Player Matchup

Hun Batz
Hun Batz
Cyan0ticSpAz13
Hun Batz
Level 146
God Stats
1W - 1L
1,506 SR
Queue Stats
84W - 89L
1,432 Elo+
Party 1
Rama
Rama
R2D2Homie
Rama
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 50L
1,474 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shot_Caller_74
Tsukuyomi
Level 127
God Stats
19W - 21L
1,506 SR
Queue Stats
1,104W - 1,079L
1,403 Elo+
Solo
Vamana
Vamana
Slychubbsjr
Vamana
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 109L
1,477 Elo+
Party 1
Heimdallr
Heimdallr
StankyFeet42O
Heimdallr
Level 156
God Stats
3W - 3L
1,717 SR
Queue Stats
255W - 248L
1,473 Elo+
Party 1
Team Averages
Level 139
1,546 SR
1,452 Elo+

VS

Team Averages
Level 138
1,476 SR
1,457 Elo+
Cthulhu
Cthulhu
Apollinator
Cthulhu
Level 144
God Stats
3W - 0L
1,726 SR
Queue Stats
191W - 182L
1,507 Elo+
Party 2
Gilgamesh
Gilgamesh
EZeffingE
Gilgamesh
Level 128
God Stats
1W - 2L
1,191 SR
Queue Stats
136W - 143L
1,380 Elo+
Solo
Danzaburou
Danzaburou
Hermetic_Hermit
Danzaburou
Level 157
God Stats
10W - 9L
1,579 SR
Queue Stats
371W - 374L
1,455 Elo+
Party 2
Thoth
Thoth
gulubu1
Thoth
Level 122
God Stats
3W - 4L
1,183 SR
Queue Stats
183W - 191L
1,446 Elo+
Solo
Da Ji
Da Ji
paisano1393
Da Ji
Level 137
God Stats
2W - 0L
1,701 SR
Queue Stats
194W - 193L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
18
7 / 7 / 12
10,945
684
21,120
19,066
17,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
19
7 / 6 / 14
11,667
729
19,678
15,268
7,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Shot_Caller_74
Tsukuyomi
17
4 / 9 / 12
11,015
688
22,802
19,732
9,908
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
18
2 / 7 / 13
11,091
693
7,973
21,190
25,011
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
StankyFeet42O
Heimdallr
20
7 / 5 / 14
12,346
772
26,187
19,844
10,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Apollinator
Cthulhu
18
1 / 5 / 15
11,424
714
15,328
25,745
42,227
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilgamesh
EZeffingE
Gilgamesh
20
7 / 3 / 22
13,464
842
14,484
33,400
39,188
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Hermetic_Hermit
Danzaburou
20
11 / 7 / 12
13,173
823
24,153
22,151
12,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thoth
gulubu1
Thoth
20
8 / 7 / 17
13,002
813
18,381
16,435
7,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 5 / 19
12,863
804
15,121
17,519
12,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
119
27
Kills
34
34
Deaths
27
65
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Apollinator
Cthulhu
1
5
15
1.7
L
Hun Batz
7
7
12
1.86
W
Gilgamesh
EZeffingE
Gilgamesh
7
3
22
6
W
Danzaburou
Hermetic_Hermit
Danzaburou
11
7
12
2.43
L
Rama
7
6
14
2.33
L
Tsukuyomi
Shot_Caller_74
Tsukuyomi
4
9
12
1.11
L
Vamana
2
7
13
1.21
L
Heimdallr
StankyFeet42O
Heimdallr
7
5
14
2.8
W
Thoth
gulubu1
Thoth
8
7
17
2.36
W
7
5
19
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,760
Damage
87,467
95,100
Taken
115,250
70,058
Mitigated
113,323
19,831
Healing
31,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Apollinator
Cthulhu
15,328
128
3,844
4,369
25,745
42,227
304
50
25,695
29,690
1,669
L
Hun Batz
21,120
3,337
1,188
1,096
19,066
17,018
263
5,481
13,393
0
30,365
W
Gilgamesh
EZeffingE
Gilgamesh
14,484
3,754
1,463
10,396
33,400
39,188
2,209
68
33,332
0
28,200
W
Danzaburou
Hermetic_Hermit
Danzaburou
24,153
9,798
965
3,414
22,151
12,208
2,382
92
22,059
0
50,177
L
Rama
19,678
17,148
1,034
2,102
15,268
7,413
805
5,304
9,799
0
27,771
L
Tsukuyomi
Shot_Caller_74
Tsukuyomi
22,802
3,728
1,160
2,983
19,732
9,908
0
5,089
14,466
0
40,491
L
Vamana
7,973
2,421
1,595
2,575
21,190
25,011
87
5,682
15,078
430
22,525
L
Heimdallr
StankyFeet42O
Heimdallr
26,187
11,567
786
5,312
19,844
10,708
851
8,924
10,324
0
48,053
W
Thoth
gulubu1
Thoth
18,381
456
1,023
1,054
16,435
7,392
1,408
24
16,411
30,812
0
W
15,121
3,441
3,347
1,825
17,519
12,308
1,915
115
17,404
0
29,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,064
Gold Earned
63,926
165
Minions Killed
174
0
Camps Cleared
0
1,349,621
Distance Traveled
1,534,715
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,424
714
30
2
0
277,391
0
L
Hun Batz
10,945
684
19
1
0
267,647
0
W
Gilgamesh
13,464
842
31
2
0
355,712
0
W
Danzaburou
13,173
823
50
3
0
243,958
0
L
Rama
11,667
729
32
2
0
246,654
0
L
Tsukuyomi
11,015
688
48
3
0
271,222
0
L
Vamana
11,091
693
24
2
0
284,408
0
L
Heimdallr
12,346
772
42
3
0
279,690
0
W
Thoth
13,002
813
35
2
0
275,463
0
W
Da Ji
12,863
804
28
2
0
382,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role