Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
DragonXxWolf
Cabrakan
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,454 Elo+
Party 1
Zhong Kui
Zhong Kui
Mochilito iF
Zhong Kui
Level 67
God Stats
5W - 2L
1,598 SR
Queue Stats
123W - 111L
1,479 Elo+
Party 3
Ne Zha
Ne Zha
Ultra Spartan 5
Ne Zha
Level 108
God Stats
1W - 1L
1,580 SR
Queue Stats
62W - 45L
1,532 Elo+
Solo
Rama
Rama
bazookabrasi
Rama
Level 24
God Stats
2W - 0L
1,836 SR
Queue Stats
46W - 42L
1,447 Elo+
Party 1
Team Averages
Level 116
1,603 SR
1,482 Elo+

VS

Team Averages
Level 118
1,397 SR
1,471 Elo+
Nemesis
Nemesis
 
Nemesis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ravana
Ravana
Himiko_x69x_RED
Ravana
Level 157
God Stats
0W - 1L
1,553 SR
Queue Stats
86W - 76L
1,484 Elo+
Party 2
Ishtar
Ishtar
chris17idgt
Ishtar
Level 124
God Stats
1W - 3L
1,271 SR
Queue Stats
156W - 150L
1,462 Elo+
Party 2
Artemis
Artemis
loganovksi1
Artemis
Level 70
God Stats
0W - 3L
1,164 SR
Queue Stats
290W - 289L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
3 / 0 / 16
9,227
839
9,937
8,607
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cabrakan
DragonXxWolf
Cabrakan
12
0 / 2 / 14
8,212
747
6,211
10,536
11,832
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Mochilito iF
Zhong Kui
18
10 / 0 / 8
10,702
973
15,257
10,218
10,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
2 / 1 / 16
8,906
810
15,334
9,507
5,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 1 / 11
9,206
837
9,657
11,279
5,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 5 / 1
7,523
684
6,459
13,805
13,729
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
 
Kuzenbo
11
0 / 4 / 2
6,814
619
8,993
14,025
17,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 4 / 2
8,054
732
4,856
12,327
6,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
14
1 / 4 / 1
7,449
677
8,907
10,277
4,426
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
loganovksi1
Artemis
14
0 / 5 / 2
7,483
680
11,313
10,635
4,262
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
12
22
Kills
4
4
Deaths
22
65
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
0
16
11
L
Nemesis
 
Nemesis
2
5
1
0.5
L
Kuzenbo
 
Kuzenbo
0
4
2
0.25
W
Cabrakan
DragonXxWolf
Cabrakan
0
2
14
3.5
L
1
4
2
0.5
W
Zhong Kui
Mochilito iF
Zhong Kui
10
0
8
14
W
2
1
16
10
W
7
1
11
12.5
L
Ishtar
1
4
1
0.38
L
Artemis
loganovksi1
Artemis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,396
Damage
40,528
50,147
Taken
61,069
37,660
Mitigated
46,669
21,289
Healing
14,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,937
4,523
2,423
2,817
8,607
4,414
734
1,110
7,324
0
24,294
L
Nemesis
 
Nemesis
6,459
1,275
873
2,057
13,805
13,729
0
2,766
10,886
0
11,436
L
Kuzenbo
 
Kuzenbo
8,993
4,078
1,610
2,619
14,025
17,272
0
5,027
8,460
14,114
0
W
Cabrakan
DragonXxWolf
Cabrakan
6,211
731
546
1,712
10,536
11,832
0
2,767
7,527
9,919
0
L
4,856
319
310
3,410
12,327
6,980
0
4,383
7,794
0
12,875
W
Zhong Kui
Mochilito iF
Zhong Kui
15,257
1,640
0
2,866
10,218
10,102
0
1,350
8,782
31,040
0
W
15,334
2,984
2,864
2,765
9,507
5,378
0
1,135
8,239
0
27,939
W
9,657
7,126
1,227
4,069
11,279
5,934
906
2,631
8,524
0
22,467
L
Ishtar
8,907
4,067
461
1,302
10,277
4,426
0
3,786
6,232
0
21,964
L
Artemis
loganovksi1
Artemis
11,313
3,839
331
1,173
10,635
4,262
0
4,121
6,229
0
26,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,253
Gold Earned
37,323
155
Minions Killed
105
0
Camps Cleared
0
951,148
Distance Traveled
934,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,227
839
40
4
0
205,168
0
L
Nemesis
7,523
684
12
1
0
178,917
0
L
Kuzenbo
6,814
619
6
1
0
195,755
0
W
Cabrakan
8,212
747
7
1
0
178,141
0
L
Ravana
8,054
732
17
2
0
213,620
0
W
Zhong Kui
10,702
973
61
6
0
189,523
0
W
Ne Zha
8,906
810
17
2
0
192,957
0
W
Rama
9,206
837
30
3
0
185,359
0
L
Ishtar
7,449
677
32
3
0
177,968
0
L
Artemis
7,483
680
38
3
0
168,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role