Player Matchup

Morgan Le Fay
Morgan Le Fay
DreamOnDreamer9
Morgan Le Fay
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,142 Elo+
Party 1
Anubis
Anubis
NateTheRadiant
Anubis
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 8L
1,285 Elo+
Party 1
Cthulhu
Cthulhu
Wagewar20105682
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,142 Elo+
Party 1
Team Averages
Level 52
1,500 SR
1,189 Elo+

VS

Team Averages
Level 104
1,476 SR
1,434 Elo+
Thanatos
Thanatos
FatalCarAccident
Thanatos
Level 106
God Stats
19W - 16L
1,490 SR
Queue Stats
67W - 68L
1,386 Elo+
Party 2
Anubis
Anubis
Juarez1425
Anubis
Level 98
God Stats
47W - 43L
1,537 SR
Queue Stats
221W - 237L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
Solopancake
Sun Wukong
Level 108
God Stats
21W - 20L
1,400 SR
Queue Stats
132W - 126L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DreamOnDreamer9
Morgan Le Fay
13
3 / 6 / 6
10,772
718
8,510
14,296
4,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
6 / 5 / 3
11,845
790
9,813
13,272
5,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 7 / 6
9,407
627
4,664
15,081
11,915
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 11
12,266
818
8,888
10,957
6,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Juarez1425
Anubis
14
6 / 4 / 6
11,951
797
12,180
12,717
5,616
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Solopancake
Sun Wukong
17
7 / 0 / 11
12,789
853
16,399
12,094
11,181
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
9
Kills
18
18
Deaths
9
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DreamOnDreamer9
Morgan Le Fay
3
6
6
1
W
5
5
11
2.1
W
Anubis
Juarez1425
Anubis
6
4
6
2.25
L
6
5
3
1.5
W
Sun Wukong
Solopancake
Sun Wukong
7
0
11
12.5
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,987
Damage
37,467
42,649
Taken
35,768
22,540
Mitigated
23,058
3,983
Healing
12,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DreamOnDreamer9
Morgan Le Fay
8,510
374
0
498
14,296
4,875
0
3,071
11,225
38,479
0
W
8,888
1,890
339
6,888
10,957
6,261
1,138
7,759
3,198
0
34,566
W
Anubis
Juarez1425
Anubis
12,180
622
137
4,179
12,717
5,616
715
10,801
1,916
52,987
0
L
9,813
870
0
2,692
13,272
5,750
0
4,166
9,106
52,341
0
W
Sun Wukong
Solopancake
Sun Wukong
16,399
2,613
0
1,156
12,094
11,181
799
4,871
7,223
0
52,481
L
4,664
511
123
670
15,081
11,915
0
5,268
9,813
12,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,024
Gold Earned
37,006
143
Minions Killed
170
0
Camps Cleared
0
723,588
Distance Traveled
802,371
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,772
718
42
3
0
260,840
2
W
Thanatos
12,266
818
43
3
0
294,491
0
W
Anubis
11,951
797
87
6
0
230,062
0
L
Anubis
11,845
790
86
6
0
252,445
2
W
Sun Wukong
12,789
853
40
3
0
277,818
0
L
Cthulhu
9,407
627
15
1
0
210,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role