Player Matchup

Izanami
Izanami
DirtyDanru
Izanami
Level 117
God Stats
5W - 2L
1,888 SR
Queue Stats
56W - 68L
1,467 Elo+
Party 2
Loki
Loki
GUYIBHJI
Loki
Level 65
God Stats
73W - 62L
1,486 SR
Queue Stats
115W - 146L
1,453 Elo+
Party 2
Nu Wa
Nu Wa
Rizzington
Nu Wa
Level 19
God Stats
7W - 10L
1,504 SR
Queue Stats
62W - 80L
1,412 Elo+
Party 2
Poseidon
Poseidon
StaleChiip
Poseidon
Level 62
God Stats
27W - 16L
1,679 SR
Queue Stats
185W - 200L
1,437 Elo+
Party 2
Bacchus
Bacchus
lunkerboys03
Bacchus
Level 66
God Stats
13W - 10L
1,554 SR
Queue Stats
50W - 53L
1,515 Elo+
Party 2
Team Averages
Level 66
1,622 SR
1,457 Elo+

VS

Team Averages
Level 68
1,557 SR
1,527 Elo+
Vulcan
Vulcan
Mechapugzilla
Vulcan
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 46L
1,479 Elo+
Solo
Amaterasu
Amaterasu
RedTrashPandaa
Amaterasu
Level 36
God Stats
2W - 1L
1,852 SR
Queue Stats
74W - 82L
1,449 Elo+
Party 3
Medusa
Medusa
Spicycactus3122
Medusa
Level 4
God Stats
1W - 2L
1,724 SR
Queue Stats
1W - 2L
1,708 Elo+
Party 1
Awilix
Awilix
VILives
Awilix
Level 106
God Stats
0W - 3L
1,415 SR
Queue Stats
96W - 109L
1,463 Elo+
Party 3
Cthulhu
Cthulhu
gens16
Cthulhu
Level 164
God Stats
0W - 2L
1,294 SR
Queue Stats
59W - 60L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DirtyDanru
Izanami
15
7 / 2 / 4
10,016
626
8,934
9,411
3,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
17
7 / 0 / 2
10,279
642
8,605
10,087
4,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
14
4 / 0 / 4
8,918
557
9,162
6,438
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Poseidon
StaleChiip
Poseidon
16
4 / 2 / 1
10,193
637
11,953
14,101
8,252
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
lunkerboys03
Bacchus
12
1 / 0 / 12
8,575
536
6,300
10,740
11,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,420
401
5,367
9,507
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
RedTrashPandaa
Amaterasu
13
1 / 3 / 1
7,158
447
4,822
15,765
12,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 5 / 0
6,639
415
2,323
9,038
2,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Awilix
VILives
Awilix
14
3 / 6 / 0
8,269
517
6,292
15,435
5,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cthulhu
gens16
Cthulhu
10
0 / 5 / 0
6,469
404
6,978
17,337
14,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
23
Kills
4
4
Deaths
25
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
DirtyDanru
Izanami
7
2
4
4.5
W
Loki
7
0
2
8
L
0
6
0
0
L
Amaterasu
RedTrashPandaa
Amaterasu
1
3
1
0.5
W
Nu Wa
4
0
4
6
L
0
5
0
0
W
Poseidon
StaleChiip
Poseidon
4
2
1
2.25
L
Awilix
VILives
Awilix
3
6
0
0.5
L
Cthulhu
gens16
Cthulhu
0
5
0
0
W
Bacchus
lunkerboys03
Bacchus
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,954
Damage
25,782
50,777
Taken
67,082
30,057
Mitigated
38,279
24,670
Healing
12,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DirtyDanru
Izanami
8,934
5,827
0
2,664
9,411
3,942
5,375
1,016
8,395
0
79,915
W
Loki
8,605
2,536
0
6,652
10,087
4,125
0
721
9,366
0
92,322
L
5,367
1,467
0
983
9,507
2,999
0
6,316
3,191
44,730
0
L
Amaterasu
RedTrashPandaa
Amaterasu
4,822
1,794
0
6,883
15,765
12,476
0
7,743
8,022
0
39,432
W
Nu Wa
9,162
2,281
0
1,334
6,438
2,620
391
3,791
2,647
68,287
0
L
2,323
1,305
0
282
9,038
2,551
0
1,067
7,971
0
30,341
W
Poseidon
StaleChiip
Poseidon
11,953
3,249
0
9,107
14,101
8,252
264
2,524
11,577
93,488
0
L
Awilix
VILives
Awilix
6,292
2,991
0
1,144
15,435
5,997
0
2,877
12,558
0
75,774
L
Cthulhu
gens16
Cthulhu
6,978
475
304
3,316
17,337
14,256
0
9,412
7,925
38,536
0
W
Bacchus
lunkerboys03
Bacchus
6,300
1,479
2,457
2,456
10,740
11,118
253
4,293
6,447
20,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,981
Gold Earned
34,955
557
Minions Killed
336
0
Camps Cleared
0
1,622,030
Distance Traveled
1,544,944
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,016
626
139
9
0
297,127
0
W
Loki
10,279
642
149
9
0
372,820
1
L
Vulcan
6,420
401
71
4
0
266,724
0
L
Amaterasu
7,158
447
65
4
0
313,382
4
W
Nu Wa
8,918
557
107
7
0
298,354
0
L
Medusa
6,639
415
55
3
0
315,961
0
W
Poseidon
10,193
637
141
9
0
317,311
2
L
Awilix
8,269
517
109
7
0
334,018
0
L
Cthulhu
6,469
404
36
2
0
314,859
0
W
Bacchus
8,575
536
21
1
0
336,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role