Player Matchup

Neith
Neith
 
Neith
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
MolecularThreat
Atlas
Level 4
God Stats
9W - 6L
1,754 SR
Queue Stats
29W - 31L
1,508 Elo+
Party 2
Persephone
Persephone
NephalemMaiden4
Persephone
Level 9
God Stats
26W - 20L
1,640 SR
Queue Stats
26W - 23L
1,493 Elo+
Party 1
Raijin
Raijin
NuclearWaste
Raijin
Level 17
God Stats
26W - 32L
1,474 SR
Queue Stats
55W - 60L
1,384 Elo+
Party 2
Bakasura
Bakasura
Zermoan
Bakasura
Level 23
God Stats
18W - 25L
1,493 SR
Queue Stats
20W - 32L
1,370 Elo+
Party 2
Team Averages
Level 12
1,572 SR
1,451 Elo+

VS

Team Averages
Level 16
1,579 SR
1,518 Elo+
Neith
Neith
CUPIDDID911
Neith
Level 3
God Stats
5W - 2L
1,730 SR
Queue Stats
34W - 21L
1,776 Elo+
Solo
Baba Yaga
Baba Yaga
Manjirro_
Baba Yaga
Level 23
God Stats
2W - 0L
1,743 SR
Queue Stats
60W - 63L
1,425 Elo+
Solo
Surtr
Surtr
Pisbaby
Surtr
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 39L
1,495 Elo+
Solo
Loki
Loki
red_gun03
Loki
Level 12
God Stats
4W - 8L
1,500 SR
Queue Stats
15W - 35L
1,500 Elo+
Solo
Fenrir
Fenrir
x MP7 x 3vil
Fenrir
Level 37
God Stats
2W - 6L
1,421 SR
Queue Stats
27W - 38L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 4 / 2
7,795
709
5,061
8,542
2,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 2 / 1
8,088
735
3,161
9,986
7,057
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
NephalemMaiden4
Persephone
13
0 / 2 / 2
8,303
755
2,748
5,858
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
14
0 / 0 / 0
8,237
749
3,522
5,867
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Zermoan
Bakasura
14
1 / 6 / 0
8,089
735
4,070
12,422
6,456
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 3
10,591
963
5,037
4,331
2,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Baba Yaga
Manjirro_
Baba Yaga
17
0 / 0 / 6
9,845
895
9,289
6,906
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
Pisbaby
Surtr
18
5 / 0 / 2
10,824
984
5,586
6,296
5,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
16
3 / 1 / 6
9,435
858
6,158
8,108
4,739
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
16
1 / 1 / 8
9,364
851
8,593
8,079
3,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
2
Kills
14
14
Deaths
2
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
2
0.25
W
5
0
3
6.5
W
Baba Yaga
Manjirro_
Baba Yaga
0
0
6
3
L
1
2
1
0.75
L
Persephone
NephalemMaiden4
Persephone
0
2
2
0.5
L
Raijin
0
0
0
0
W
Surtr
Pisbaby
Surtr
5
0
2
6
L
Bakasura
Zermoan
Bakasura
1
6
0
0.17
W
Loki
3
1
6
6
W
Fenrir
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,562
Damage
34,663
42,675
Taken
33,720
20,514
Mitigated
19,583
3,470
Healing
6,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,061
1,247
0
537
8,542
2,856
66
2,069
6,473
0
13,837
W
5,037
1,612
0
1,975
4,331
2,028
2,345
1,747
2,490
0
46,656
W
Baba Yaga
Manjirro_
Baba Yaga
9,289
630
0
1,581
6,906
3,201
1,091
1,776
4,946
45,775
0
L
3,161
1,199
0
810
9,986
7,057
124
2,945
7,041
8,599
0
L
Persephone
NephalemMaiden4
Persephone
2,748
97
0
0
5,858
1,918
0
1,233
4,620
16,865
0
L
Raijin
3,522
45
0
1,390
5,867
2,227
0
2,529
3,338
19,218
0
W
Surtr
Pisbaby
Surtr
5,586
1,479
0
1,410
6,296
5,741
649
1,323
4,801
3,817
29,806
L
Bakasura
Zermoan
Bakasura
4,070
2,658
0
733
12,422
6,456
0
1,142
11,280
0
12,205
W
Loki
6,158
836
0
113
8,108
4,739
1,458
2,097
5,683
0
16,398
W
Fenrir
8,593
2,464
0
1,246
8,079
3,874
26
1,916
5,673
0
25,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,512
Gold Earned
50,059
144
Minions Killed
289
0
Camps Cleared
0
836,490
Distance Traveled
1,260,910
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,795
709
12
1
0
152,134
12
W
Neith
10,591
963
90
8
0
241,167
0
W
Baba Yaga
9,845
895
75
7
0
253,078
2
L
Atlas
8,088
735
8
1
0
170,514
0
L
Persephone
8,303
755
47
4
0
139,723
2
L
Raijin
8,237
749
53
5
0
174,892
0
W
Surtr
10,824
984
74
7
0
242,259
0
L
Bakasura
8,089
735
24
2
0
199,227
0
W
Loki
9,435
858
17
2
0
252,914
0
W
Fenrir
9,364
851
33
3
0
271,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role