Player Matchup

Baron Samedi
Baron Samedi
Caddac
Baron Samedi
Level 124
God Stats
5W - 1L
1,700 SR
Queue Stats
349W - 296L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
Cart00nNetwork
Danzaburou
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,452 Elo+
Party 1
Ishtar
Ishtar
ClyclonicSpy8926
Ishtar
Level 129
God Stats
5W - 6L
1,680 SR
Queue Stats
542W - 410L
1,496 Elo+
Party 1
Bacchus
Bacchus
VeryCringeUser
Bacchus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 93L
1,600 Elo+
Solo
Mulan
Mulan
crowdcontrol2
Mulan
Level 127
God Stats
8W - 1L
1,875 SR
Queue Stats
803W - 790L
1,512 Elo+
Solo
Team Averages
Level 104
1,651 SR
1,511 Elo+

VS

Team Averages
Level 139
1,454 SR
1,564 Elo+
He Bo
He Bo
Datharus
He Bo
Level 115
God Stats
0W - 2L
1,301 SR
Queue Stats
36W - 35L
1,582 Elo+
Party 2
Baba Yaga
Baba Yaga
Legit Koolaiid
Baba Yaga
Level 156
God Stats
2W - 7L
1,327 SR
Queue Stats
108W - 127L
1,493 Elo+
Party 3
Olorun
Olorun
OneSingleBrick
Olorun
Level 147
God Stats
7W - 5L
1,659 SR
Queue Stats
719W - 497L
1,590 Elo+
Party 2
King Arthur
King Arthur
TrickZxFade
King Arthur
Level 128
God Stats
2W - 4L
1,325 SR
Queue Stats
145W - 141L
1,552 Elo+
Party 3
Sol
Sol
Tyriara
Sol
Level 148
God Stats
8W - 5L
1,659 SR
Queue Stats
195W - 152L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Caddac
Baron Samedi
17
4 / 2 / 16
10,068
774
15,167
11,130
12,244
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Cart00nNetwork
Danzaburou
18
8 / 4 / 11
11,434
880
14,766
14,507
8,365
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
6 / 2 / 14
11,568
890
19,197
11,682
6,791
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 6 / 17
9,993
769
12,659
19,527
33,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 4 / 15
10,767
828
13,330
18,576
26,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Datharus
He Bo
14
4 / 5 / 3
8,462
651
8,198
13,409
7,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
Legit Koolaiid
Baba Yaga
16
3 / 2 / 11
9,386
722
15,304
12,157
13,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

17
3 / 5 / 9
9,747
750
6,693
17,530
19,987
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
TrickZxFade
King Arthur
16
6 / 8 / 5
10,441
803
12,473
18,986
25,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sol
15
2 / 6 / 8
9,455
727
13,389
17,974
9,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
54
26
Kills
18
18
Deaths
26
73
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Caddac
Baron Samedi
4
2
16
6
W
Danzaburou
Cart00nNetwork
Danzaburou
8
4
11
3.38
W
6
2
14
6.5
L
He Bo
Datharus
He Bo
4
5
3
1.1
L
Baba Yaga
Legit Koolaiid
Baba Yaga
3
2
11
4.25
L
3
5
9
1.5
L
King Arthur
TrickZxFade
King Arthur
6
8
5
1.06
L
Sol
2
6
8
1
W
2
6
17
1.75
W
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,119
Damage
56,057
75,422
Taken
80,056
87,662
Mitigated
75,575
27,567
Healing
32,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Caddac
Baron Samedi
15,167
1,123
6,560
5,281
11,130
12,244
437
6,331
4,781
25,428
0
W
Danzaburou
Cart00nNetwork
Danzaburou
14,766
8,422
119
4,571
14,507
8,365
4,200
10,128
4,347
0
26,209
W
19,197
8,813
287
3,455
11,682
6,791
2,842
7,388
4,290
0
49,990
L
He Bo
Datharus
He Bo
8,198
1,103
1,712
2,882
13,409
7,315
0
5,316
8,093
13,935
0
L
Baba Yaga
Legit Koolaiid
Baba Yaga
15,304
854
1,237
3,237
12,157
13,064
0
4,250
7,907
33,219
0
L
6,693
1,577
6,033
7,006
17,530
19,987
0
9,337
8,193
15,582
0
L
King Arthur
TrickZxFade
King Arthur
12,473
1,209
395
2,635
18,986
25,591
0
3,722
15,264
0
23,229
L
Sol
13,389
5,604
1,352
5,781
17,974
9,618
0
5,201
12,773
22,596
0
W
12,659
1,373
1,164
3,777
19,527
33,827
100
8,496
11,014
17,148
0
W
13,330
374
0
2,353
18,576
26,435
216
11,081
7,406
0
27,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,830
Gold Earned
47,491
139
Minions Killed
122
0
Camps Cleared
0
1,119,481
Distance Traveled
1,064,651
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,068
774
13
1
0
208,764
1
W
Danzaburou
11,434
880
25
2
0
232,499
0
W
Ishtar
11,568
890
73
6
0
230,948
5
L
He Bo
8,462
651
17
1
0
218,249
0
L
Baba Yaga
9,386
722
30
2
0
232,633
0
L
Olorun
9,747
750
21
2
0
228,745
0
L
King Arthur
10,441
803
15
1
0
190,408
0
L
Sol
9,455
727
39
3
0
194,616
0
W
Bacchus
9,993
769
6
0
0
216,137
0
W
Mulan
10,767
828
22
2
0
231,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role