Player Matchup

The Morrigan
The Morrigan
Cherald
The Morrigan
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,529 Elo+
Party 3
Ah Puch
Ah Puch
Ghopeth
Ah Puch
Level 125
God Stats
0W - 1L
1,544 SR
Queue Stats
1W - 2L
1,529 Elo+
Party 3
Fenrir
Fenrir
Riebu
Fenrir
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 31L
1,529 Elo+
Party 3
Heimdallr
Heimdallr
edgyarr
Heimdallr
Level 149
God Stats
2W - 10L
1,185 SR
Queue Stats
297W - 310L
1,429 Elo+
Solo
Ganesha
Ganesha
pawn2345678
Ganesha
Level 60
God Stats
1W - 1L
1,322 SR
Queue Stats
12W - 11L
1,627 Elo+
Party 3
Team Averages
Level 81
1,410 SR
1,528 Elo+

VS

Team Averages
Level 133
1,640 SR
1,518 Elo+
Discordia
Discordia
Bhenz
Discordia
Level 85
God Stats
2W - 0L
1,498 SR
Queue Stats
21W - 25L
1,525 Elo+
Party 1
Atlas
Atlas
FireMothx
Atlas
Level 105
God Stats
16W - 8L
1,566 SR
Queue Stats
743W - 752L
1,531 Elo+
Party 2
Nike
Nike
Lynncaracal
Nike
Level 141
God Stats
18W - 8L
1,703 SR
Queue Stats
806W - 812L
1,518 Elo+
Party 2
Maui
Maui
SwissArmyRolls
Maui
Level 183
God Stats
1W - 1L
1,913 SR
Queue Stats
23W - 32L
1,473 Elo+
Party 1
Merlin
Merlin
ziirkii
Merlin
Level 152
God Stats
6W - 4L
1,521 SR
Queue Stats
477W - 474L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cherald
The Morrigan
15
7 / 4 / 3
8,457
846
6,974
5,200
2,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Ghopeth
Ah Puch
16
1 / 4 / 10
9,035
904
17,805
9,947
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Riebu
Fenrir
15
2 / 3 / 8
8,157
816
5,804
12,601
12,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
edgyarr
Heimdallr
15
5 / 3 / 5
8,326
833
12,915
10,066
4,753
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Ganesha
pawn2345678
Ganesha
7
0 / 2 / 5
6,171
617
1,084
4,659
4,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bhenz
Discordia
14
4 / 4 / 6
8,160
816
9,597
8,004
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
FireMothx
Atlas
14
4 / 3 / 5
8,360
836
8,232
9,451
5,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 7
7,032
703
5,723
10,861
8,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
5 / 3 / 9
8,991
899
5,508
14,848
18,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
ziirkii
Merlin
16
2 / 2 / 10
8,956
896
9,144
6,491
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
53
15
Kills
16
16
Deaths
15
31
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Discordia
Bhenz
Discordia
4
4
6
1.75
L
The Morrigan
Cherald
The Morrigan
7
4
3
2.13
W
Atlas
FireMothx
Atlas
4
3
5
2.17
L
Ah Puch
Ghopeth
Ah Puch
1
4
10
1.5
W
1
3
7
1.5
L
Fenrir
Riebu
Fenrir
2
3
8
2
W
5
3
9
3.17
L
Heimdallr
edgyarr
Heimdallr
5
3
5
2.5
L
Ganesha
pawn2345678
Ganesha
0
2
5
1.25
W
Merlin
ziirkii
Merlin
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,582
Damage
38,204
42,473
Taken
49,655
28,692
Mitigated
40,669
14,779
Healing
10,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Bhenz
Discordia
9,597
233
432
1,276
8,004
4,146
22
3,952
4,052
24,559
0
L
The Morrigan
Cherald
The Morrigan
6,974
747
357
1,003
5,200
2,436
0
4,538
594
10,070
1,680
W
Atlas
FireMothx
Atlas
8,232
2,450
258
434
9,451
5,982
0
4,988
4,463
16,013
0
L
Ah Puch
Ghopeth
Ah Puch
17,805
942
597
2,150
9,947
4,351
0
7,279
2,325
42,077
0
W
5,723
565
450
343
10,861
8,157
0
7,032
3,829
0
9,653
L
Fenrir
Riebu
Fenrir
5,804
1,824
1,575
4,779
12,601
12,796
0
8,695
3,514
0
7,968
W
5,508
1,202
3,072
3,297
14,848
18,778
0
5,277
9,571
10,684
0
L
Heimdallr
edgyarr
Heimdallr
12,915
7,024
444
2,985
10,066
4,753
167
7,616
2,032
0
23,600
L
Ganesha
pawn2345678
Ganesha
1,084
66
363
526
4,659
4,356
0
3,059
1,527
1,218
0
W
Merlin
ziirkii
Merlin
9,144
547
715
674
6,491
3,606
0
3,169
3,322
28,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,146
Gold Earned
41,499
98
Minions Killed
123
0
Camps Cleared
0
809,894
Distance Traveled
1,088,101
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,160
816
45
5
0
210,200
0
L
The Morrigan
8,457
846
11
1
0
162,814
0
W
Atlas
8,360
836
22
2
0
230,359
0
L
Ah Puch
9,035
904
62
6
0
189,209
0
W
Nike
7,032
703
7
1
0
236,246
0
L
Fenrir
8,157
816
12
1
0
229,912
0
W
Maui
8,991
899
5
1
0
204,760
0
L
Heimdallr
8,326
833
13
1
0
144,103
0
L
Ganesha
6,171
617
0
0
0
83,856
0
W
Merlin
8,956
896
44
4
0
206,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role