Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Bretticussupreme
King Arthur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,342 Elo+
Party 1
Khepri
Khepri
CryingTako
Khepri
Level 16
God Stats
1W - 6L
1,237 SR
Queue Stats
4W - 6L
1,294 Elo+
Party 1
Serqet
Serqet
TyphCo
Serqet
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,256 Elo+
Party 1
Bellona
Bellona
rivashi
Bellona
Level 3
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 4L
1,125 Elo+
Party 1
Team Averages
Level 41
1,406 SR
1,303 Elo+

VS

Team Averages
Level 102
1,494 SR
1,482 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Dulcinea_Rex
Scylla
Level 119
God Stats
5W - 2L
1,549 SR
Queue Stats
41W - 30L
1,530 Elo+
Solo
Artemis
Artemis
MissAmiT8
Artemis
Level 116
God Stats
19W - 20L
1,474 SR
Queue Stats
145W - 159L
1,441 Elo+
Solo
Thanatos
Thanatos
MonkeyKing373
Thanatos
Level 119
God Stats
11W - 10L
1,504 SR
Queue Stats
295W - 319L
1,492 Elo+
Solo
Charon
Charon
Raised_Bread22
Charon
Level 34
God Stats
7W - 8L
1,443 SR
Queue Stats
44W - 55L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 1 / 0
5,669
1,134
1,819
1,948
624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

King Arthur
Bretticussupreme
King Arthur
10
0 / 4 / 0
5,831
1,166
4,027
8,846
6,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
CryingTako
Khepri
10
0 / 0 / 0
6,196
1,239
2,365
5,673
4,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
TyphCo
Serqet
11
0 / 0 / 0
5,976
1,195
3,244
3,937
2,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
rivashi
Bellona
10
0 / 1 / 0
5,791
1,158
1,920
6,312
6,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

350

VS

Team 2 Tickets

412

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 0 / 6
6,000
1,200
3,122
2,803
3,043
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
11
1 / 0 / 5
6,321
1,264
4,425
2,660
794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
MissAmiT8
Artemis
11
0 / 0 / 6
6,260
1,252
5,042
2,719
1,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
MonkeyKing373
Thanatos
11
3 / 0 / 2
6,805
1,361
6,518
4,235
1,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 0 / 4
6,966
1,393
3,873
2,799
2,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
6
6
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
W
Kuzenbo
 
Kuzenbo
0
0
6
3
L
King Arthur
Bretticussupreme
King Arthur
0
4
0
0
L
Khepri
CryingTako
Khepri
0
0
0
0
W
Scylla
1
0
5
3.5
W
Artemis
MissAmiT8
Artemis
0
0
6
3
W
Thanatos
MonkeyKing373
Thanatos
3
0
2
4
W
2
0
4
4
L
Serqet
TyphCo
Serqet
0
0
0
0
L
Bellona
rivashi
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,375
Damage
22,980
26,716
Taken
15,216
19,996
Mitigated
8,866
934
Healing
4,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,819
534
0
0
1,948
624
0
691
1,257
10,989
0
W
Kuzenbo
 
Kuzenbo
3,122
1,795
0
0
2,803
3,043
0
1,035
1,547
6,199
0
L
King Arthur
Bretticussupreme
King Arthur
4,027
572
0
387
8,846
6,785
0
3,204
5,642
0
10,829
L
Khepri
CryingTako
Khepri
2,365
78
0
216
5,673
4,195
0
2,703
2,970
12,687
0
W
Scylla
4,425
1,005
0
1,000
2,660
794
0
441
2,183
18,716
0
W
Artemis
MissAmiT8
Artemis
5,042
2,490
0
1,237
2,719
1,100
0
1,040
1,679
0
18,489
W
Thanatos
MonkeyKing373
Thanatos
6,518
1,173
179
1,947
4,235
1,683
0
915
3,077
0
10,901
W
3,873
505
0
564
2,799
2,246
0
753
1,918
12,950
0
L
Serqet
TyphCo
Serqet
3,244
1,260
0
0
3,937
2,003
0
1,450
2,487
0
11,486
L
Bellona
rivashi
Bellona
1,920
669
0
331
6,312
6,389
0
3,372
2,940
0
6,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,463
Gold Earned
32,352
81
Minions Killed
106
5
Camps Cleared
4
487,559
Distance Traveled
561,853
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,669
1,134
18
4
1
57,993
0
W
Kuzenbo
6,000
1,200
7
1
1
121,414
0
L
King Arthur
5,831
1,166
13
3
1
102,141
0
L
Khepri
6,196
1,239
25
5
0
120,435
0
W
Scylla
6,321
1,264
40
8
2
102,972
0
W
Artemis
6,260
1,252
40
8
1
101,976
0
W
Thanatos
6,805
1,361
8
2
0
129,173
0
W
Charon
6,966
1,393
11
2
0
106,318
0
L
Serqet
5,976
1,195
17
3
1
104,111
0
L
Bellona
5,791
1,158
8
2
2
102,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role