Player Matchup

Mulan
Mulan
Okagisa
Mulan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,259 Elo+
Party 2
Khepri
Khepri
SlinkTiger
Khepri
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,494 Elo+
Party 2
Ao Kuang
Ao Kuang
Tortoiiise
Ao Kuang
Level 5
God Stats
5W - 3L
1,500 SR
Queue Stats
75W - 70L
1,370 Elo+
Solo
Tsukuyomi
Tsukuyomi
icarrydrayaa
Tsukuyomi
Level 18
God Stats
7W - 10L
1,438 SR
Queue Stats
58W - 70L
1,417 Elo+
Party 1
Artemis
Artemis
mpkz
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,392 Elo+
Party 1
Team Averages
Level 21
1,488 SR
1,386 Elo+

VS

Team Averages
Level 17
1,524 SR
1,425 Elo+
Chang'e
Chang'e
Eazykil
Chang'e
Level 29
God Stats
8W - 5L
1,714 SR
Queue Stats
10W - 9L
1,569 Elo+
Solo
Hades
Hades
ElTacoTanko
Hades
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 12L
1,197 Elo+
Solo
Ne Zha
Ne Zha
Stork9
Ne Zha
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,772 Elo+
Solo
Danzaburou
Danzaburou
SweepyDur
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,122 Elo+
Solo
Bacchus
Bacchus
poecool
Bacchus
Level 29
God Stats
0W - 3L
1,405 SR
Queue Stats
38W - 53L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Okagisa
Mulan
16
1 / 1 / 12
9,374
781
10,285
10,660
10,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
SlinkTiger
Khepri
15
1 / 1 / 14
10,223
852
6,101
10,446
10,000
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Tortoiiise
Ao Kuang
19
12 / 2 / 6
11,950
996
21,526
17,373
10,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
icarrydrayaa
Tsukuyomi
16
3 / 1 / 9
9,656
805
9,149
10,381
5,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
mpkz
Artemis
18
7 / 2 / 7
11,069
922
18,708
9,566
4,576
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Eazykil
Chang'e
14
0 / 0 / 1
8,302
692
1,539
7,259
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 7 / 0
9,869
822
11,355
17,919
9,244
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Stork9
Ne Zha
17
3 / 4 / 3
9,826
819
11,203
13,541
6,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
SweepyDur
Danzaburou
14
0 / 7 / 0
8,236
686
5,451
12,863
4,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
poecool
Bacchus
15
2 / 6 / 3
9,504
792
10,302
21,581
22,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
14
24
Kills
7
7
Deaths
24
48
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Eazykil
Chang'e
0
0
1
0.5
L
2
7
0
0.29
W
Mulan
Okagisa
Mulan
1
1
12
7
W
Khepri
SlinkTiger
Khepri
1
1
14
8
L
Ne Zha
Stork9
Ne Zha
3
4
3
1.13
L
Danzaburou
SweepyDur
Danzaburou
0
7
0
0
W
Ao Kuang
Tortoiiise
Ao Kuang
12
2
6
7.5
W
Tsukuyomi
icarrydrayaa
Tsukuyomi
3
1
9
7.5
W
Artemis
mpkz
Artemis
7
2
7
5.25
L
Bacchus
poecool
Bacchus
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,769
Damage
39,850
58,426
Taken
73,163
40,451
Mitigated
45,430
16,860
Healing
10,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Eazykil
Chang'e
1,539
43
396
1,493
7,259
2,304
0
802
6,457
12,294
0
L
11,355
1,026
200
3,411
17,919
9,244
0
9,546
8,198
30,512
0
W
Mulan
Okagisa
Mulan
10,285
2,015
0
1,490
10,660
10,310
283
4,284
6,248
0
18,518
W
Khepri
SlinkTiger
Khepri
6,101
1,019
632
2,156
10,446
10,000
142
3,452
6,964
7,866
460
L
Ne Zha
Stork9
Ne Zha
11,203
2,238
0
1,043
13,541
6,134
0
3,753
9,475
0
36,816
L
Danzaburou
SweepyDur
Danzaburou
5,451
2,388
0
1,081
12,863
4,772
0
4,554
8,226
0
14,913
W
Ao Kuang
Tortoiiise
Ao Kuang
21,526
5,185
0
7,430
17,373
10,150
2,852
7,095
10,226
65,865
0
W
Tsukuyomi
icarrydrayaa
Tsukuyomi
9,149
2,145
0
1,652
10,381
5,415
972
4,662
5,719
0
27,630
W
Artemis
mpkz
Artemis
18,708
12,538
0
3,500
9,566
4,576
4,767
2,559
6,967
0
44,471
L
Bacchus
poecool
Bacchus
10,302
846
80
2,345
21,581
22,976
0
8,512
12,776
20,346
894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,272
Gold Earned
45,737
215
Minions Killed
182
0
Camps Cleared
0
1,153,758
Distance Traveled
925,610
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,302
692
39
3
0
137,013
3
L
Hades
9,869
822
44
4
0
181,684
0
W
Mulan
9,374
781
20
2
0
240,248
0
W
Khepri
10,223
852
5
0
0
234,683
1
L
Ne Zha
9,826
819
61
5
0
228,187
0
L
Danzaburou
8,236
686
19
2
0
156,456
0
W
Ao Kuang
11,950
996
92
8
0
245,133
0
W
Tsukuyomi
9,656
805
32
3
0
274,898
0
W
Artemis
11,069
922
66
6
0
158,796
0
L
Bacchus
9,504
792
19
2
0
222,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role