Player Matchup

Chaac
Chaac
BlackestClover
Chaac
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 170L
1,425 Elo+
Party 3
Kuzenbo
Kuzenbo
Frogpsloj
Kuzenbo
Level 16
God Stats
8W - 4L
1,899 SR
Queue Stats
89W - 90L
1,309 Elo+
Party 3
Danzaburou
Danzaburou
ImR1ven
Danzaburou
Level 31
God Stats
3W - 5L
1,338 SR
Queue Stats
103W - 110L
1,384 Elo+
Party 1
Thanatos
Thanatos
N8tv I Void
Thanatos
Level 63
God Stats
4W - 3L
1,446 SR
Queue Stats
99W - 137L
1,378 Elo+
Party 1
Nu Wa
Nu Wa
RaPaxQ
Nu Wa
Level 101
God Stats
39W - 30L
1,516 SR
Queue Stats
208W - 202L
1,451 Elo+
Solo
Team Averages
Level 63
1,540 SR
1,389 Elo+

VS

Team Averages
Level 74
1,492 SR
1,429 Elo+
Ymir
Ymir
Arestbee
Ymir
Level 46
God Stats
21W - 15L
1,768 SR
Queue Stats
65W - 69L
1,404 Elo+
Party 2
Bakasura
Bakasura
B0TT0M_TEXT69420
Bakasura
Level 108
God Stats
0W - 3L
1,213 SR
Queue Stats
105W - 120L
1,401 Elo+
Solo
Thoth
Thoth
Gm_QYt
Thoth
Level 38
God Stats
0W - 3L
1,388 SR
Queue Stats
21W - 30L
1,401 Elo+
Solo
Neith
Neith
Golden-Nugget-36
Neith
Level 53
God Stats
3W - 6L
1,398 SR
Queue Stats
66W - 67L
1,388 Elo+
Party 2
Erlang Shen
Erlang Shen
Gtygukk
Erlang Shen
Level 124
God Stats
13W - 8L
1,695 SR
Queue Stats
60W - 42L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 1
11,447
572
16,142
20,674
24,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
Frogpsloj
Kuzenbo
15
0 / 2 / 10
9,681
484
5,346
15,586
18,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
ImR1ven
Danzaburou
18
6 / 2 / 2
11,448
572
14,040
12,948
5,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
N8tv I Void
Thanatos
17
5 / 6 / 6
10,836
542
11,342
21,778
9,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
RaPaxQ
Nu Wa
19
5 / 0 / 4
12,114
606
14,924
5,083
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 5 / 0
8,423
421
8,504
18,195
13,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 2 / 2
8,840
442
5,165
16,357
6,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Gm_QYt
Thoth
15
1 / 4 / 4
9,112
456
5,853
9,900
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 5 / 3
8,321
416
7,289
17,046
6,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Gtygukk
Erlang Shen
18
3 / 2 / 1
11,846
592
16,960
27,405
32,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
18
Kills
11
11
Deaths
18
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
5
0
0.6
L
4
2
2
2.5
W
2
1
1
2.5
W
Kuzenbo
Frogpsloj
Kuzenbo
0
2
10
2.5
L
Thoth
Gm_QYt
Thoth
1
4
4
0.75
L
0
5
3
0.3
L
Erlang Shen
Gtygukk
Erlang Shen
3
2
1
1.75
W
Danzaburou
ImR1ven
Danzaburou
6
2
2
3.5
W
Thanatos
N8tv I Void
Thanatos
5
6
6
1.33
W
Nu Wa
RaPaxQ
Nu Wa
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,794
Damage
43,771
76,069
Taken
88,903
60,952
Mitigated
61,955
27,825
Healing
28,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
8,504
1,097
0
4,037
18,195
13,958
0
3,307
14,734
47,465
0
L
5,165
4,147
0
5,265
16,357
6,984
0
5,503
10,496
0
52,139
W
16,142
3,356
0
4,772
20,674
24,520
261
1,953
18,606
311
94,511
W
Kuzenbo
Frogpsloj
Kuzenbo
5,346
2,229
376
3,055
15,586
18,870
322
2,200
13,158
28,298
0
L
Thoth
Gm_QYt
Thoth
5,853
127
0
1,321
9,900
2,725
0
3,723
5,971
73,099
0
L
7,289
2,006
0
5,740
17,046
6,064
0
2,852
14,070
0
64,321
L
Erlang Shen
Gtygukk
Erlang Shen
16,960
7,937
0
11,756
27,405
32,224
0
4,100
23,111
455
114,037
W
Danzaburou
ImR1ven
Danzaburou
14,040
7,234
0
5,287
12,948
5,776
3,367
3,485
9,068
0
96,254
W
Thanatos
N8tv I Void
Thanatos
11,342
4,092
0
13,606
21,778
9,903
0
4,217
17,098
0
92,863
W
Nu Wa
RaPaxQ
Nu Wa
14,924
3,715
0
729
5,083
1,883
5,294
2,004
2,898
94,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,526
Gold Earned
46,542
600
Minions Killed
548
0
Camps Cleared
0
2,050,487
Distance Traveled
1,664,119
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,423
421
56
3
0
355,687
1
L
Bakasura
8,840
442
95
5
0
295,726
0
W
Chaac
11,447
572
159
8
0
409,068
2
W
Kuzenbo
9,681
484
33
2
0
411,227
1
L
Thoth
9,112
456
139
7
0
323,111
0
L
Neith
8,321
416
89
4
0
342,551
5
L
Erlang Shen
11,846
592
169
8
0
347,044
1
W
Danzaburou
11,448
572
120
6
0
373,137
0
W
Thanatos
10,836
542
107
5
0
455,078
0
W
Nu Wa
12,114
606
181
9
0
401,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role