Player Matchup

Loki
Loki
ImaMunch6612
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,395 Elo+
Party 2
Ishtar
Ishtar
LilUziDerppp
Ishtar
Level 69
God Stats
10W - 20L
1,445 SR
Queue Stats
83W - 90L
1,404 Elo+
Party 2
Khepri
Khepri
LykinLore
Khepri
Level 63
God Stats
5W - 3L
1,594 SR
Queue Stats
20W - 17L
1,499 Elo+
Solo
Merlin
Merlin
Similitude
Merlin
Level 34
God Stats
3W - 3L
1,484 SR
Queue Stats
39W - 57L
1,275 Elo+
Solo
Artio
Artio
Vault wunter
Artio
Level 106
God Stats
4W - 7L
1,379 SR
Queue Stats
55W - 59L
1,451 Elo+
Party 2
Team Averages
Level 60
1,480 SR
1,405 Elo+

VS

Team Averages
Level 131
1,594 SR
1,426 Elo+
Bacchus
Bacchus
Bubaluba 7w7
Bacchus
Level 89
God Stats
2W - 1L
1,761 SR
Queue Stats
145W - 145L
1,481 Elo+
Solo
Hera
Hera
LikedatB
Hera
Level 265
God Stats
14W - 16L
1,582 SR
Queue Stats
407W - 407L
1,475 Elo+
Party 1
Nu Wa
Nu Wa
Rawbaveli
Nu Wa
Level 101
God Stats
11W - 6L
1,748 SR
Queue Stats
11W - 6L
1,627 Elo+
Solo
Cernunnos
Cernunnos
STr8upDyNAMiiTe
Cernunnos
Level 156
God Stats
13W - 17L
1,594 SR
Queue Stats
356W - 366L
1,470 Elo+
Party 1
Set
Set
johnnymonster360
Set
Level 43
God Stats
2W - 1L
1,285 SR
Queue Stats
3W - 5L
1,077 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
10,082
1,008
3,768
14,600
6,644
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
14
0 / 1 / 2
9,269
927
8,102
9,407
5,154
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
LykinLore
Khepri
14
0 / 1 / 2
9,983
998
3,089
12,799
12,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Similitude
Merlin
13
0 / 0 / 0
6,820
682
0
485
210
16
1 / 0 / 2
10,842
1,084
4,108
7,718
9,728
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

243

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bubaluba 7w7
Bacchus
15
1 / 0 / 5
10,128
1,013
7,700
6,241
8,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
15
1 / 0 / 4
9,900
990
13,588
2,746
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
Rawbaveli
Nu Wa
15
0 / 1 / 6
9,667
967
6,280
4,713
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
STr8upDyNAMiiTe
Cernunnos
16
4 / 0 / 1
10,741
1,074
6,632
1,566
859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

15
1 / 2 / 4
9,695
970
6,514
6,708
4,174
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
3
Kills
7
7
Deaths
3
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bubaluba 7w7
Bacchus
1
0
5
3.5
L
2
5
1
0.5
W
Hera
1
0
4
3
L
Ishtar
0
1
2
1
L
Khepri
LykinLore
Khepri
0
1
2
1
W
Nu Wa
Rawbaveli
Nu Wa
0
1
6
3
W
Cernunnos
STr8upDyNAMiiTe
Cernunnos
4
0
1
4.5
L
Merlin
Similitude
Merlin
0
0
0
0
L
1
0
2
2
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,067
Damage
40,714
45,009
Taken
21,974
33,989
Mitigated
16,024
2,491
Healing
2,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bubaluba 7w7
Bacchus
7,700
761
0
1,594
6,241
8,048
0
2,636
3,605
18,156
0
L
3,768
621
0
0
14,600
6,644
0
9,615
4,985
0
25,427
W
Hera
13,588
2,207
0
0
2,746
964
0
437
2,309
29,379
0
L
Ishtar
8,102
3,978
0
0
9,407
5,154
0
6,731
2,676
0
34,249
L
Khepri
LykinLore
Khepri
3,089
135
101
906
12,799
12,253
0
6,750
6,049
12,549
0
W
Nu Wa
Rawbaveli
Nu Wa
6,280
1,825
0
600
4,713
1,979
0
1,696
3,017
25,459
0
W
Cernunnos
STr8upDyNAMiiTe
Cernunnos
6,632
3,300
0
69
1,566
859
0
368
1,198
0
24,621
L
Merlin
Similitude
Merlin
0
0
0
0
485
210
0
485
0
0
0
L
4,108
476
307
1,177
7,718
9,728
0
3,987
3,731
28,594
0
W
6,514
1,786
0
471
6,708
4,174
0
2,060
4,648
0
17,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,996
Gold Earned
50,131
181
Minions Killed
192
3
Camps Cleared
7
712,995
Distance Traveled
920,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,128
1,013
13
1
1
169,610
0
L
Loki
10,082
1,008
64
6
2
194,019
0
W
Hera
9,900
990
46
5
1
210,855
0
L
Ishtar
9,269
927
43
4
1
163,366
0
L
Khepri
9,983
998
22
2
0
162,779
0
W
Nu Wa
9,667
967
48
5
2
164,767
0
W
Cernunnos
10,741
1,074
51
5
2
174,546
0
L
Merlin
6,820
682
0
0
0
0
0
L
Artio
10,842
1,084
52
5
0
192,831
0
W
Set
9,695
970
34
3
1
200,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role