Player Matchup

Skadi
Skadi
 
Skadi
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Kios_ks
Nox
Level 85
God Stats
11W - 7L
1,628 SR
Queue Stats
617W - 657L
1,511 Elo+
Solo
Scylla
Scylla
TeaganSmite
Scylla
Level 147
God Stats
9W - 8L
1,537 SR
Queue Stats
391W - 366L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
Urkir
Cthulhu
Level 60
God Stats
1W - 0L
1,265 SR
Queue Stats
101W - 103L
1,468 Elo+
Party 1
Ao Kuang
Ao Kuang
YoungGunn30
Ao Kuang
Level 154
God Stats
3W - 2L
1,435 SR
Queue Stats
227W - 230L
1,487 Elo+
Solo
Team Averages
Level 117
1,473 SR
1,499 Elo+

VS

Team Averages
Level 118
1,489 SR
1,472 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AggroGrind
Janus
Level 68
God Stats
2W - 6L
1,325 SR
Queue Stats
100W - 124L
1,410 Elo+
Party 2
Vamana
Vamana
Dgawld
Vamana
Level 88
God Stats
4W - 5L
1,586 SR
Queue Stats
99W - 113L
1,467 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ExactlyTwice
Morgan Le Fay
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,482 Elo+
Solo
Yu Huang
Yu Huang
cheche19
Yu Huang
Level 128
God Stats
5W - 6L
1,533 SR
Queue Stats
408W - 385L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
5 / 4 / 8
9,570
870
12,459
8,817
4,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
14
2 / 4 / 11
8,806
801
5,658
8,234
3,697
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
18
13 / 1 / 11
10,971
997
20,001
7,433
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cthulhu
Urkir
Cthulhu
13
1 / 3 / 9
8,553
778
3,884
11,891
12,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
YoungGunn30
Ao Kuang
16
3 / 1 / 13
9,469
861
5,573
10,138
8,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
2 / 3 / 4
7,736
703
6,433
11,286
13,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
11
0 / 8 / 1
6,777
616
2,850
10,247
3,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Dgawld
Vamana
15
5 / 5 / 4
9,047
822
10,331
15,469
15,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
ExactlyTwice
Morgan Le Fay
15
3 / 3 / 5
8,486
771
9,994
8,858
3,954
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
cheche19
Yu Huang
13
2 / 5 / 5
7,624
693
7,815
8,893
3,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
31
24
Kills
12
13
Deaths
24
52
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
4
8
2.25
L
Sun Wukong
 
Sun Wukong
2
3
4
1.33
L
Janus
0
8
1
0.06
L
Vamana
Dgawld
Vamana
5
5
4
1.4
L
Morgan Le Fay
ExactlyTwice
Morgan Le Fay
3
3
5
1.83
W
Nox
2
4
11
1.88
W
Scylla
13
1
11
18.5
W
Cthulhu
Urkir
Cthulhu
1
3
9
1.83
W
Ao Kuang
YoungGunn30
Ao Kuang
3
1
13
9.5
L
Yu Huang
cheche19
Yu Huang
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,575
Damage
37,423
46,513
Taken
54,753
32,049
Mitigated
39,457
15,489
Healing
11,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
12,459
5,099
216
1,093
8,817
4,218
2,523
4,070
4,619
0
31,226
L
Sun Wukong
 
Sun Wukong
6,433
900
1,493
2,448
11,286
13,094
0
6,599
4,515
0
14,319
L
Janus
2,850
329
0
135
10,247
3,945
294
7,307
2,716
9,159
0
L
Vamana
Dgawld
Vamana
10,331
3,656
279
3,915
15,469
15,109
0
6,682
8,599
0
14,729
L
Morgan Le Fay
ExactlyTwice
Morgan Le Fay
9,994
435
629
610
8,858
3,954
98
6,441
2,235
25,463
0
W
Nox
5,658
58
597
1,002
8,234
3,697
370
3,724
4,372
13,630
0
W
Scylla
20,001
1,598
1,174
3,463
7,433
3,333
662
3,208
3,960
33,296
0
W
Cthulhu
Urkir
Cthulhu
3,884
255
1,264
2,401
11,891
12,482
28
4,946
6,736
7,045
130
W
Ao Kuang
YoungGunn30
Ao Kuang
5,573
1,953
332
3,947
10,138
8,319
656
4,711
5,195
11,590
0
L
Yu Huang
cheche19
Yu Huang
7,815
139
275
1,318
8,893
3,355
0
7,010
1,702
14,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,369
Gold Earned
39,670
126
Minions Killed
88
0
Camps Cleared
0
1,030,112
Distance Traveled
958,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,570
870
32
3
0
188,834
0
L
Sun Wukong
7,736
703
20
2
0
209,012
0
L
Janus
6,777
616
8
1
0
159,129
0
L
Vamana
9,047
822
14
1
0
211,979
0
L
Morgan Le Fay
8,486
771
29
3
0
205,773
0
W
Nox
8,806
801
20
2
0
185,850
0
W
Scylla
10,971
997
43
4
0
224,996
0
W
Cthulhu
8,553
778
14
1
0
218,328
0
W
Ao Kuang
9,469
861
17
2
0
212,104
0
L
Yu Huang
7,624
693
17
2
0
172,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role