Player Matchup

Nox
Nox
Carioxregun
Nox
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,607 Elo+
Solo
Khepri
Khepri
CrescentK
Khepri
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,320 Elo+
Solo
Fenrir
Fenrir
JDsosalty
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,494 Elo+
Solo
Ah Puch
Ah Puch
Litlbate
Ah Puch
Level 89
God Stats
4W - 1L
1,672 SR
Queue Stats
256W - 258L
1,546 Elo+
Party 2
Zeus
Zeus
xLegendaryKingxt
Zeus
Level 29
God Stats
7W - 4L
1,561 SR
Queue Stats
147W - 137L
1,471 Elo+
Party 2
Team Averages
Level 37
1,547 SR
1,488 Elo+

VS

Team Averages
Level 125
1,461 SR
1,513 Elo+
Charon
Charon
BOOM555
Charon
Level 182
God Stats
1W - 1L
1,297 SR
Queue Stats
215W - 201L
1,566 Elo+
Party 1
King Arthur
King Arthur
Lightning48smash
King Arthur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,360 Elo+
Party 1
The Morrigan
The Morrigan
SirSpin21
The Morrigan
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 66L
1,566 Elo+
Party 1
Sun Wukong
Sun Wukong
Timfamous
Sun Wukong
Level 181
God Stats
5W - 7L
1,520 SR
Queue Stats
254W - 257L
1,536 Elo+
Party 1
Bastet
Bastet
ragnarok522
Bastet
Level 159
God Stats
8W - 5L
1,486 SR
Queue Stats
181W - 186L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 4
9,248
841
6,392
8,022
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
CrescentK
Khepri
14
1 / 3 / 10
8,690
790
2,502
7,854
5,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
JDsosalty
Fenrir
9
0 / 4 / 4
6,617
602
3,569
8,572
6,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Litlbate
Ah Puch
14
3 / 5 / 11
8,223
748
12,362
11,638
4,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
7 / 5 / 7
9,606
873
16,761
11,051
4,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BOOM555
Charon
15
4 / 3 / 11
9,407
855
5,177
10,034
10,538
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Lightning48smash
King Arthur
12
0 / 4 / 8
7,723
702
2,956
11,469
9,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
SirSpin21
The Morrigan
16
6 / 3 / 9
9,741
886
10,952
7,830
3,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Timfamous
Sun Wukong
17
3 / 3 / 14
10,113
919
10,873
13,168
9,487
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
15
9 / 5 / 8
9,638
876
10,442
10,963
7,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
72
17
Kills
22
22
Deaths
18
36
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Charon
BOOM555
Charon
4
3
11
3.17
L
6
5
4
1.6
L
Khepri
CrescentK
Khepri
1
3
10
2
L
Fenrir
JDsosalty
Fenrir
0
4
4
0.5
W
King Arthur
Lightning48smash
King Arthur
0
4
8
1
L
Ah Puch
Litlbate
Ah Puch
3
5
11
1.7
W
The Morrigan
SirSpin21
The Morrigan
6
3
9
3.5
W
Sun Wukong
Timfamous
Sun Wukong
3
3
14
3.33
W
Bastet
9
5
8
2.6
L
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,586
Damage
40,400
47,137
Taken
53,464
25,487
Mitigated
40,912
6,369
Healing
12,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
BOOM555
Charon
5,177
977
0
1,212
10,034
10,538
1,355
4,935
4,977
10,878
403
L
6,392
417
0
0
8,022
3,939
0
3,104
4,918
17,480
0
L
Khepri
CrescentK
Khepri
2,502
339
0
570
7,854
5,939
101
2,210
5,644
8,480
0
L
Fenrir
JDsosalty
Fenrir
3,569
595
319
1,127
8,572
6,426
0
2,971
5,601
0
4,386
W
King Arthur
Lightning48smash
King Arthur
2,956
477
40
902
11,469
9,261
282
9,825
1,565
0
7,651
L
Ah Puch
Litlbate
Ah Puch
12,362
131
0
3,334
11,638
4,869
0
4,361
7,277
27,144
0
W
The Morrigan
SirSpin21
The Morrigan
10,952
1,201
692
2,493
7,830
3,789
2,686
6,059
1,771
22,125
0
W
Sun Wukong
Timfamous
Sun Wukong
10,873
2,204
662
4,463
13,168
9,487
2,399
9,632
3,495
0
26,037
W
Bastet
10,442
2,047
577
1,811
10,963
7,837
1,377
7,566
3,313
0
15,321
L
16,761
1,816
0
1,019
11,051
4,314
0
3,080
7,971
31,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,384
Gold Earned
46,622
105
Minions Killed
113
0
Camps Cleared
0
860,284
Distance Traveled
1,001,164
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,407
855
17
2
0
206,678
0
L
Nox
9,248
841
31
3
0
184,001
0
L
Khepri
8,690
790
14
1
0
192,303
0
L
Fenrir
6,617
602
0
0
0
144,378
0
W
King Arthur
7,723
702
14
1
0
203,962
0
L
Ah Puch
8,223
748
22
2
0
178,274
0
W
The Morrigan
9,741
886
36
3
0
187,582
0
W
Sun Wukong
10,113
919
34
3
0
195,820
0
W
Bastet
9,638
876
12
1
0
207,122
0
L
Zeus
9,606
873
38
3
0
161,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role