Player Matchup

Fenrir
Fenrir
Mrblac3k
Fenrir
Level 123
God Stats
0W - 1L
1,122 SR
Queue Stats
21W - 24L
1,419 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Mrblac5k
Morgan Le Fay
Level 55
God Stats
1W - 4L
1,450 SR
Queue Stats
7W - 15L
1,385 Elo+
Party 3
Hun Batz
Hun Batz
frennzzykilla
Hun Batz
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 242L
1,505 Elo+
Party 1
Rama
Rama
heavonle
Rama
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,704 Elo+
Party 3
Shiva
Shiva
zISlayer
Shiva
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,354 Elo+
Party 1
Team Averages
Level 62
1,414 SR
1,473 Elo+

VS

Team Averages
Level 103
1,564 SR
1,520 Elo+
Ah Puch
Ah Puch
Dunn-om
Ah Puch
Level 97
God Stats
16W - 5L
1,710 SR
Queue Stats
61W - 59L
1,514 Elo+
Solo
Ratatoskr
Ratatoskr
Restfultrack6
Ratatoskr
Level 129
God Stats
8W - 2L
1,744 SR
Queue Stats
52W - 50L
1,552 Elo+
Party 2
Artio
Artio
Webbstudios
Artio
Level 105
God Stats
2W - 5L
1,283 SR
Queue Stats
27W - 23L
1,549 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Wrath0fPride
Cu Chulainn
Level 89
God Stats
4W - 5L
1,527 SR
Queue Stats
38W - 30L
1,486 Elo+
Party 4
Danzaburou
Danzaburou
sheROSÉ
Danzaburou
Level 94
God Stats
8W - 5L
1,554 SR
Queue Stats
27W - 22L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mrblac3k
Fenrir
11
5 / 3 / 6
8,179
511
5,757
13,684
14,024
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Mrblac5k
Morgan Le Fay
13
1 / 7 / 2
7,640
478
4,327
10,552
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
frennzzykilla
Hun Batz
15
5 / 3 / 3
8,963
560
12,644
14,793
6,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
13
3 / 3 / 6
8,444
528
8,084
8,869
3,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
zISlayer
Shiva
12
3 / 7 / 3
7,579
474
7,141
16,175
14,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dunn-om
Ah Puch
15
5 / 1 / 8
9,310
582
8,871
7,432
4,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Restfultrack6
Ratatoskr
17
9 / 3 / 6
10,383
649
12,896
16,959
7,253
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 5
7,707
482
3,791
13,438
11,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Wrath0fPride
Cu Chulainn
15
8 / 5 / 5
9,741
609
13,227
15,089
18,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
sheROSÉ
Danzaburou
13
1 / 6 / 2
8,449
528
4,411
10,765
4,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
49
17
Kills
23
23
Deaths
18
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Dunn-om
Ah Puch
5
1
8
9
L
Fenrir
Mrblac3k
Fenrir
5
3
6
2.67
L
Morgan Le Fay
Mrblac5k
Morgan Le Fay
1
7
2
0.29
W
Ratatoskr
Restfultrack6
Ratatoskr
9
3
6
4
W
0
3
5
0.83
W
Cu Chulainn
Wrath0fPride
Cu Chulainn
8
5
5
2.1
L
Hun Batz
frennzzykilla
Hun Batz
5
3
3
2.17
L
Rama
3
3
6
2
W
Danzaburou
sheROSÉ
Danzaburou
1
6
2
0.33
L
Shiva
zISlayer
Shiva
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,953
Damage
43,196
64,073
Taken
63,683
42,117
Mitigated
45,529
8,892
Healing
13,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Dunn-om
Ah Puch
8,871
408
0
1,628
7,432
4,968
371
2,168
5,264
57,618
0
L
Fenrir
Mrblac3k
Fenrir
5,757
1,582
0
3,543
13,684
14,024
0
3,684
10,000
0
22,155
L
Morgan Le Fay
Mrblac5k
Morgan Le Fay
4,327
101
0
729
10,552
3,762
0
4,121
6,431
47,469
0
W
Ratatoskr
Restfultrack6
Ratatoskr
12,896
1,820
0
4,754
16,959
7,253
1,176
975
15,984
0
88,332
W
3,791
570
646
3,804
13,438
11,000
610
826
12,612
17,980
0
W
Cu Chulainn
Wrath0fPride
Cu Chulainn
13,227
1,943
0
1,445
15,089
18,132
334
1,110
13,979
4,036
56,098
L
Hun Batz
frennzzykilla
Hun Batz
12,644
3,437
0
1,390
14,793
6,029
404
2,056
12,737
0
83,876
L
Rama
8,084
6,819
0
2,224
8,869
3,480
1
1,220
7,649
0
59,210
W
Danzaburou
sheROSÉ
Danzaburou
4,411
2,595
42
850
10,765
4,176
4,293
32
10,733
0
65,119
L
Shiva
zISlayer
Shiva
7,141
1,248
280
726
16,175
14,822
0
3,424
12,751
1,247
36,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,805
Gold Earned
45,590
361
Minions Killed
447
0
Camps Cleared
0
1,567,821
Distance Traveled
1,577,390
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,310
582
96
6
0
300,538
5
L
Fenrir
8,179
511
24
2
0
330,823
3
L
Morgan Le Fay
7,640
478
71
4
0
270,068
0
W
Ratatoskr
10,383
649
114
7
0
384,658
3
W
Artio
7,707
482
30
2
0
308,606
2
W
Cu Chulainn
9,741
609
81
5
0
305,403
0
L
Hun Batz
8,963
560
116
7
0
349,490
0
L
Rama
8,444
528
107
7
0
281,485
0
W
Danzaburou
8,449
528
126
8
0
278,185
0
L
Shiva
7,579
474
43
3
0
335,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role