Player Matchup

Scylla
Scylla
 
Scylla
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Heroicules
Horus
Level 179
God Stats
5W - 5L
1,582 SR
Queue Stats
120W - 110L
1,578 Elo+
Party 1
Anhur
Anhur
okLFGkid
Anhur
Level 18
God Stats
2W - 1L
1,552 SR
Queue Stats
45W - 10L
1,810 Elo+
Party 1
Team Averages
Level 123
1,545 SR
1,629 Elo+

VS

Team Averages
Level 95
1,398 SR
1,253 Elo+
Cerberus
Cerberus
IssacSnootin
Cerberus
Level 99
God Stats
5W - 8L
1,515 SR
Queue Stats
179W - 211L
1,336 Elo+
Solo
Neith
Neith
Mocksir
Neith
Level 123
God Stats
2W - 9L
1,178 SR
Queue Stats
13W - 43L
1,177 Elo+
Solo
Nox
Nox
ShãttèŕÐŕèãmź
Nox
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 174L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
1 / 2 / 5
5,605
1,121
3,017
3,776
1,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
8
4 / 1 / 2
6,066
1,213
3,015
3,898
1,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
okLFGkid
Anhur
8
2 / 1 / 2
5,661
1,132
2,223
4,299
1,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IssacSnootin
Cerberus
4
0 / 1 / 2
4,255
851
0
1,245
225
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Mocksir
Neith
4
0 / 2 / 2
4,291
858
514
1,996
314
Short Bow

Short Bow

+15%
Attack Speed

Mace

Mace

+10
Physical Power

7
1 / 4 / 3
4,821
964
1,669
6,156
2,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
7
Kills
1
4
Deaths
7
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
2
5
1.75
W
Horus
4
1
2
5
L
Cerberus
IssacSnootin
Cerberus
0
1
2
1
L
Neith
Mocksir
Neith
0
2
2
0.5
L
1
4
3
0.63
W
Anhur
okLFGkid
Anhur
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,255
Damage
2,183
11,973
Taken
9,397
4,052
Mitigated
2,673
3,977
Healing
8
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,017
180
0
925
3,776
1,047
448
663
3,113
15,613
0
W
Horus
3,015
1,071
120
1,050
3,898
1,485
608
738
3,160
0
8,961
L
Cerberus
IssacSnootin
Cerberus
0
0
0
8
1,245
225
0
251
950
0
0
L
Neith
Mocksir
Neith
514
244
0
0
1,996
314
0
289
1,683
0
1,000
L
1,669
46
0
0
6,156
2,134
0
2,786
3,118
10,328
0
W
Anhur
okLFGkid
Anhur
2,223
1,067
0
1,882
4,299
1,520
1,252
330
3,969
0
20,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,332
Gold Earned
13,367
64
Minions Killed
16
0
Camps Cleared
0
279,043
Distance Traveled
119,050
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,605
1,121
23
5
0
90,988
0
W
Horus
6,066
1,213
9
2
0
96,337
0
L
Cerberus
4,255
851
0
0
0
9,804
0
L
Neith
4,291
858
0
0
0
24,878
0
L
Nox
4,821
964
16
3
0
84,368
1
W
Anhur
5,661
1,132
32
6
0
91,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role