Player Matchup

Chang'e
Chang'e
LetsMakeASeal-_-
Chang'e
Level 126
God Stats
1W - 2L
1,560 SR
Queue Stats
198W - 190L
1,505 Elo+
Party 2
Charybdis
Charybdis
MrCrazies
Charybdis
Level 144
God Stats
8W - 8L
1,615 SR
Queue Stats
353W - 322L
1,549 Elo+
Party 2
Arachne
Arachne
SPOOKFoxPebble
Arachne
Level 89
God Stats
1W - 2L
1,453 SR
Queue Stats
2W - 7L
1,351 Elo+
Party 2
Maui
Maui
Sinfoo
Maui
Level 104
God Stats
3W - 12L
1,322 SR
Queue Stats
314W - 272L
1,589 Elo+
Party 3
Scylla
Scylla
TTVRagingGinger0
Scylla
Level 98
God Stats
28W - 28L
1,614 SR
Queue Stats
95W - 80L
1,580 Elo+
Party 3
Team Averages
Level 112
1,513 SR
1,515 Elo+

VS

Team Averages
Level 129
1,693 SR
1,567 Elo+
King Arthur
King Arthur
MakotoSupremacy
King Arthur
Level 155
God Stats
5W - 0L
1,698 SR
Queue Stats
82W - 61L
1,543 Elo+
Party 4
Loki
Loki
NXTUmbreon
Loki
Level 137
God Stats
11W - 1L
1,940 SR
Queue Stats
356W - 311L
1,507 Elo+
Party 1
Medusa
Medusa
Reginleif_Axel
Medusa
Level 128
God Stats
9W - 7L
1,625 SR
Queue Stats
263W - 232L
1,526 Elo+
Party 1
Ra
Ra
ShimoriBun
Ra
Level 142
God Stats
1W - 0L
1,612 SR
Queue Stats
24W - 8L
1,702 Elo+
Party 4
He Bo
He Bo
joesixtynine
He Bo
Level 84
God Stats
16W - 10L
1,588 SR
Queue Stats
399W - 371L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,746
613
6,760
11,018
6,110
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
MrCrazies
Charybdis
10
1 / 3 / 1
6,104
555
5,948
6,870
2,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
1 / 2 / 1
5,449
495
3,316
8,310
3,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Maui
Sinfoo
Maui
9
1 / 3 / 1
6,354
578
3,132
10,019
8,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 0
6,069
552
4,094
6,567
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MakotoSupremacy
King Arthur
11
2 / 1 / 1
6,364
579
6,273
11,547
9,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
1 / 1 / 2
5,768
524
4,447
7,640
3,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 6
5,705
519
4,767
6,088
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 0 / 5
6,832
621
4,171
4,191
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
8 / 1 / 2
7,166
651
7,282
8,410
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
15
15
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
King Arthur
MakotoSupremacy
King Arthur
2
1
1
2.5
L
Charybdis
MrCrazies
Charybdis
1
3
1
0.5
W
1
1
2
2
W
0
1
6
3
L
1
2
1
0.75
W
4
0
5
6.5
L
Maui
Sinfoo
Maui
1
3
1
0.5
L
0
3
0
0
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,250
Damage
26,940
42,784
Taken
37,876
22,995
Mitigated
19,943
10,774
Healing
13,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,760
724
124
4,623
11,018
6,110
123
2,240
8,775
48,097
0
W
King Arthur
MakotoSupremacy
King Arthur
6,273
987
0
2,994
11,547
9,492
0
5,559
5,988
0
42,263
L
Charybdis
MrCrazies
Charybdis
5,948
3,417
0
1,619
6,870
2,809
642
513
6,357
0
47,383
W
4,447
948
0
2,334
7,640
3,770
0
1,651
5,989
0
19,883
W
4,767
1,986
0
2,511
6,088
2,165
0
967
5,121
0
38,455
L
3,316
2,730
0
1,142
8,310
3,531
336
2,982
5,328
0
28,577
W
4,171
368
376
1,357
4,191
1,565
0
2,488
1,703
43,333
0
L
Maui
Sinfoo
Maui
3,132
1,000
0
1,957
10,019
8,367
0
2,988
7,001
12,457
0
L
4,094
526
0
1,309
6,567
2,178
0
2,697
3,870
46,171
0
W
7,282
129
0
3,818
8,410
2,951
0
3,321
5,089
49,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,722
Gold Earned
31,835
312
Minions Killed
303
0
Camps Cleared
0
1,095,462
Distance Traveled
1,136,023
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,746
613
79
7
0
190,270
0
W
King Arthur
6,364
579
67
6
0
187,130
0
L
Charybdis
6,104
555
73
7
0
200,793
0
W
Loki
5,768
524
31
3
0
256,225
0
W
Medusa
5,705
519
54
5
0
232,115
0
L
Arachne
5,449
495
46
4
0
252,459
0
W
Ra
6,832
621
71
6
0
228,231
1
L
Maui
6,354
578
17
2
0
236,093
4
L
Scylla
6,069
552
97
9
0
215,847
1
W
He Bo
7,166
651
80
7
0
232,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role