Player Matchup

Charon
Charon
JeffPR14
Charon
Level 29
God Stats
19W - 11L
1,629 SR
Queue Stats
140W - 124L
1,528 Elo+
Party 3
Ratatoskr
Ratatoskr
Sepulll
Ratatoskr
Level 86
God Stats
11W - 11L
1,659 SR
Queue Stats
209W - 197L
1,512 Elo+
Party 3
Izanami
Izanami
TwAx_Wrap
Izanami
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 49L
1,368 Elo+
Solo
Erlang Shen
Erlang Shen
UncleCarre
Erlang Shen
Level 107
God Stats
0W - 2L
1,271 SR
Queue Stats
170W - 155L
1,523 Elo+
Party 3
Baba Yaga
Baba Yaga
nesti26
Baba Yaga
Level 106
God Stats
1W - 2L
1,293 SR
Queue Stats
291W - 270L
1,540 Elo+
Party 3
Team Averages
Level 74
1,470 SR
1,494 Elo+

VS

Team Averages
Level 53
1,506 SR
1,461 Elo+
Fenrir
Fenrir
GsusConGe
Fenrir
Level 28
God Stats
2W - 0L
1,739 SR
Queue Stats
58W - 33L
1,571 Elo+
Party 1
Skadi
Skadi
JAKOPHILE
Skadi
Level 125
God Stats
4W - 2L
1,554 SR
Queue Stats
46W - 26L
1,443 Elo+
Party 2
Bellona
Bellona
PetuHeri1_1
Bellona
Level 87
God Stats
7W - 10L
1,331 SR
Queue Stats
177W - 133L
1,610 Elo+
Party 1
Tiamat
Tiamat
WarlikEndek
Tiamat
Level 15
God Stats
7W - 6L
1,487 SR
Queue Stats
19W - 13L
1,304 Elo+
Party 2
Charon
Charon
joycl9r
Charon
Level 8
God Stats
3W - 2L
1,417 SR
Queue Stats
18W - 16L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
JeffPR14
Charon
10
0 / 1 / 1
6,537
436
3,066
13,095
10,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
Sepulll
Ratatoskr
12
1 / 4 / 3
7,014
468
7,427
13,965
5,652
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
TwAx_Wrap
Izanami
9
0 / 2 / 0
5,811
387
704
5,189
1,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
UncleCarre
Erlang Shen
13
1 / 1 / 0
6,893
460
7,287
15,561
15,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
nesti26
Baba Yaga
12
3 / 4 / 1
7,069
471
8,286
10,841
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GsusConGe
Fenrir
16
5 / 1 / 0
9,440
629
7,603
15,187
7,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
JAKOPHILE
Skadi
15
5 / 0 / 1
8,859
591
11,381
9,053
3,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
PetuHeri1_1
Bellona
14
2 / 1 / 0
8,594
573
7,691
13,039
13,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
12
0 / 3 / 1
7,005
467
5,348
7,101
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
joycl9r
Charon
11
0 / 1 / 4
7,466
498
4,420
6,879
5,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
5
Kills
12
12
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
GsusConGe
Fenrir
5
1
0
5
W
Skadi
JAKOPHILE
Skadi
5
0
1
5.5
L
Charon
JeffPR14
Charon
0
1
1
0.5
W
Bellona
PetuHeri1_1
Bellona
2
1
0
2
L
Ratatoskr
Sepulll
Ratatoskr
1
4
3
0.63
L
Izanami
TwAx_Wrap
Izanami
0
2
0
0
L
Erlang Shen
UncleCarre
Erlang Shen
1
1
0
1
W
Tiamat
0
3
1
0.17
W
Charon
joycl9r
Charon
0
1
4
2
L
Baba Yaga
nesti26
Baba Yaga
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,770
Damage
36,443
58,651
Taken
51,259
38,894
Mitigated
34,604
14,895
Healing
19,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
GsusConGe
Fenrir
7,603
2,047
0
11,190
15,187
7,804
86
2,824
12,363
0
100,881
W
Skadi
JAKOPHILE
Skadi
11,381
5,475
0
1,698
9,053
3,731
737
2,598
6,455
0
78,677
L
Charon
JeffPR14
Charon
3,066
264
0
3,998
13,095
10,563
0
4,145
8,766
25,315
0
W
Bellona
PetuHeri1_1
Bellona
7,691
2,888
0
4,534
13,039
13,800
741
980
12,059
0
60,504
L
Ratatoskr
Sepulll
Ratatoskr
7,427
1,605
0
2,589
13,965
5,652
0
1,886
11,947
0
54,119
L
Izanami
TwAx_Wrap
Izanami
704
362
0
440
5,189
1,723
239
148
5,041
0
28,447
L
Erlang Shen
UncleCarre
Erlang Shen
7,287
2,648
0
6,675
15,561
15,809
0
0
15,561
3,325
38,272
W
Tiamat
5,348
491
0
859
7,101
3,742
50
3,111
3,990
34,887
0
W
Charon
joycl9r
Charon
4,420
905
0
1,061
6,879
5,527
95
3,096
3,783
17,539
0
L
Baba Yaga
nesti26
Baba Yaga
8,286
285
0
1,193
10,841
5,147
0
2,950
7,568
49,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,324
Gold Earned
41,364
291
Minions Killed
456
0
Camps Cleared
0
1,443,144
Distance Traveled
1,495,421
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,440
629
159
11
0
343,495
0
W
Skadi
8,859
591
110
7
0
310,557
1
L
Charon
6,537
436
22
1
0
288,801
3
W
Bellona
8,594
573
85
6
0
295,975
3
L
Ratatoskr
7,014
468
78
5
0
362,939
2
L
Izanami
5,811
387
53
4
0
212,052
0
L
Erlang Shen
6,893
460
57
4
0
298,164
4
W
Tiamat
7,005
467
80
5
0
276,094
0
W
Charon
7,466
498
22
1
0
269,300
0
L
Baba Yaga
7,069
471
81
5
0
281,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role