Player Matchup

Sylvanus
Sylvanus
ThisGameIsSack
Sylvanus
Level 46
God Stats
2W - 0L
1,691 SR
Queue Stats
40W - 75L
1,413 Elo+
Party 3
Ra
Ra
TropicaIMexican
Ra
Level 158
God Stats
4W - 0L
1,745 SR
Queue Stats
51W - 44L
1,508 Elo+
Party 1
Camazotz
Camazotz
YummyTAN
Camazotz
Level 26
God Stats
3W - 0L
1,731 SR
Queue Stats
47W - 43L
1,509 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
frosh72
Ah Muzen Cab
Level 100
God Stats
17W - 10L
1,737 SR
Queue Stats
190W - 200L
1,497 Elo+
Party 3
Zhong Kui
Zhong Kui
issataco
Zhong Kui
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 30L
1,298 Elo+
Party 3
Team Averages
Level 83
1,681 SR
1,445 Elo+

VS

Team Averages
Level 39
1,505 SR
1,483 Elo+
Olorun
Olorun
Ac3ki113r
Olorun
Level 7
God Stats
0W - 2L
1,306 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kali
Kali
Eldrazi83516
Kali
Level 46
God Stats
2W - 1L
1,812 SR
Queue Stats
78W - 94L
1,378 Elo+
Solo
Nike
Nike
GnarlicBread420
Nike
Level 26
God Stats
1W - 3L
1,549 SR
Queue Stats
10W - 13L
1,493 Elo+
Party 2
Janus
Janus
Pathos563
Janus
Level 41
God Stats
0W - 2L
1,361 SR
Queue Stats
37W - 28L
1,545 Elo+
Solo
Mulan
Mulan
yatzan
Mulan
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
2 / 1 / 6
8,232
588
3,038
7,938
5,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
2 / 3 / 8
8,689
621
5,533
8,064
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
YummyTAN
Camazotz
15
10 / 0 / 2
9,272
662
10,778
12,655
4,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
frosh72
Ah Muzen Cab
15
5 / 0 / 3
8,424
602
10,412
6,057
2,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
issataco
Zhong Kui
14
2 / 1 / 1
8,418
601
10,333
7,547
6,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ac3ki113r
Olorun
11
1 / 4 / 0
5,990
428
2,753
7,511
1,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 2 / 1
5,378
384
1,725
8,689
3,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 3 / 0
6,696
478
3,029
15,333
10,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Pathos563
Janus
13
4 / 8 / 1
7,510
536
7,464
13,777
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
yatzan
Mulan
10
0 / 4 / 2
6,181
442
4,540
12,244
10,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
21
Kills
5
5
Deaths
21
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Olorun
Ac3ki113r
Olorun
1
4
0
0.25
L
0
2
1
0.25
L
0
3
0
0
L
Janus
Pathos563
Janus
4
8
1
0.56
W
Sylvanus
2
1
6
5
W
2
3
8
2
W
Camazotz
YummyTAN
Camazotz
10
0
2
11
W
Ah Muzen Cab
frosh72
Ah Muzen Cab
5
0
3
6.5
W
Zhong Kui
issataco
Zhong Kui
2
1
1
2.5
L
Mulan
yatzan
Mulan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,094
Damage
19,511
42,261
Taken
57,554
23,222
Mitigated
29,861
15,212
Healing
8,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Ac3ki113r
Olorun
2,753
885
180
1,012
7,511
1,963
0
1,690
5,821
32,247
0
L
1,725
508
0
1,700
8,689
3,012
0
698
7,991
0
24,128
L
3,029
143
0
500
15,333
10,116
154
9,836
5,497
0
46,581
L
Janus
Pathos563
Janus
7,464
475
0
2,032
13,777
4,710
0
2,827
10,896
52,103
0
W
Sylvanus
3,038
746
437
2,988
7,938
5,626
485
3,070
4,796
22,690
0
W
5,533
408
1,275
3,101
8,064
3,652
1,438
2,920
4,998
67,542
0
W
Camazotz
YummyTAN
Camazotz
10,778
1,929
0
4,177
12,655
4,657
502
1,025
11,528
0
62,916
W
Ah Muzen Cab
frosh72
Ah Muzen Cab
10,412
3,576
0
330
6,057
2,660
1,709
2,027
3,944
0
81,112
W
Zhong Kui
issataco
Zhong Kui
10,333
2,283
0
2,904
7,547
6,627
78
713
6,778
58,573
5,208
L
Mulan
yatzan
Mulan
4,540
257
0
3,123
12,244
10,060
0
3,421
8,823
0
23,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,035
Gold Earned
31,755
472
Minions Killed
285
0
Camps Cleared
0
1,379,347
Distance Traveled
1,262,286
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,990
428
59
4
0
259,974
0
L
Kali
5,378
384
41
3
0
220,794
0
L
Nike
6,696
478
74
5
0
243,683
0
L
Janus
7,510
536
81
6
0
247,743
2
W
Sylvanus
8,232
588
37
3
0
245,176
0
W
Ra
8,689
621
114
8
0
291,473
0
W
Camazotz
9,272
662
91
7
0
348,828
0
W
Ah Muzen Cab
8,424
602
134
10
0
264,342
0
W
Zhong Kui
8,418
601
96
7
0
229,528
0
L
Mulan
6,181
442
30
2
0
290,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role