Player Matchup

Hades
Hades
AntiSaby
Hades
Level 65
God Stats
7W - 4L
1,524 SR
Queue Stats
192W - 185L
1,285 Elo+
Party 1
Anhur
Anhur
Harrysaab
Anhur
Level 27
God Stats
12W - 19L
1,624 SR
Queue Stats
42W - 69L
1,223 Elo+
Party 1
Sun Wukong
Sun Wukong
TheCasTraitor
Sun Wukong
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 130L
1,284 Elo+
Solo
Team Averages
Level 46
1,549 SR
1,264 Elo+

VS

Team Averages
Level 45
1,418 SR
1,185 Elo+
Sun Wukong
Sun Wukong
Eric Russell342
Sun Wukong
Level 46
God Stats
0W - 1L
1,254 SR
Queue Stats
29W - 37L
1,342 Elo+
Solo
Hachiman
Hachiman
Sinless Rage2
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,106 Elo+
Party 2
Anubis
Anubis
UpstreamTick12
Anubis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,106 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AntiSaby
Hades
18
11 / 1 / 11
15,238
896
18,726
12,004
8,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
Harrysaab
Anhur
17
8 / 3 / 12
14,023
825
12,517
15,068
4,771
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
TheCasTraitor
Sun Wukong
17
4 / 4 / 13
13,640
802
12,162
21,455
19,055
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Eric Russell342
Sun Wukong
15
1 / 4 / 3
11,593
682
9,021
19,617
22,640
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Sinless Rage2
Hachiman
14
3 / 9 / 3
12,549
738
12,754
20,846
9,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 10 / 5
13,243
779
13,917
15,347
6,348
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
23
Kills
7
8
Deaths
23
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hades
AntiSaby
Hades
11
1
11
16.5
L
Sun Wukong
Eric Russell342
Sun Wukong
1
4
3
0.63
W
Anhur
Harrysaab
Anhur
8
3
12
4.67
L
Hachiman
Sinless Rage2
Hachiman
3
9
3
0.5
W
Sun Wukong
TheCasTraitor
Sun Wukong
4
4
13
2.63
L
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,405
Damage
35,692
48,527
Taken
55,810
32,137
Mitigated
38,548
15,858
Healing
5,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
AntiSaby
Hades
18,726
1,499
679
7,551
12,004
8,311
1,194
4,412
7,592
64,753
0
L
Sun Wukong
Eric Russell342
Sun Wukong
9,021
967
0
868
19,617
22,640
79
4,889
14,728
0
42,247
W
Anhur
Harrysaab
Anhur
12,517
8,549
0
3,117
15,068
4,771
1,483
5,520
9,548
0
53,703
L
Hachiman
Sinless Rage2
Hachiman
12,754
7,261
0
3,108
20,846
9,560
142
6,453
14,393
0
43,420
W
Sun Wukong
TheCasTraitor
Sun Wukong
12,162
2,978
0
4,511
21,455
19,055
598
4,907
16,548
0
54,766
L
13,917
529
0
1,886
15,347
6,348
0
8,171
7,176
56,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,901
Gold Earned
37,385
185
Minions Killed
160
0
Camps Cleared
0
892,539
Distance Traveled
832,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
15,238
896
83
5
0
292,238
0
L
Sun Wukong
11,593
682
33
2
0
319,067
0
W
Anhur
14,023
825
54
3
0
291,444
0
L
Hachiman
12,549
738
50
3
0
255,516
0
W
Sun Wukong
13,640
802
48
3
0
308,857
0
L
Anubis
13,243
779
77
5
0
258,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role