Player Matchup

Freya
Freya
Platinum III
BIGDimiTheThird
Freya
Platinum III
Level 214
God Stats
1W - 0L
1,770 SR
Queue Stats
72W - 64L
1,887 MMR
Solo
Vulcan
Vulcan
Diamond V
HolloWGraffix
Vulcan
Diamond V
Level 107
God Stats
1W - 2L
1,327 SR
Queue Stats
350W - 327L
2,019 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
ImGankingDuo
Sun Wukong
Platinum I
Level 142
God Stats
20W - 8L
1,752 SR
Queue Stats
614W - 626L
2,028 MMR
Solo
Horus
Horus
Platinum II
Ogyges
Horus
Platinum II
Level 111
God Stats
6W - 6L
1,500 SR
Queue Stats
45W - 38L
1,947 MMR
Solo
Thor
Thor
Platinum II
TheSh4d0w
Thor
Platinum II
Level 159
God Stats
58W - 56L
1,546 SR
Queue Stats
352W - 354L
1,876 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,579 SR
1,952 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,570 SR
1,952 MMR
Surtr
Surtr
Diamond V
CapoJoe
Surtr
Diamond V
Level 162
God Stats
3W - 7L
1,534 SR
Queue Stats
128W - 128L
1,946 MMR
Solo
Thoth
Thoth
Diamond V
DreamCard
Thoth
Diamond V
Level 125
God Stats
4W - 8L
1,419 SR
Queue Stats
132W - 126L
1,999 MMR
Solo
Sobek
Sobek
Diamond V
GtFy-jeremy0112
Sobek
Diamond V
Level 142
God Stats
33W - 36L
1,619 SR
Queue Stats
259W - 255L
1,999 MMR
Solo
Serqet
Serqet
Platinum I
M0NEYPRINTER
Serqet
Platinum I
Level 110
God Stats
29W - 27L
1,612 SR
Queue Stats
705W - 726L
1,954 MMR
Solo
Hachiman
Hachiman
Platinum V
TRB99
Hachiman
Platinum V
Level 158
God Stats
24W - 17L
1,666 SR
Queue Stats
90W - 85L
1,861 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 7
11,845
592
16,876
20,058
9,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
5 / 1 / 11
12,804
640
22,620
6,823
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
ImGankingDuo
Sun Wukong
19
3 / 0 / 5
12,360
618
8,683
17,744
21,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Horus
Ogyges
Horus
16
3 / 2 / 11
11,453
573
7,185
22,344
22,747
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
19
14 / 5 / 7
13,135
657
19,344
20,810
8,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Ah PuchYemojaCharonJanus

VS

Bans
Morgan Le FayAthenaArachneMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
CapoJoe
Surtr
16
0 / 4 / 0
10,496
525
12,019
19,941
23,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
DreamCard
Thoth
16
4 / 5 / 1
10,464
523
12,585
15,657
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 3
10,032
502
6,830
22,802
27,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
15
1 / 11 / 5
9,698
485
5,971
21,626
9,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
TRB99
Hachiman
17
3 / 5 / 1
10,487
524
10,667
14,291
5,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
20
28
Kills
10
10
Deaths
28
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
L
Surtr
CapoJoe
Surtr
0
4
0
0
L
Thoth
DreamCard
Thoth
4
5
1
0.9
L
2
3
3
1.17
W
5
1
11
10.5
W
Sun Wukong
ImGankingDuo
Sun Wukong
3
0
5
5.5
L
Serqet
1
11
5
0.32
W
Horus
Ogyges
Horus
3
2
11
4.25
L
Hachiman
TRB99
Hachiman
3
5
1
0.7
W
Thor
14
5
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,708
Damage
48,072
87,779
Taken
94,317
65,928
Mitigated
70,982
31,686
Healing
13,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,876
4,823
0
8,903
20,058
9,134
3,167
5,097
14,878
100,668
0
L
Surtr
CapoJoe
Surtr
12,019
3,325
0
3,569
19,941
23,640
838
5,519
14,409
4,401
89,478
L
Thoth
DreamCard
Thoth
12,585
580
0
995
15,657
4,514
0
3,053
12,604
103,357
0
L
6,830
377
0
5,685
22,802
27,855
0
15,260
7,172
24,141
0
W
22,620
7,937
0
1,438
6,823
3,375
1,960
2,965
3,858
139,580
0
W
Sun Wukong
ImGankingDuo
Sun Wukong
8,683
1,128
0
4,002
17,744
21,910
618
2,184
15,560
0
102,124
L
Serqet
5,971
1,625
0
470
21,626
9,050
0
6,903
14,580
0
79,227
W
Horus
Ogyges
Horus
7,185
2,317
3,742
11,629
22,344
22,747
1,193
7,859
14,421
0
26,046
L
Hachiman
TRB99
Hachiman
10,667
6,716
0
2,893
14,291
5,923
0
8,497
5,452
0
78,427
W
Thor
19,344
5,689
0
1,972
20,810
8,762
0
5,559
14,525
0
113,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,597
Gold Earned
51,177
677
Minions Killed
619
0
Camps Cleared
0
2,135,485
Distance Traveled
1,968,748
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,845
592
151
8
0
418,532
4
L
Surtr
10,496
525
159
8
0
363,208
1
L
Thoth
10,464
523
180
9
0
395,334
3
L
Sobek
10,032
502
33
2
0
402,681
10
W
Vulcan
12,804
640
196
10
0
444,421
2
W
Sun Wukong
12,360
618
174
9
0
412,810
5
L
Serqet
9,698
485
108
5
0
414,897
0
W
Horus
11,453
573
29
1
0
434,775
11
L
Hachiman
10,487
524
139
7
0
392,628
4
W
Thor
13,135
657
127
6
0
424,947
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role