Player Matchup

Ullr
Ullr
AppearingRain70
Ullr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 140L
1,445 Elo+
Solo
Ishtar
Ishtar
CloseCheese5354
Ishtar
Level 82
God Stats
3W - 1L
1,784 SR
Queue Stats
130W - 115L
1,461 Elo+
Solo
Sobek
Sobek
Spun Hippie9378
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 42L
1,203 Elo+
Solo
Susano
Susano
blazedchef89
Susano
Level 41
God Stats
0W - 4L
1,205 SR
Queue Stats
260W - 282L
1,486 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
willgarr19
Ah Muzen Cab
Level 65
God Stats
0W - 1L
1,038 SR
Queue Stats
279W - 390L
1,418 Elo+
Solo
Team Averages
Level 56
1,405 SR
1,403 Elo+

VS

Team Averages
Level 103
1,530 SR
1,399 Elo+
Hachiman
Hachiman
 
Hachiman
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
BaddDad1968
Geb
Level 146
God Stats
15W - 10L
1,594 SR
Queue Stats
484W - 578L
1,351 Elo+
Party 1
Hercules
Hercules
ClumsyRed
Hercules
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 71L
1,392 Elo+
Party 1
Chaac
Chaac
SolRiaga
Chaac
Level 89
God Stats
5W - 7L
1,394 SR
Queue Stats
175W - 175L
1,371 Elo+
Party 1
Janus
Janus
Zber1
Janus
Level 92
God Stats
4W - 1L
1,663 SR
Queue Stats
65W - 73L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
5,546
1,109
3,049
6,974
2,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 1
4,624
925
400
1,713
585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
0 / 3 / 1
5,001
1,000
1,283
5,223
5,099
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Susano
10
2 / 5 / 0
5,388
1,078
3,128
6,623
2,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
willgarr19
Ah Muzen Cab
5
0 / 1 / 0
4,372
874
132
1,106
300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
3 / 2 / 9
6,543
1,309
4,563
4,043
1,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 6
6,266
1,253
1,816
6,572
3,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
ClumsyRed
Hercules
11
1 / 1 / 9
6,264
1,253
1,610
6,003
3,384
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
SolRiaga
Chaac
13
7 / 1 / 7
7,418
1,484
6,875
5,504
6,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Zber1
Janus
12
2 / 0 / 8
6,807
1,361
4,925
1,867
628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
3
Kills
14
14
Deaths
6
4
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
2
9
3.75
L
1
4
2
0.5
W
1
2
6
2
L
0
1
1
0.5
W
Hercules
ClumsyRed
Hercules
1
1
9
5.5
W
Chaac
SolRiaga
Chaac
7
1
7
10.5
L
0
3
1
0.17
W
Janus
Zber1
Janus
2
0
8
6
L
Susano
2
5
0
0.4
L
Ah Muzen Cab
willgarr19
Ah Muzen Cab
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,992
Damage
19,789
21,639
Taken
23,989
11,281
Mitigated
14,889
1,996
Healing
8,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,563
2,778
419
159
4,043
1,255
1,952
0
4,043
0
5,937
L
3,049
1,671
57
869
6,974
2,762
0
1,634
5,023
0
6,930
W
1,816
282
857
507
6,572
3,231
347
495
6,077
4,277
0
L
400
354
0
250
1,713
585
0
86
1,547
0
2,466
W
Hercules
ClumsyRed
Hercules
1,610
362
112
2,091
6,003
3,384
494
172
5,831
0
5,060
W
Chaac
SolRiaga
Chaac
6,875
969
550
2,552
5,504
6,391
498
369
5,135
0
18,608
L
1,283
23
110
588
5,223
5,099
0
1,974
3,003
4,390
0
W
Janus
Zber1
Janus
4,925
287
405
833
1,867
628
927
247
1,620
10,491
0
L
Susano
3,128
150
0
116
6,623
2,535
0
2,615
3,584
0
7,552
L
Ah Muzen Cab
willgarr19
Ah Muzen Cab
132
132
0
6
1,106
300
0
0
1,059
0
132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,931
Gold Earned
33,298
24
Minions Killed
59
0
Camps Cleared
0
331,602
Distance Traveled
537,507
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,543
1,309
6
1
0
99,961
0
L
Ullr
5,546
1,109
7
1
0
91,059
0
W
Geb
6,266
1,253
9
2
0
87,009
0
L
Ishtar
4,624
925
3
1
0
39,443
0
W
Hercules
6,264
1,253
6
1
0
117,084
0
W
Chaac
7,418
1,484
21
4
0
125,848
0
L
Sobek
5,001
1,000
3
1
0
87,555
0
W
Janus
6,807
1,361
17
3
0
107,605
0
L
Susano
5,388
1,078
11
2
0
102,882
0
L
Ah Muzen Cab
4,372
874
0
0
0
10,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role