Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
FL4MINGM4N
He Bo
Level 128
God Stats
2W - 4L
1,244 SR
Queue Stats
33W - 45L
1,396 Elo+
Party 3
Cliodhna
Cliodhna
GankTank4Fun
Cliodhna
Level 157
God Stats
44W - 9L
1,962 SR
Queue Stats
298W - 137L
1,869 Elo+
Party 1
Sol
Sol
MtothepowerofL
Sol
Level 107
God Stats
1W - 0L
1,850 SR
Queue Stats
39W - 61L
1,373 Elo+
Party 3
Ares
Ares
nothingclever
Ares
Level 177
God Stats
53W - 17L
1,812 SR
Queue Stats
348W - 173L
1,799 Elo+
Party 1
Team Averages
Level 146
1,674 SR
1,587 Elo+

VS

Team Averages
Level 126
1,554 SR
1,453 Elo+
Thoth
Thoth
I_Entei
Thoth
Level 156
God Stats
3W - 6L
1,510 SR
Queue Stats
83W - 77L
1,554 Elo+
Solo
Vamana
Vamana
Quan2theflang
Vamana
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,393 Elo+
Party 2
Khepri
Khepri
Spartacus294
Khepri
Level 153
God Stats
2W - 1L
1,799 SR
Queue Stats
83W - 98L
1,497 Elo+
Party 2
Arachne
Arachne
Studdle
Arachne
Level 161
God Stats
1W - 1L
1,774 SR
Queue Stats
103W - 162L
1,422 Elo+
Party 2
Ishtar
Ishtar
Tony vlogs089
Ishtar
Level 29
God Stats
0W - 4L
1,187 SR
Queue Stats
48W - 73L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 1 / 6
8,249
825
7,471
7,448
6,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

He Bo
15
3 / 1 / 7
8,554
855
12,882
4,808
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
GankTank4Fun
Cliodhna
15
4 / 2 / 4
8,721
872
8,951
10,058
4,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 1 / 7
8,366
837
7,502
5,166
2,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 0 / 5
8,261
826
8,663
8,741
9,546
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
I_Entei
Thoth
14
3 / 1 / 0
8,130
813
7,172
4,614
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 3 / 2
7,499
750
4,265
14,352
12,865
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
13
0 / 1 / 2
7,722
772
3,733
10,099
8,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Studdle
Arachne
14
1 / 4 / 1
7,898
790
6,107
11,652
6,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 4 / 1
7,796
780
3,887
9,336
4,677
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
13
Kills
5
5
Deaths
13
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
1
6
4
W
He Bo
3
1
7
6.5
W
Cliodhna
GankTank4Fun
Cliodhna
4
2
4
3
L
Thoth
I_Entei
Thoth
3
1
0
3
W
1
1
7
4.5
L
0
3
2
0.33
L
Khepri
0
1
2
1
L
Arachne
Studdle
Arachne
1
4
1
0.38
L
1
4
1
0.38
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,469
Damage
25,164
36,221
Taken
50,053
24,978
Mitigated
34,936
8,274
Healing
6,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,471
1,453
0
1,044
7,448
6,775
0
2,283
4,940
0
26,149
W
He Bo
12,882
576
0
0
4,808
2,244
0
1,154
3,518
35,924
0
W
Cliodhna
GankTank4Fun
Cliodhna
8,951
819
0
2,761
10,058
4,187
280
1,227
8,781
0
27,829
L
Thoth
I_Entei
Thoth
7,172
206
0
345
4,614
2,061
0
2,205
2,409
20,236
0
W
7,502
1,753
0
1,818
5,166
2,226
2,154
2,090
3,014
27,001
861
L
4,265
1,529
0
1,639
14,352
12,865
0
10,755
3,597
0
14,898
L
Khepri
3,733
314
0
900
10,099
8,937
0
7,589
2,510
8,919
0
L
Arachne
Studdle
Arachne
6,107
3,791
0
2,674
11,652
6,396
0
3,583
8,069
0
27,943
L
3,887
1,941
81
1,183
9,336
4,677
0
4,915
4,421
0
21,291
W
8,663
69
0
2,651
8,741
9,546
0
3,394
5,063
12,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,151
Gold Earned
39,045
231
Minions Killed
157
0
Camps Cleared
0
1,155,071
Distance Traveled
1,027,736
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,249
825
45
5
0
213,850
0
W
He Bo
8,554
855
76
8
0
228,420
0
W
Cliodhna
8,721
872
45
5
0
260,947
0
L
Thoth
8,130
813
52
5
0
212,164
0
W
Sol
8,366
837
54
5
0
206,971
0
L
Vamana
7,499
750
30
3
0
215,023
0
L
Khepri
7,722
772
11
1
0
206,586
0
L
Arachne
7,898
790
35
4
0
235,835
0
L
Ishtar
7,796
780
29
3
0
158,128
1
W
Ares
8,261
826
11
1
0
244,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role