Player Matchup

Surtr
Surtr
 
Surtr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
DukeofHerbs
Kumbhakarna
Level 127
God Stats
20W - 20L
1,475 SR
Queue Stats
200W - 189L
1,351 Elo+
Solo
Kukulkan
Kukulkan
toumango QC
Kukulkan
Level 86
God Stats
4W - 0L
1,728 SR
Queue Stats
79W - 89L
1,324 Elo+
Solo
Team Averages
Level 122
1,567 SR
1,392 Elo+

VS

Team Averages
Level 89
1,578 SR
1,358 Elo+
Gilgamesh
Gilgamesh
Dell9053
Gilgamesh
Level 89
God Stats
8W - 6L
1,646 SR
Queue Stats
117W - 133L
1,378 Elo+
Solo
Lancelot
Lancelot
SmelyChicken
Lancelot
Level 65
God Stats
4W - 6L
1,375 SR
Queue Stats
89W - 110L
1,320 Elo+
Solo
Merlin
Merlin
samdom
Merlin
Level 113
God Stats
1W - 4L
1,713 SR
Queue Stats
148W - 151L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
4 / 5 / 6
11,417
878
10,826
14,455
9,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
DukeofHerbs
Kumbhakarna
13
6 / 1 / 5
10,952
842
6,321
16,047
18,361
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
toumango QC
Kukulkan
11
1 / 3 / 7
9,685
745
9,062
7,693
2,283
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dell9053
Gilgamesh
13
3 / 6 / 6
9,866
759
10,521
18,094
15,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Lancelot
SmelyChicken
Lancelot
13
6 / 6 / 2
10,075
775
12,493
15,218
6,801
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
samdom
Merlin
2
0 / 0 / 0
5,881
452
0
672
210

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
11
Kills
9
9
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
5
6
1.4
L
Gilgamesh
Dell9053
Gilgamesh
3
6
6
1
W
Kumbhakarna
DukeofHerbs
Kumbhakarna
6
1
5
8.5
L
Lancelot
SmelyChicken
Lancelot
6
6
2
1.17
L
Merlin
samdom
Merlin
0
0
0
0
W
Kukulkan
toumango QC
Kukulkan
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,209
Damage
23,014
38,195
Taken
33,984
30,244
Mitigated
22,267
3,872
Healing
2,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
10,826
4,995
0
2,816
14,455
9,600
1,117
570
13,885
1,124
46,052
L
Gilgamesh
Dell9053
Gilgamesh
10,521
2,171
0
1,377
18,094
15,256
0
8,102
9,992
3,582
26,883
W
Kumbhakarna
DukeofHerbs
Kumbhakarna
6,321
429
0
806
16,047
18,361
291
1,222
14,267
12,208
643
L
Lancelot
SmelyChicken
Lancelot
12,493
1,665
0
863
15,218
6,801
0
7,035
8,183
0
37,581
L
Merlin
samdom
Merlin
0
0
0
0
672
210
0
578
94
0
0
W
Kukulkan
toumango QC
Kukulkan
9,062
2,282
0
250
7,693
2,283
1,195
276
7,417
37,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,054
Gold Earned
25,822
123
Minions Killed
85
0
Camps Cleared
0
690,292
Distance Traveled
474,265
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,417
878
66
5
0
235,705
0
L
Gilgamesh
9,866
759
41
3
0
238,216
3
W
Kumbhakarna
10,952
842
7
1
0
248,266
0
L
Lancelot
10,075
775
44
3
0
236,049
0
L
Merlin
5,881
452
0
0
0
0
0
W
Kukulkan
9,685
745
50
4
0
206,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role