Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SweetLindir
Morgan Le Fay
Level 252
God Stats
2W - 3L
1,384 SR
Queue Stats
365W - 375L
1,495 Elo+
Party 1
Hun Batz
Hun Batz
Swiftsupafly
Hun Batz
Level 109
God Stats
1W - 1L
1,285 SR
Queue Stats
12W - 14L
1,501 Elo+
Party 1
Vamana
Vamana
Xzexze
Vamana
Level 157
God Stats
8W - 1L
1,977 SR
Queue Stats
367W - 359L
1,519 Elo+
Party 1
Team Averages
Level 144
1,529 SR
1,503 Elo+

VS

Team Averages
Level 140
1,471 SR
1,496 Elo+
Scylla
Scylla
 
Scylla
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Ajamvan
Danzaburou
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 123L
1,496 Elo+
Solo
Baba Yaga
Baba Yaga
Quikpuff
Baba Yaga
Level 147
God Stats
4W - 8L
1,351 SR
Queue Stats
849W - 895L
1,470 Elo+
Solo
Tyr
Tyr
St0len profile
Tyr
Level 162
God Stats
4W - 8L
1,472 SR
Queue Stats
458W - 460L
1,468 Elo+
Solo
Rama
Rama
Vvicked19
Rama
Level 143
God Stats
2W - 3L
1,531 SR
Queue Stats
316W - 347L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 0 / 6
6,910
987
6,704
4,326
1,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
 
Erlang Shen
10
0 / 1 / 5
6,063
866
2,641
6,077
4,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
SweetLindir
Morgan Le Fay
12
6 / 1 / 2
7,352
1,050
4,900
3,303
1,365
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Swiftsupafly
Hun Batz
12
2 / 3 / 4
6,752
965
4,946
5,891
2,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Xzexze
Vamana
11
1 / 1 / 4
6,425
918
2,912
6,674
4,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
5 / 1 / 0
7,233
1,033
8,250
3,603
1,291
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Ajamvan
Danzaburou
6
0 / 1 / 0
4,976
711
976
1,799
639
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Baba Yaga
Quikpuff
Baba Yaga
9
0 / 4 / 3
5,773
825
2,888
6,766
2,515
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 3
5,626
804
3,052
7,321
6,629
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
13
0 / 1 / 4
6,109
873
2,041
4,171
1,578
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
10
Kills
5
6
Deaths
10
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
0
6
4
W
Erlang Shen
 
Erlang Shen
0
1
5
2.5
L
Scylla
 
Scylla
5
1
0
5
L
Danzaburou
Ajamvan
Danzaburou
0
1
0
0
L
Baba Yaga
Quikpuff
Baba Yaga
0
4
3
0.38
L
0
3
3
0.5
W
Morgan Le Fay
SweetLindir
Morgan Le Fay
6
1
2
7
W
Hun Batz
Swiftsupafly
Hun Batz
2
3
4
1.33
L
Rama
0
1
4
2
W
Vamana
Xzexze
Vamana
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,103
Damage
17,207
26,271
Taken
23,660
13,969
Mitigated
12,652
8,251
Healing
4,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,704
405
502
2,438
4,326
1,544
148
1,913
2,413
18,358
0
W
Erlang Shen
 
Erlang Shen
2,641
275
426
1,640
6,077
4,032
235
2,422
3,655
0
4,635
L
Scylla
 
Scylla
8,250
994
445
366
3,603
1,291
0
1,765
1,635
21,532
0
L
Danzaburou
Ajamvan
Danzaburou
976
277
178
424
1,799
639
0
725
1,036
0
1,746
L
Baba Yaga
Quikpuff
Baba Yaga
2,888
51
31
766
6,766
2,515
0
4,101
2,460
9,244
0
L
3,052
92
259
442
7,321
6,629
0
2,662
4,289
0
5,058
W
Morgan Le Fay
SweetLindir
Morgan Le Fay
4,900
276
273
102
3,303
1,365
652
855
2,448
11,261
0
W
Hun Batz
Swiftsupafly
Hun Batz
4,946
636
0
250
5,891
2,811
0
3,378
2,513
0
8,695
L
Rama
2,041
1,273
581
913
4,171
1,578
0
2,351
1,532
0
7,122
W
Vamana
Xzexze
Vamana
2,912
796
1,519
1,101
6,674
4,217
391
2,570
4,104
0
9,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,502
Gold Earned
29,717
66
Minions Killed
79
0
Camps Cleared
0
745,534
Distance Traveled
559,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,910
987
29
4
0
153,026
0
W
Erlang Shen
6,063
866
7
1
0
154,160
0
L
Scylla
7,233
1,033
39
6
0
132,304
0
L
Danzaburou
4,976
711
1
0
0
39,750
0
L
Baba Yaga
5,773
825
11
2
0
115,906
0
L
Tyr
5,626
804
5
1
0
134,920
0
W
Morgan Le Fay
7,352
1,050
11
2
0
143,315
0
W
Hun Batz
6,752
965
9
1
0
144,246
0
L
Rama
6,109
873
23
3
0
136,396
0
W
Vamana
6,425
918
10
1
0
150,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role