Player Matchup

Skadi
Skadi
 
Skadi
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
MedusasBabygirl
Pele
Level 16
God Stats
0W - 2L
1,261 SR
Queue Stats
6W - 7L
1,489 Elo+
Party 2
Freya
Freya
RenatoCunejus
Freya
Level 110
God Stats
38W - 31L
1,566 SR
Queue Stats
89W - 67L
1,573 Elo+
Solo
Scylla
Scylla
VixxenQ
Scylla
Level 46
God Stats
2W - 1L
1,457 SR
Queue Stats
29W - 39L
1,421 Elo+
Party 2
Terra
Terra
sniznad
Terra
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 222L
1,553 Elo+
Solo
Team Averages
Level 94
1,457 SR
1,507 Elo+

VS

Team Averages
Level 147
1,519 SR
1,516 Elo+
Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Astro_Sailor_
Tyr
Level 78
God Stats
5W - 2L
1,718 SR
Queue Stats
227W - 215L
1,484 Elo+
Party 1
Hun Batz
Hun Batz
OnshorePear503
Hun Batz
Level 166
God Stats
2W - 1L
1,325 SR
Queue Stats
37W - 44L
1,479 Elo+
Solo
Thoth
Thoth
uiseong
Thoth
Level 157
God Stats
10W - 9L
1,554 SR
Queue Stats
445W - 389L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
0 / 0 / 1
5,098
566
3,418
4,385
1,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
3 / 3 / 0
5,245
583
5,912
9,294
3,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 2 / 0
5,938
660
6,915
6,020
2,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Scylla
VixxenQ
Scylla
7
0 / 3 / 1
4,463
496
1,862
5,196
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Terra
sniznad
Terra
7
0 / 1 / 1
4,898
544
4,262
7,484
4,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
2 / 0 / 4
5,391
599
3,065
6,389
3,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
 
Hachiman
9
1 / 0 / 1
5,133
570
3,875
5,701
1,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 1
5,278
586
3,499
9,383
6,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
11
4 / 0 / 4
6,229
692
7,126
8,593
3,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
uiseong
Thoth
9
0 / 3 / 3
5,352
595
4,759
5,208
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
9
9
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
0
1
0.5
W
Serqet
 
Serqet
2
0
4
4
W
Hachiman
 
Hachiman
1
0
1
1.5
W
2
2
1
1.25
L
3
3
0
1
W
Hun Batz
4
0
4
6
L
2
2
0
1
L
Scylla
VixxenQ
Scylla
0
3
1
0.17
L
Terra
sniznad
Terra
0
1
1
0.5
W
Thoth
uiseong
Thoth
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,369
Damage
22,324
32,379
Taken
35,274
12,950
Mitigated
15,756
7,183
Healing
8,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,418
1,905
0
625
4,385
1,454
0
0
4,385
0
37,806
W
Serqet
 
Serqet
3,065
621
722
1,613
6,389
3,326
0
2,296
4,093
0
8,078
W
Hachiman
 
Hachiman
3,875
1,035
0
1,554
5,701
1,830
0
531
5,170
0
40,700
W
3,499
248
0
2,900
9,383
6,036
0
6,213
3,170
0
26,208
L
5,912
1,673
0
1,280
9,294
3,120
0
1,127
7,975
0
29,412
W
Hun Batz
7,126
2,125
0
750
8,593
3,195
0
2,656
5,937
0
46,592
L
6,915
2,002
0
1,946
6,020
2,407
0
783
5,135
39,240
316
L
Scylla
VixxenQ
Scylla
1,862
282
0
927
5,196
1,271
0
1,953
3,075
22,685
0
L
Terra
sniznad
Terra
4,262
933
1,066
1,339
7,484
4,698
0
896
6,396
17,590
0
W
Thoth
uiseong
Thoth
4,759
293
0
500
5,208
1,369
0
1,331
3,877
40,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,642
Gold Earned
27,383
242
Minions Killed
271
0
Camps Cleared
0
929,105
Distance Traveled
962,520
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,098
566
58
6
0
182,706
2
W
Serqet
5,391
599
15
2
0
199,755
0
W
Hachiman
5,133
570
72
8
0
166,674
0
W
Tyr
5,278
586
46
5
0
204,925
1
L
Pele
5,245
583
49
5
0
193,734
0
W
Hun Batz
6,229
692
63
7
0
220,977
0
L
Freya
5,938
660
64
7
0
169,541
2
L
Scylla
4,463
496
41
5
0
183,420
0
L
Terra
4,898
544
30
3
0
199,704
1
W
Thoth
5,352
595
75
8
0
170,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role