Player Matchup

Bellona
Bellona
FiggBucker
Bellona
Level 113
God Stats
1W - 4L
1,211 SR
Queue Stats
253W - 252L
1,325 Elo+
Solo
Izanami
Izanami
Mac135628
Izanami
Level 122
God Stats
0W - 3L
1,245 SR
Queue Stats
91W - 72L
1,569 Elo+
Solo
Lancelot
Lancelot
SirSpooks0o0
Lancelot
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,498 Elo+
Solo
Neith
Neith
The7thDruid
Neith
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 95L
1,471 Elo+
Solo
Cernunnos
Cernunnos
jehrko
Cernunnos
Level 29
God Stats
2W - 1L
1,835 SR
Queue Stats
124W - 137L
1,423 Elo+
Solo
Team Averages
Level 84
1,458 SR
1,457 Elo+

VS

Team Averages
Level 107
1,539 SR
1,416 Elo+
Morgan Le Fay
Morgan Le Fay
ABN SpenceNasty
Morgan Le Fay
Level 122
God Stats
11W - 13L
1,487 SR
Queue Stats
623W - 610L
1,451 Elo+
Party 2
Pele
Pele
ITZ ME B
Pele
Level 127
God Stats
6W - 1L
1,701 SR
Queue Stats
642W - 655L
1,384 Elo+
Party 2
Kuzenbo
Kuzenbo
Skynavy12
Kuzenbo
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,410 Elo+
Solo
Bacchus
Bacchus
Vanaveryemerald9
Bacchus
Level 98
God Stats
3W - 4L
1,479 SR
Queue Stats
267W - 272L
1,425 Elo+
Party 1
Ishtar
Ishtar
wargod12095
Ishtar
Level 107
God Stats
5W - 4L
1,528 SR
Queue Stats
287W - 303L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FiggBucker
Bellona
10
0 / 3 / 4
7,903
527
1,167
8,643
5,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Izanami
Mac135628
Izanami
20
6 / 9 / 6
11,859
791
18,767
20,383
9,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
SirSpooks0o0
Lancelot
17
0 / 10 / 8
9,026
602
8,492
20,792
15,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 6 / 4
11,602
773
19,989
17,504
8,597
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
jehrko
Cernunnos
9
1 / 4 / 4
7,960
531
1,517
6,700
2,627
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ABN SpenceNasty
Morgan Le Fay
20
11 / 2 / 17
12,570
838
26,117
14,382
7,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
19
5 / 2 / 19
12,488
833
16,016
18,879
10,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
Skynavy12
Kuzenbo
20
6 / 3 / 18
12,942
863
7,856
20,820
28,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
3 / 6 / 18
11,872
791
9,385
21,919
37,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
19
7 / 3 / 14
11,830
789
10,032
10,328
5,594
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
118
13
Kills
32
32
Deaths
16
26
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ABN SpenceNasty
Morgan Le Fay
11
2
17
9.75
L
Bellona
FiggBucker
Bellona
0
3
4
0.67
W
Pele
5
2
19
7.25
L
Izanami
Mac135628
Izanami
6
9
6
1
L
Lancelot
SirSpooks0o0
Lancelot
0
10
8
0.4
W
Kuzenbo
Skynavy12
Kuzenbo
6
3
18
5
L
6
6
4
1.33
W
3
6
18
2
L
Cernunnos
jehrko
Cernunnos
1
4
4
0.75
W
Ishtar
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,932
Damage
69,406
74,022
Taken
86,328
41,869
Mitigated
89,953
13,788
Healing
27,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ABN SpenceNasty
Morgan Le Fay
26,117
3,416
2,110
3,480
14,382
7,834
2,903
0
14,382
48,939
0
L
Bellona
FiggBucker
Bellona
1,167
307
589
1,485
8,643
5,805
0
6,502
2,141
0
1,856
W
Pele
16,016
2,509
2,526
6,872
18,879
10,670
2,371
0
18,879
0
45,607
L
Izanami
Mac135628
Izanami
18,767
11,897
153
2,636
20,383
9,132
0
10,668
9,715
0
51,200
L
Lancelot
SirSpooks0o0
Lancelot
8,492
1,539
546
1,312
20,792
15,708
0
11,985
8,807
0
13,863
W
Kuzenbo
Skynavy12
Kuzenbo
7,856
2,208
2,137
2,820
20,820
28,692
1,096
0
19,767
14,154
0
L
19,989
9,037
920
5,084
17,504
8,597
0
8,751
8,753
0
47,317
W
9,385
784
1,292
3,820
21,919
37,163
172
0
19,614
15,003
0
L
Cernunnos
jehrko
Cernunnos
1,517
282
529
534
6,700
2,627
0
5,452
1,248
0
4,052
W
Ishtar
10,032
6,185
1,227
840
10,328
5,594
2,825
0
10,328
0
31,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,350
Gold Earned
61,702
142
Minions Killed
149
0
Camps Cleared
0
863,127
Distance Traveled
1,444,844
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,570
838
38
3
0
285,032
0
L
Bellona
7,903
527
1
0
0
156,582
0
W
Pele
12,488
833
53
4
0
331,653
0
L
Izanami
11,859
791
65
4
0
202,667
0
L
Lancelot
9,026
602
14
1
0
228,191
0
W
Kuzenbo
12,942
863
5
0
0
299,435
0
L
Neith
11,602
773
55
4
0
213,998
0
W
Bacchus
11,872
791
14
1
0
271,970
0
L
Cernunnos
7,960
531
7
0
0
61,689
0
W
Ishtar
11,830
789
39
3
0
256,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role