Player Matchup

Geb
Geb
Enki3332657
Geb
Level 129
God Stats
13W - 16L
1,490 SR
Queue Stats
1,422W - 1,439L
1,529 Elo+
Solo
Maui
Maui
FaytMaster
Maui
Level 157
God Stats
3W - 4L
1,509 SR
Queue Stats
248W - 255L
1,476 Elo+
Party 3
Jing Wei
Jing Wei
GoneDreamer
Jing Wei
Level 130
God Stats
0W - 3L
1,217 SR
Queue Stats
347W - 380L
1,421 Elo+
Solo
Charybdis
Charybdis
Sickskater52
Charybdis
Level 153
God Stats
1W - 4L
1,346 SR
Queue Stats
239W - 240L
1,456 Elo+
Party 3
Tiamat
Tiamat
rioramHB8923
Tiamat
Level 124
God Stats
2W - 1L
1,818 SR
Queue Stats
117W - 103L
1,487 Elo+
Solo
Team Averages
Level 139
1,476 SR
1,474 Elo+

VS

Team Averages
Level 140
1,632 SR
1,519 Elo+
Xbalanque
Xbalanque
BLiND2FEAR
Xbalanque
Level 180
God Stats
7W - 4L
1,554 SR
Queue Stats
393W - 385L
1,450 Elo+
Party 2
Amaterasu
Amaterasu
BatGirl333
Amaterasu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
305W - 314L
1,436 Elo+
Party 2
Vulcan
Vulcan
K N 0 W L I F E
Vulcan
Level 129
God Stats
4W - 0L
1,861 SR
Queue Stats
139W - 142L
1,484 Elo+
Party 2
Zeus
Zeus
OmniSmoker
Zeus
Level 159
God Stats
12W - 8L
1,610 SR
Queue Stats
991W - 735L
1,632 Elo+
Party 1
Erlang Shen
Erlang Shen
thereaper21
Erlang Shen
Level 127
God Stats
6W - 3L
1,637 SR
Queue Stats
724W - 445L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 8
9,895
761
11,541
19,372
22,661
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 5 / 4
7,851
604
4,683
15,779
17,109
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
GoneDreamer
Jing Wei
17
3 / 6 / 8
9,665
743
8,823
14,238
7,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Sickskater52
Charybdis
16
4 / 8 / 5
9,459
728
15,229
16,346
7,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
18
5 / 6 / 8
10,119
778
13,317
16,120
12,076
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BLiND2FEAR
Xbalanque
19
9 / 4 / 10
11,936
918
22,899
15,398
7,675
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
BatGirl333
Amaterasu
16
2 / 4 / 9
9,541
734
3,056
14,428
14,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

18
7 / 3 / 12
11,039
849
19,348
9,339
4,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 1 / 16
12,158
935
22,491
11,427
5,569
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
thereaper21
Erlang Shen
17
4 / 5 / 16
10,247
788
8,846
18,564
20,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
93
17
Kills
30
30
Deaths
17
33
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BLiND2FEAR
Xbalanque
9
4
10
3.5
W
Amaterasu
BatGirl333
Amaterasu
2
4
9
1.63
L
3
5
8
1.4
L
2
5
4
0.8
L
Jing Wei
GoneDreamer
Jing Wei
3
6
8
1.17
W
7
3
12
4.33
W
8
1
16
16
L
Charybdis
Sickskater52
Charybdis
4
8
5
0.81
L
Tiamat
5
6
8
1.5
W
Erlang Shen
thereaper21
Erlang Shen
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,593
Damage
76,640
81,855
Taken
69,156
67,740
Mitigated
53,182
20,774
Healing
28,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BLiND2FEAR
Xbalanque
22,899
13,908
1,522
3,721
15,398
7,675
785
8,992
6,406
0
42,672
W
Amaterasu
BatGirl333
Amaterasu
3,056
1,097
541
2,925
14,428
14,824
1,325
6,336
8,092
0
8,319
L
11,541
489
1,250
4,629
19,372
22,661
0
7,446
11,625
29,234
0
L
4,683
493
1,535
1,312
15,779
17,109
0
8,388
7,301
6,290
0
L
Jing Wei
GoneDreamer
Jing Wei
8,823
6,075
180
2,419
14,238
7,904
0
8,817
5,421
0
29,961
W
19,348
8,966
1,690
2,688
9,339
4,668
1,485
4,417
4,922
37,096
0
W
22,491
4,806
2,916
6,397
11,427
5,569
3,291
4,743
6,684
51,009
0
L
Charybdis
Sickskater52
Charybdis
15,229
6,815
1,333
2,116
16,346
7,990
0
9,194
7,117
0
30,912
L
Tiamat
13,317
646
1,338
4,662
16,120
12,076
0
7,994
8,101
21,884
0
W
Erlang Shen
thereaper21
Erlang Shen
8,846
4,772
1,119
4,659
18,564
20,446
55
5,053
13,511
0
13,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,989
Gold Earned
54,921
131
Minions Killed
161
0
Camps Cleared
0
1,112,873
Distance Traveled
1,238,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,936
918
45
3
0
232,150
0
W
Amaterasu
9,541
734
10
1
0
259,106
0
L
Geb
9,895
761
16
1
0
262,613
0
L
Maui
7,851
604
3
0
0
220,555
0
L
Jing Wei
9,665
743
53
4
0
221,179
0
W
Vulcan
11,039
849
32
2
0
267,503
0
W
Zeus
12,158
935
68
5
0
265,279
0
L
Charybdis
9,459
728
34
3
0
196,501
0
L
Tiamat
10,119
778
25
2
0
212,025
0
W
Erlang Shen
10,247
788
6
0
0
214,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role