Player Matchup

Da Ji
Da Ji
CyberLaru
Da Ji
Level 26
God Stats
3W - 6L
1,271 SR
Queue Stats
4W - 10L
1,230 Elo+
Party 1
Ares
Ares
TiaVelma
Ares
Level 190
God Stats
0W - 2L
1,584 SR
Queue Stats
7W - 18L
1,248 Elo+
Party 1
Hera
Hera
quaresma2908
Hera
Level 29
God Stats
1W - 3L
1,449 SR
Queue Stats
6W - 13L
1,288 Elo+
Party 1
Team Averages
Level 82
1,435 SR
1,255 Elo+

VS

Team Averages
Level 114
1,568 SR
1,409 Elo+
Zhong Kui
Zhong Kui
Lucid Huncho
Zhong Kui
Level 85
God Stats
7W - 7L
1,713 SR
Queue Stats
85W - 81L
1,454 Elo+
Party 2
Neith
Neith
Lucid Lash
Neith
Level 137
God Stats
14W - 10L
1,491 SR
Queue Stats
104W - 110L
1,418 Elo+
Party 2
Sun Wukong
Sun Wukong
Ulises1014
Sun Wukong
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 59L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CyberLaru
Da Ji
10
1 / 5 / 3
7,427
743
3,261
9,820
5,742
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ares
11
1 / 2 / 3
7,482
748
4,916
10,778
11,994
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 3 / 1
7,264
726
6,086
5,504
2,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Lucid Huncho
Zhong Kui
12
6 / 3 / 4
9,123
912
11,034
7,886
5,648
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
12
3 / 1 / 5
8,738
874
7,634
7,018
3,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Ulises1014
Sun Wukong
10
1 / 0 / 5
7,729
773
3,133
7,891
8,649
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
3
Kills
10
10
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Da Ji
CyberLaru
Da Ji
1
5
3
0.5
W
Zhong Kui
Lucid Huncho
Zhong Kui
6
3
4
2.67
W
Neith
3
1
5
5.5
L
Ares
1
2
3
1.25
W
Sun Wukong
Ulises1014
Sun Wukong
1
0
5
3.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,263
Damage
21,801
26,102
Taken
22,795
19,909
Mitigated
17,338
605
Healing
4,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
CyberLaru
Da Ji
3,261
158
0
250
9,820
5,742
0
4,902
4,918
170
13,231
W
Zhong Kui
Lucid Huncho
Zhong Kui
11,034
809
0
1,519
7,886
5,648
807
2,938
4,948
30,584
0
W
Neith
7,634
3,699
0
1,294
7,018
3,041
496
3,610
3,408
0
46,018
L
Ares
4,916
168
0
225
10,778
11,994
0
4,233
6,545
13,609
0
W
Sun Wukong
Ulises1014
Sun Wukong
3,133
175
0
1,489
7,891
8,649
150
4,830
3,061
0
20,264
L
6,086
1,192
0
130
5,504
2,173
0
2,150
3,354
32,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,173
Gold Earned
25,590
75
Minions Killed
133
0
Camps Cleared
0
508,243
Distance Traveled
501,477
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,427
743
21
2
0
159,578
0
W
Zhong Kui
9,123
912
49
5
0
168,115
2
W
Neith
8,738
874
68
7
0
165,177
1
L
Ares
7,482
748
13
1
0
182,047
0
W
Sun Wukong
7,729
773
16
2
0
168,185
0
L
Hera
7,264
726
41
4
0
166,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role