Player Matchup

He Bo
He Bo
AshuriiWolf
He Bo
Level 137
God Stats
1W - 2L
1,463 SR
Queue Stats
154W - 139L
1,596 Elo+
Party 2
Olorun
Olorun
Jake-Crazy
Olorun
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 61L
1,514 Elo+
Solo
Achilles
Achilles
Joltzs
Achilles
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,638 Elo+
Party 2
Gilgamesh
Gilgamesh
Moonlyghts
Gilgamesh
Level 126
God Stats
11W - 11L
1,551 SR
Queue Stats
744W - 663L
1,493 Elo+
Solo
Amaterasu
Amaterasu
SilentKreep
Amaterasu
Level 157
God Stats
6W - 2L
1,811 SR
Queue Stats
391W - 383L
1,601 Elo+
Solo
Team Averages
Level 147
1,565 SR
1,568 Elo+

VS

Team Averages
Level 162
1,477 SR
1,543 Elo+
Shiva
Shiva
Breh68
Shiva
Level 138
God Stats
1W - 1L
1,631 SR
Queue Stats
293W - 234L
1,542 Elo+
Party 1
Apollo
Apollo
Cheems143
Apollo
Level 121
God Stats
3W - 2L
1,652 SR
Queue Stats
236W - 184L
1,560 Elo+
Party 1
Ao Kuang
Ao Kuang
Dadorian
Ao Kuang
Level 101
God Stats
1W - 1L
1,285 SR
Queue Stats
160W - 158L
1,550 Elo+
Solo
Artio
Artio
Róntguez
Artio
Level 225
God Stats
3W - 4L
1,396 SR
Queue Stats
444W - 433L
1,592 Elo+
Solo
King Arthur
King Arthur
hatsunemiku3911
King Arthur
Level 224
God Stats
6W - 13L
1,419 SR
Queue Stats
896W - 896L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 8
8,403
700
12,198
10,984
4,690
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Olorun
Jake-Crazy
Olorun
15
3 / 4 / 8
8,698
725
14,133
11,650
7,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Joltzs
Achilles
14
4 / 4 / 8
8,515
710
15,500
17,878
30,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
Moonlyghts
Gilgamesh
14
3 / 8 / 10
8,460
705
14,289
20,366
21,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
SilentKreep
Amaterasu
15
1 / 7 / 11
8,274
690
10,836
20,384
22,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Breh68
Shiva
16
3 / 4 / 20
10,306
859
14,336
17,110
18,727
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
Cheems143
Apollo
18
15 / 3 / 11
11,618
968
28,574
14,578
8,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Dadorian
Ao Kuang
15
4 / 3 / 13
9,006
751
7,521
14,576
10,254
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Artio
Róntguez
Artio
14
1 / 5 / 17
8,853
738
11,595
17,373
17,632
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
hatsunemiku3911
King Arthur
19
6 / 0 / 19
11,244
937
13,349
16,341
10,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
109
14
Kills
29
29
Deaths
15
45
Assists
80
Player
Kills
Deaths
Assists
KDA
L
3
6
8
1.17
W
Shiva
Breh68
Shiva
3
4
20
3.25
W
Apollo
Cheems143
Apollo
15
3
11
6.83
W
Ao Kuang
Dadorian
Ao Kuang
4
3
13
3.5
L
Olorun
Jake-Crazy
Olorun
3
4
8
1.75
L
Achilles
Joltzs
Achilles
4
4
8
2
L
Gilgamesh
Moonlyghts
Gilgamesh
3
8
10
1
W
Artio
Róntguez
Artio
1
5
17
1.9
L
Amaterasu
SilentKreep
Amaterasu
1
7
11
0.93
W
King Arthur
hatsunemiku3911
King Arthur
6
0
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,956
Damage
75,375
81,262
Taken
79,978
86,263
Mitigated
65,368
18,851
Healing
36,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,198
1,253
1,184
555
10,984
4,690
0
2,577
8,133
19,870
0
W
Shiva
Breh68
Shiva
14,336
1,444
5,754
2,907
17,110
18,727
655
5,865
11,069
0
22,330
W
Apollo
Cheems143
Apollo
28,574
16,861
1,169
4,555
14,578
8,084
2,273
3,164
11,268
0
48,303
W
Ao Kuang
Dadorian
Ao Kuang
7,521
1,992
584
3,463
14,576
10,254
2,863
3,161
11,001
9,285
0
L
Olorun
Jake-Crazy
Olorun
14,133
6,086
2,923
2,296
11,650
7,388
0
3,214
8,132
34,541
0
L
Achilles
Joltzs
Achilles
15,500
2,071
1,141
2,809
17,878
30,061
0
3,869
13,438
0
20,020
L
Gilgamesh
Moonlyghts
Gilgamesh
14,289
2,850
2,429
1,483
20,366
21,723
0
3,957
15,816
0
23,232
W
Artio
Róntguez
Artio
11,595
161
5,242
3,656
17,373
17,632
0
7,985
8,970
16,551
0
L
Amaterasu
SilentKreep
Amaterasu
10,836
2,913
1,257
2,774
20,384
22,401
0
3,240
16,627
0
18,174
W
King Arthur
hatsunemiku3911
King Arthur
13,349
454
3,252
5,695
16,341
10,671
451
6,156
10,009
0
33,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,350
Gold Earned
51,027
113
Minions Killed
132
0
Camps Cleared
0
938,997
Distance Traveled
1,142,997
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,403
700
18
2
0
203,666
0
W
Shiva
10,306
859
25
2
0
228,868
7
W
Apollo
11,618
968
51
4
0
208,702
0
W
Ao Kuang
9,006
751
6
1
0
214,894
0
L
Olorun
8,698
725
51
4
0
173,567
0
L
Achilles
8,515
710
13
1
0
202,442
0
L
Gilgamesh
8,460
705
18
2
0
178,315
0
W
Artio
8,853
738
11
1
0
235,915
0
L
Amaterasu
8,274
690
13
1
0
181,007
0
W
King Arthur
11,244
937
39
3
0
254,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role