Player Matchup

Cupid
Cupid
Cookiedough1111
Cupid
Level 148
God Stats
9W - 13L
1,458 SR
Queue Stats
729W - 784L
1,421 Elo+
Solo
Arachne
Arachne
EasterEggi
Arachne
Level 102
God Stats
0W - 2L
1,641 SR
Queue Stats
54W - 54L
1,463 Elo+
Solo
Cabrakan
Cabrakan
Gumek223
Cabrakan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,449 Elo+
Solo
Nox
Nox
Huldrian
Nox
Level 105
God Stats
308W - 286L
1,636 SR
Queue Stats
334W - 339L
1,605 Elo+
Solo
Ah Puch
Ah Puch
OTOLOZ
Ah Puch
Level 142
God Stats
179W - 190L
1,521 SR
Queue Stats
2,396W - 2,586L
1,515 Elo+
Solo
Team Averages
Level 109
1,551 SR
1,491 Elo+

VS

Team Averages
Level 129
1,449 SR
1,428 Elo+
Hercules
Hercules
Fraett
Hercules
Level 158
God Stats
83W - 57L
1,601 SR
Queue Stats
268W - 271L
1,470 Elo+
Solo
Ix Chel
Ix Chel
I Sarabi I
Ix Chel
Level 159
God Stats
18W - 23L
1,407 SR
Queue Stats
28W - 32L
1,427 Elo+
Solo
Neith
Neith
Iskra74
Neith
Level 67
God Stats
141W - 137L
1,433 SR
Queue Stats
158W - 176L
1,405 Elo+
Solo
Hun Batz
Hun Batz
SyrupyStanza
Hun Batz
Level 210
God Stats
4W - 1L
1,321 SR
Queue Stats
105W - 146L
1,425 Elo+
Solo
Anubis
Anubis
twistaaaaaaaa13
Anubis
Level 49
God Stats
20W - 22L
1,483 SR
Queue Stats
235W - 248L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
11,542
1,049
20,684
18,507
6,767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
EasterEggi
Arachne
16
2 / 6 / 1
10,800
982
13,057
22,519
14,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
Gumek223
Cabrakan
16
1 / 7 / 2
11,726
1,066
6,093
27,150
40,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
0 / 7 / 4
10,562
960
16,062
17,940
10,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Puch
OTOLOZ
Ah Puch
15
0 / 0 / 0
9,502
864
5,026
1,931
621
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

120

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fraett
Hercules
18
7 / 1 / 16
11,892
1,081
11,601
24,725
36,495
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
I Sarabi I
Ix Chel
18
0 / 0 / 22
10,848
986
16,357
5,943
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Iskra74
Neith
17
5 / 2 / 13
11,300
1,027
14,954
13,758
7,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
SyrupyStanza
Hun Batz
18
8 / 1 / 15
12,490
1,135
29,937
11,203
8,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 1 / 12
11,348
1,032
10,304
8,697
6,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
102
5
Kills
24
24
Deaths
5
10
Assists
78
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Arachne
EasterEggi
Arachne
2
6
1
0.42
W
Hercules
Fraett
Hercules
7
1
16
15
L
Cabrakan
Gumek223
Cabrakan
1
7
2
0.29
L
0
7
4
0.29
W
Ix Chel
I Sarabi I
Ix Chel
0
0
22
11
W
Neith
Iskra74
Neith
5
2
13
5.75
L
Ah Puch
OTOLOZ
Ah Puch
0
0
0
0
W
Hun Batz
SyrupyStanza
Hun Batz
8
1
15
15.5
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,922
Damage
83,153
88,047
Taken
64,326
72,350
Mitigated
62,564
9,738
Healing
21,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,684
12,829
1,360
4,802
18,507
6,767
0
3,106
15,401
0
57,948
L
Arachne
EasterEggi
Arachne
13,057
9,571
0
2,643
22,519
14,205
0
6,520
15,999
0
28,567
W
Hercules
Fraett
Hercules
11,601
4,624
0
7,988
24,725
36,495
0
11,351
13,374
0
17,779
L
Cabrakan
Gumek223
Cabrakan
6,093
821
0
933
27,150
40,535
0
12,781
14,369
14,956
0
L
16,062
647
0
0
17,940
10,222
0
4,040
13,900
36,173
0
W
Ix Chel
I Sarabi I
Ix Chel
16,357
3,122
5,761
1,264
5,943
3,295
0
3,106
2,837
44,808
0
W
Neith
Iskra74
Neith
14,954
8,808
0
4,119
13,758
7,619
0
6,667
7,091
0
40,659
L
Ah Puch
OTOLOZ
Ah Puch
5,026
182
0
0
1,931
621
0
214
1,717
13,528
0
W
Hun Batz
SyrupyStanza
Hun Batz
29,937
5,591
0
359
11,203
8,725
0
2,423
8,780
0
57,617
W
10,304
278
0
2,133
8,697
6,430
0
3,634
5,063
32,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,132
Gold Earned
57,878
200
Minions Killed
283
9
Camps Cleared
8
962,639
Distance Traveled
1,050,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,542
1,049
84
8
4
212,886
0
L
Arachne
10,800
982
36
3
5
229,759
0
W
Hercules
11,892
1,081
15
1
0
209,416
0
L
Cabrakan
11,726
1,066
14
1
0
193,156
0
L
Nox
10,562
960
47
4
0
220,758
0
W
Ix Chel
10,848
986
82
7
1
227,253
0
W
Neith
11,300
1,027
78
7
1
182,356
0
L
Ah Puch
9,502
864
19
2
0
106,080
0
W
Hun Batz
12,490
1,135
50
5
4
230,726
0
W
Anubis
11,348
1,032
58
5
2
200,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role