Player Matchup

Horus
Horus
Jos18081
Horus
Level 139
God Stats
2W - 2L
1,510 SR
Queue Stats
102W - 88L
1,570 Elo+
Party 3
Charon
Charon
NxuS Gunss
Charon
Level 93
God Stats
10W - 6L
1,739 SR
Queue Stats
811W - 828L
1,501 Elo+
Solo
Ishtar
Ishtar
OpiumXSiempre
Ishtar
Level 121
God Stats
3W - 3L
1,460 SR
Queue Stats
203W - 196L
1,455 Elo+
Party 3
Charybdis
Charybdis
WimbledonTheGod
Charybdis
Level 128
God Stats
3W - 4L
1,369 SR
Queue Stats
242W - 240L
1,438 Elo+
Party 1
Neith
Neith
beeraden22
Neith
Level 123
God Stats
6W - 6L
1,528 SR
Queue Stats
208W - 216L
1,459 Elo+
Party 1
Team Averages
Level 121
1,521 SR
1,485 Elo+

VS

Team Averages
Level 97
1,527 SR
1,522 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sobek
Sobek
PunctualSteak13
Sobek
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 34L
1,510 Elo+
Party 4
Danzaburou
Danzaburou
chimoltrufi4
Danzaburou
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,519 Elo+
Party 2
Izanami
Izanami
sputnikss
Izanami
Level 154
God Stats
6W - 3L
1,637 SR
Queue Stats
247W - 230L
1,581 Elo+
Party 2
Terra
Terra
wiezmind
Terra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jos18081
Horus
10
0 / 1 / 2
5,087
1,017
3,135
4,847
3,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charon
NxuS Gunss
Charon
6
0 / 0 / 1
4,493
899
645
487
349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 0 / 3
5,099
1,020
4,284
3,124
1,385
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
WimbledonTheGod
Charybdis
8
2 / 3 / 1
5,218
1,044
4,041
5,737
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
10
1 / 2 / 2
5,390
1,078
7,022
4,188
1,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
2 / 1 / 3
5,556
1,111
3,882
4,042
2,356
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 3
4,945
989
2,034
7,235
9,520
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
chimoltrufi4
Danzaburou
11
3 / 0 / 2
5,987
1,197
3,846
5,153
2,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
sputnikss
Izanami
10
1 / 0 / 2
5,390
1,078
3,393
4,465
1,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
wiezmind
Terra
10
0 / 0 / 5
5,622
1,124
2,954
5,296
5,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
3
Kills
6
6
Deaths
3
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
1
3
3.5
L
Horus
Jos18081
Horus
0
1
2
1
L
Charon
NxuS Gunss
Charon
0
0
1
0.5
L
0
0
3
1.5
W
0
2
3
0.75
L
Charybdis
WimbledonTheGod
Charybdis
2
3
1
0.83
L
Neith
1
2
2
1
W
Danzaburou
chimoltrufi4
Danzaburou
3
0
2
4
W
Izanami
sputnikss
Izanami
1
0
2
2
W
Terra
wiezmind
Terra
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,127
Damage
16,109
18,383
Taken
26,191
9,489
Mitigated
22,027
5,902
Healing
10,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
3,882
536
1,058
816
4,042
2,356
209
150
3,892
0
6,059
L
Horus
Jos18081
Horus
3,135
1,547
1,150
1,986
4,847
3,923
0
1,538
3,309
0
4,744
L
Charon
NxuS Gunss
Charon
645
171
0
87
487
349
0
256
231
1,579
0
L
4,284
3,519
0
651
3,124
1,385
0
901
2,223
0
9,163
W
2,034
59
279
838
7,235
9,520
0
197
7,038
2,775
0
L
Charybdis
WimbledonTheGod
Charybdis
4,041
1,706
258
1,433
5,737
2,085
0
1,013
4,724
0
9,022
L
Neith
7,022
1,514
0
337
4,188
1,747
0
1,280
2,908
0
13,692
W
Danzaburou
chimoltrufi4
Danzaburou
3,846
1,374
333
1,375
5,153
2,434
792
213
4,940
0
12,689
W
Izanami
sputnikss
Izanami
3,393
2,371
749
996
4,465
1,874
382
31
4,434
0
11,438
W
Terra
wiezmind
Terra
2,954
343
2,296
1,627
5,296
5,843
182
54
5,242
4,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,287
Gold Earned
27,500
46
Minions Killed
51
0
Camps Cleared
0
430,517
Distance Traveled
534,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,556
1,111
8
2
0
113,319
0
L
Horus
5,087
1,017
4
1
0
118,034
0
L
Charon
4,493
899
4
1
0
21,463
0
L
Ishtar
5,099
1,020
15
3
0
98,685
0
W
Sobek
4,945
989
1
0
0
104,372
0
L
Charybdis
5,218
1,044
6
1
0
96,789
0
L
Neith
5,390
1,078
17
3
0
95,546
0
W
Danzaburou
5,987
1,197
25
5
0
96,900
0
W
Izanami
5,390
1,078
14
3
0
105,222
0
W
Terra
5,622
1,124
3
1
0
114,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role