Player Matchup

Surtr
Surtr
MaCh Oblivion
Surtr
Level 158
God Stats
4W - 14L
1,251 SR
Queue Stats
131W - 148L
1,508 Elo+
Party 1
Aphrodite
Aphrodite
ZiggSVO
Aphrodite
Level 145
God Stats
1W - 0L
1,736 SR
Queue Stats
126W - 146L
1,512 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ry10
Tsukuyomi
Level 27
God Stats
24W - 10L
1,676 SR
Queue Stats
24W - 10L
1,595 Elo+
Party 1
Team Averages
Level 110
1,554 SR
1,538 Elo+

VS

Team Averages
Level 136
1,500 SR
1,428 Elo+
Hercules
Hercules
DEAD PAVILION
Hercules
Level 125
God Stats
48W - 57L
1,516 SR
Queue Stats
214W - 221L
1,494 Elo+
Solo
Izanami
Izanami
FuryQuake23
Izanami
Level 181
God Stats
31W - 34L
1,509 SR
Queue Stats
70W - 67L
1,377 Elo+
Solo
Olorun
Olorun
UrK9ine
Olorun
Level 101
God Stats
2W - 2L
1,473 SR
Queue Stats
131W - 137L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 8
10,372
741
14,028
16,676
16,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
ZiggSVO
Aphrodite
15
5 / 3 / 6
11,482
820
10,006
12,440
6,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
ry10
Tsukuyomi
14
6 / 0 / 4
11,346
810
15,685
8,898
5,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DEAD PAVILION
Hercules
12
1 / 5 / 4
9,512
679
7,028
19,092
14,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
FuryQuake23
Izanami
12
1 / 5 / 2
10,216
730
8,865
13,973
4,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
UrK9ine
Olorun
13
3 / 2 / 2
10,395
743
10,079
12,305
5,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
12
Kills
5
5
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
DEAD PAVILION
Hercules
1
5
4
0.6
L
Izanami
FuryQuake23
Izanami
1
5
2
0.4
W
1
2
8
2.5
L
Olorun
UrK9ine
Olorun
3
2
2
2
W
Aphrodite
ZiggSVO
Aphrodite
5
3
6
2.67
W
Tsukuyomi
ry10
Tsukuyomi
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,719
Damage
25,972
38,014
Taken
45,370
28,015
Mitigated
24,279
20,180
Healing
11,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DEAD PAVILION
Hercules
7,028
718
0
5,157
19,092
14,958
0
4,945
12,816
1,094
14,566
L
Izanami
FuryQuake23
Izanami
8,865
6,484
0
1,939
13,973
4,300
0
2,545
10,790
0
53,034
W
14,028
2,641
0
3,837
16,676
16,383
311
4,247
12,429
732
36,827
L
Olorun
UrK9ine
Olorun
10,079
3,134
792
4,044
12,305
5,021
0
3,552
8,420
42,926
2,085
W
Aphrodite
ZiggSVO
Aphrodite
10,006
619
4,951
7,558
12,440
6,604
580
3,663
8,777
41,560
0
W
Tsukuyomi
ry10
Tsukuyomi
15,685
3,264
185
3,649
8,898
5,028
935
2,922
5,976
0
48,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,200
Gold Earned
30,123
157
Minions Killed
176
0
Camps Cleared
0
815,919
Distance Traveled
689,685
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,512
679
16
1
0
242,126
2
L
Izanami
10,216
730
90
6
0
212,716
4
W
Surtr
10,372
741
33
2
0
282,178
0
L
Olorun
10,395
743
70
5
0
234,843
0
W
Aphrodite
11,482
820
86
6
0
251,969
0
W
Tsukuyomi
11,346
810
38
3
0
281,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role