Player Matchup

Baron Samedi
Baron Samedi
AngryTusk
Baron Samedi
Level 87
God Stats
0W - 2L
1,469 SR
Queue Stats
4W - 6L
1,408 Elo+
Party 2
Chaac
Chaac
BarryMcKalkner
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Geb
Geb
FayArk
Geb
Level 129
God Stats
0W - 1L
1,712 SR
Queue Stats
6W - 8L
1,469 Elo+
Party 2
Artemis
Artemis
SweatyRichard
Artemis
Level 5
God Stats
0W - 1L
1,354 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
steelersja28
Ratatoskr
Level 98
God Stats
0W - 1L
1,355 SR
Queue Stats
4W - 6L
1,513 Elo+
Party 2
Team Averages
Level 65
1,478 SR
1,478 Elo+

VS

Team Averages
Level 51
1,638 SR
1,516 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BlueJAY405364
Ah Muzen Cab
Level 129
God Stats
12W - 9L
1,519 SR
Queue Stats
88W - 77L
1,466 Elo+
Solo
Hera
Hera
Doppelgank
Hera
Level 26
God Stats
11W - 1L
1,913 SR
Queue Stats
57W - 19L
1,713 Elo+
Party 1
Maui
Maui
LeoIvhlai
Maui
Level 45
God Stats
3W - 2L
1,757 SR
Queue Stats
146W - 57L
1,682 Elo+
Party 1
Amaterasu
Amaterasu
xRio4x
Amaterasu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AngryTusk
Baron Samedi
14
1 / 2 / 1
7,790
779
9,751
10,252
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 7 / 0
7,467
747
4,315
13,881
9,252
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Geb
FayArk
Geb
14
0 / 6 / 2
8,057
806
6,925
15,445
12,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
15
2 / 5 / 0
8,249
825
6,937
9,535
3,827
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
steelersja28
Ratatoskr
13
0 / 4 / 1
7,602
760
4,952
9,364
3,481
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
11 / 0 / 5
9,780
978
9,825
11,160
8,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
BlueJAY405364
Ah Muzen Cab
16
4 / 1 / 8
9,204
920
9,031
7,845
4,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
6 / 2 / 8
9,596
960
16,460
6,016
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Maui
16
1 / 0 / 18
8,948
895
8,234
11,976
14,575
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
xRio4x
Amaterasu
15
2 / 0 / 12
8,456
846
5,579
11,865
11,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
75
3
Kills
24
24
Deaths
3
4
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
11
0
5
13.5
L
Baron Samedi
AngryTusk
Baron Samedi
1
2
1
0.75
L
0
7
0
0
W
Ah Muzen Cab
BlueJAY405364
Ah Muzen Cab
4
1
8
8
W
6
2
8
5
L
Geb
FayArk
Geb
0
6
2
0.17
W
Maui
1
0
18
10
L
Artemis
2
5
0
0.4
L
Ratatoskr
steelersja28
Ratatoskr
0
4
1
0.13
W
Amaterasu
xRio4x
Amaterasu
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,880
Damage
49,129
58,477
Taken
48,862
33,499
Mitigated
42,170
10,375
Healing
7,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
9,825
2,444
0
2,384
11,160
8,654
355
3,639
7,521
19,164
0
L
Baron Samedi
AngryTusk
Baron Samedi
9,751
319
1,138
2,594
10,252
4,380
0
6,538
3,584
27,441
0
L
4,315
614
0
1,832
13,881
9,252
0
9,620
3,788
0
15,757
W
Ah Muzen Cab
BlueJAY405364
Ah Muzen Cab
9,031
3,752
0
54
7,845
4,245
2,490
2,611
5,234
0
36,387
W
16,460
3,952
0
90
6,016
2,938
563
1,985
4,031
34,803
0
L
Geb
FayArk
Geb
6,925
856
1,050
1,888
15,445
12,559
446
7,360
7,556
18,894
0
W
Maui
8,234
1,981
0
2,292
11,976
14,575
30
3,632
8,344
24,537
0
L
Artemis
6,937
3,804
0
127
9,535
3,827
1,257
5,710
3,684
0
22,068
L
Ratatoskr
steelersja28
Ratatoskr
4,952
1,243
138
1,608
9,364
3,481
0
4,498
4,728
0
18,256
W
Amaterasu
xRio4x
Amaterasu
5,579
1,525
0
2,422
11,865
11,758
380
4,809
7,056
0
16,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,165
Gold Earned
45,984
180
Minions Killed
195
0
Camps Cleared
0
1,032,236
Distance Traveled
1,061,999
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,780
978
30
3
0
246,398
2
L
Baron Samedi
7,790
779
42
4
0
197,081
0
L
Chaac
7,467
747
31
3
0
194,646
0
W
Ah Muzen Cab
9,204
920
57
6
0
196,837
0
W
Hera
9,596
960
52
5
0
200,096
0
L
Geb
8,057
806
19
2
0
204,399
3
W
Maui
8,948
895
30
3
0
211,870
0
L
Artemis
8,249
825
46
5
0
177,156
0
L
Ratatoskr
7,602
760
42
4
0
258,954
10
W
Amaterasu
8,456
846
26
3
0
206,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role