,292
0
37,146
L
Surtr
MoonTerm
Surtr
3,915
1,803
0
3,036
7,756
4,495
0
5,641
2,115
642
28,739
L
Zhong Kui
daddymogi
Zhong Kui
3,182
191
0
1,010
7,226
7,242
0
2,570
4,656
16,526
2,644
L
Raijin
5,551
504
0
1,375
5,874
2,262
0
4,187
1,687
36,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,685
Gold Earned
24,836
301
Minions Killed
249
0
Camps Cleared
0
1,010,003
Distance Traveled
1,013,990
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,112
711
92
9
0
191,283
0
W
Baron Samedi
6,043
604
64
6
0
187,973
0
W
Kuzenbo
5,341
534
14
1
0
205,980
3
W
Mercury
6,088
609
79
8
0
266,027
0
W
Heimdallr
5,101
510
52
5
0
158,740
0
L
Cernunnos
4,871
487
50
5
0
198,025
0
L
Lancelot
4,991
499
56
6
0
266,844
0
L
Surtr
5,121
512
52
5
0
166,870
0
L
Zhong Kui
4,245
425
22
2
0
197,936
2
L
Raijin
5,608
561
69
7
0
184,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role