Player Matchup

Cthulhu
Cthulhu
Dominantseal451
Cthulhu
Level 148
God Stats
1W - 5L
1,363 SR
Queue Stats
88W - 77L
1,496 Elo+
Party 3
Discordia
Discordia
HabibiLazy
Discordia
Level 102
God Stats
1W - 0L
1,625 SR
Queue Stats
5W - 2L
1,548 Elo+
Party 2
Bellona
Bellona
Remko000
Bellona
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hel
Hel
TheBestZir
Hel
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,451 Elo+
Solo
Artemis
Artemis
thrumple
Artemis
Level 108
God Stats
1W - 0L
1,273 SR
Queue Stats
4W - 8L
1,335 Elo+
Party 3
Team Averages
Level 98
1,452 SR
1,466 Elo+

VS

Team Averages
Level 68
1,510 SR
1,504 Elo+
Lancelot
Lancelot
Cyvy
Lancelot
Level 52
God Stats
1W - 2L
1,529 SR
Queue Stats
70W - 55L
1,544 Elo+
Party 1
Xing Tian
Xing Tian
DeuceMyGoose
Xing Tian
Level 69
God Stats
6W - 2L
1,736 SR
Queue Stats
225W - 227L
1,509 Elo+
Solo
Nox
Nox
Ryron66
Nox
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,559 Elo+
Solo
Aphrodite
Aphrodite
Twitch4MEH
Aphrodite
Level 55
God Stats
1W - 1L
1,286 SR
Queue Stats
97W - 187L
1,357 Elo+
Solo
Sol
Sol
o I RG I o
Sol
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 99L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 7
6,674
1,335
6,017
7,432
5,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
HabibiLazy
Discordia
11
1 / 0 / 10
6,092
1,218
6,172
1,205
457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Remko000
Bellona
9
0 / 2 / 7
5,148
1,030
2,063
5,992
5,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 8
5,761
1,152
1,450
2,886
1,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
thrumple
Artemis
11
4 / 1 / 7
6,317
1,263
5,698
3,630
1,642
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Cyvy
Lancelot
9
2 / 3 / 0
5,196
1,039
3,148
5,533
2,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
DeuceMyGoose
Xing Tian
10
1 / 3 / 2
5,509
1,102
2,498
7,879
6,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nox
10
0 / 3 / 2
5,066
1,013
2,931
4,729
2,140
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Twitch4MEH
Aphrodite
5
0 / 0 / 0
4,204
841
0
0
0
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
0 / 3 / 2
5,143
1,029
3,883
4,636
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
12
Kills
3
4
Deaths
12
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Cyvy
Lancelot
2
3
0
0.67
L
Xing Tian
DeuceMyGoose
Xing Tian
1
3
2
0.67
W
5
1
7
8.5
W
Discordia
HabibiLazy
Discordia
1
0
10
6
W
Bellona
Remko000
Bellona
0
2
7
1.75
L
Nox
0
3
2
0.33
W
2
0
8
6
L
Aphrodite
Twitch4MEH
Aphrodite
0
0
0
0
L
0
3
2
0.33
W
Artemis
thrumple
Artemis
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,400
Damage
12,460
21,145
Taken
22,777
14,853
Mitigated
12,795
10,275
Healing
4,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Cyvy
Lancelot
3,148
443
0
373
5,533
2,346
0
3,017
2,477
0
5,308
L
Xing Tian
DeuceMyGoose
Xing Tian
2,498
136
1,382
1,826
7,879
6,445
0
4,536
3,112
4,306
0
W
6,017
243
837
1,793
7,432
5,980
225
2,726
4,706
12,825
0
W
Discordia
HabibiLazy
Discordia
6,172
52
451
264
1,205
457
740
520
685
12,909
0
W
Bellona
Remko000
Bellona
2,063
271
0
1,066
5,992
5,254
0
2,671
3,321
0
2,145
L
Nox
2,931
70
0
520
4,729
2,140
0
3,139
1,590
8,146
0
W
1,450
178
3,574
1,701
2,886
1,520
976
1,915
971
2,444
0
L
Aphrodite
Twitch4MEH
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
3,883
655
9
350
4,636
1,864
0
2,947
1,645
11,287
0
W
Artemis
thrumple
Artemis
5,698
1,697
95
494
3,630
1,642
1,002
1,480
2,150
0
12,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,992
Gold Earned
25,118
49
Minions Killed
33
0
Camps Cleared
0
545,486
Distance Traveled
391,363
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,196
1,039
6
1
0
104,832
0
L
Xing Tian
5,509
1,102
1
0
0
101,619
0
W
Cthulhu
6,674
1,335
7
1
0
114,010
0
W
Discordia
6,092
1,218
19
4
0
99,645
0
W
Bellona
5,148
1,030
2
0
0
118,133
0
L
Nox
5,066
1,013
11
2
0
86,063
0
W
Hel
5,761
1,152
0
0
0
109,242
0
L
Aphrodite
4,204
841
0
0
0
0
0
L
Sol
5,143
1,029
15
3
0
98,849
0
W
Artemis
6,317
1,263
21
4
0
104,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role