Player Matchup

Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver IV
ArcaneSrvivL
Hercules
Silver IV
Level 125
God Stats
4W - 3L
1,413 SR
Queue Stats
150W - 166L
962 MMR
Solo
Maman Brigitte
Maman Brigitte
Silver II
Mark80Fly
Maman Brigitte
Silver II
Level 155
God Stats
3W - 4L
1,388 SR
Queue Stats
667W - 700L
1,037 MMR
Solo
Raijin
Raijin
Silver I
Nu Wavy
Raijin
Silver I
Level 88
God Stats
5W - 4L
1,669 SR
Queue Stats
241W - 255L
985 MMR
Solo
Sylvanus
Sylvanus
Silver I
VG Chewy
Sylvanus
Silver I
Level 157
God Stats
7W - 6L
1,482 SR
Queue Stats
230W - 261L
983 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,490 SR
1,093 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,495 SR
991 MMR
Thor
Thor
Silver III
HighKingBubbles
Thor
Silver III
Level 163
God Stats
26W - 42L
1,389 SR
Queue Stats
852W - 905L
1,013 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
LithimBro
Morgan Le Fay
Silver II
Level 138
God Stats
18W - 18L
1,488 SR
Queue Stats
80W - 100L
1,041 MMR
Solo
Arachne
Arachne
Silver II
Oggycr10
Arachne
Silver II
Level 159
God Stats
18W - 12L
1,555 SR
Queue Stats
481W - 500L
941 MMR
Solo
Danzaburou
Danzaburou
Silver IV
diety100
Danzaburou
Silver IV
Level 83
God Stats
21W - 24L
1,545 SR
Queue Stats
38W - 50L
993 MMR
Solo
Chaac
Chaac
Silver II
rafaelfxf
Chaac
Silver II
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 80L
966 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 1 / 2
6,625
602
6,783
5,859
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
ArcaneSrvivL
Hercules
12
3 / 0 / 2
7,606
691
5,380
9,497
9,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Maman Brigitte
Mark80Fly
Maman Brigitte
13
5 / 1 / 2
7,511
683
6,739
8,644
3,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
Nu Wavy
Raijin
11
1 / 1 / 3
6,569
597
4,318
5,086
2,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
VG Chewy
Sylvanus
11
2 / 2 / 3
6,425
584
4,631
7,894
5,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
FreyaAthenaAo KuangAchilles

VS

Bans
KaliKukulkanHadesAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
5,907
537
3,133
9,660
3,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
LithimBro
Morgan Le Fay
11
2 / 2 / 0
6,146
559
7,699
7,070
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Oggycr10
Arachne
10
1 / 3 / 2
5,665
515
3,487
10,259
3,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Danzaburou
diety100
Danzaburou
9
1 / 3 / 0
5,480
498
2,760
7,437
2,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
rafaelfxf
Chaac
9
0 / 4 / 0
5,510
501
3,348
9,513
7,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
5
5
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
2
3
W
Hercules
ArcaneSrvivL
Hercules
3
0
2
4
L
1
1
1
1.5
L
Morgan Le Fay
LithimBro
Morgan Le Fay
2
2
0
1
W
Maman Brigitte
Mark80Fly
Maman Brigitte
5
1
2
6
W
Raijin
Nu Wavy
Raijin
1
1
3
2.5
L
Arachne
Oggycr10
Arachne
1
3
2
0.67
W
Sylvanus
VG Chewy
Sylvanus
2
2
3
1.75
L
Danzaburou
diety100
Danzaburou
1
3
0
0.33
L
Chaac
rafaelfxf
Chaac
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,851
Damage
20,427
36,980
Taken
43,939
22,468
Mitigated
20,724
8,778
Healing
10,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,783
813
0
490
5,859
2,135
605
3,292
2,309
40,989
0
W
Hercules
ArcaneSrvivL
Hercules
5,380
1,382
0
1,985
9,497
9,372
573
520
8,933
1,052
44,806
L
3,133
338
0
1,000
9,660
3,646
0
4,968
4,520
0
45,647
L
Morgan Le Fay
LithimBro
Morgan Le Fay
7,699
836
0
2,127
7,070
2,560
0
5,033
1,761
45,807
0
W
Maman Brigitte
Mark80Fly
Maman Brigitte
6,739
486
0
1,726
8,644
3,356
0
1,004
7,562
57,147
0
W
Raijin
Nu Wavy
Raijin
4,318
1,192
0
1,543
5,086
2,394
605
0
5,086
40,655
4,702
L
Arachne
Oggycr10
Arachne
3,487
2,230
0
3,659
10,259
3,744
0
4,544
5,639
0
25,510
W
Sylvanus
VG Chewy
Sylvanus
4,631
1,922
755
2,279
7,894
5,211
481
2,415
5,391
23,225
8,634
L
Danzaburou
diety100
Danzaburou
2,760
983
0
1,840
7,437
2,870
0
5,133
2,232
0
34,091
L
Chaac
rafaelfxf
Chaac
3,348
880
0
2,093
9,513
7,904
0
1,813
7,626
0
31,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,736
Gold Earned
28,708
377
Minions Killed
295
0
Camps Cleared
0
1,072,954
Distance Traveled
1,098,293
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,625
602
67
6
0
205,765
1
W
Hercules
7,606
691
70
6
0
222,729
0
L
Thor
5,907
537
67
6
0
256,016
0
L
Morgan Le Fay
6,146
559
73
7
0
219,028
3
W
Maman Brigitte
7,511
683
94
9
0
254,419
3
W
Raijin
6,569
597
86
8
0
201,779
5
L
Arachne
5,665
515
39
4
0
233,932
6
W
Sylvanus
6,425
584
60
5
0
188,262
2
L
Danzaburou
5,480
498
65
6
0
175,389
0
L
Chaac
5,510
501
51
5
0
213,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role