Player Matchup

Sun Wukong
Sun Wukong
MurderedbySweets
Sun Wukong
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,688 Elo+
Solo
Serqet
Serqet
ScubáSteve
Serqet
Level 123
God Stats
0W - 1L
1,743 SR
Queue Stats
10W - 11L
1,489 Elo+
Solo
Ix Chel
Ix Chel
WalmartPutin
Ix Chel
Level 28
God Stats
2W - 7L
1,339 SR
Queue Stats
318W - 311L
1,551 Elo+
Solo
Amaterasu
Amaterasu
iMeninist
Amaterasu
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 201L
1,551 Elo+
Party 2
Ishtar
Ishtar
rishyi
Ishtar
Level 51
God Stats
0W - 1L
1,284 SR
Queue Stats
42W - 46L
1,565 Elo+
Party 2
Team Averages
Level 94
1,473 SR
1,569 Elo+

VS

Team Averages
Level 118
1,527 SR
1,515 Elo+
Camazotz
Camazotz
Ker3
Camazotz
Level 137
God Stats
2W - 1L
1,260 SR
Queue Stats
87W - 76L
1,489 Elo+
Solo
Ix Chel
Ix Chel
KumbaJay
Ix Chel
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 102L
1,506 Elo+
Party 1
Tyr
Tyr
Mudwingking
Tyr
Level 140
God Stats
5W - 1L
1,697 SR
Queue Stats
195W - 189L
1,542 Elo+
Party 1
Vamana
Vamana
UndyingSadness
Vamana
Level 153
God Stats
5W - 2L
1,676 SR
Queue Stats
166W - 162L
1,541 Elo+
Party 1
Kukulkan
Kukulkan
chimoltrufi4
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MurderedbySweets
Sun Wukong
14
2 / 6 / 6
8,581
715
11,865
18,815
31,598
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
14
2 / 7 / 9
9,123
760
9,249
15,145
18,586
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ix Chel
WalmartPutin
Ix Chel
18
7 / 6 / 5
10,870
906
23,481
14,721
7,510
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
iMeninist
Amaterasu
12
1 / 5 / 4
8,252
688
11,322
17,159
18,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
rishyi
Ishtar
16
2 / 6 / 5
10,006
834
12,141
11,577
5,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Ker3
Camazotz
16
2 / 4 / 15
9,831
819
13,708
17,885
16,273
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
KumbaJay
Ix Chel
17
8 / 1 / 14
10,928
911
11,572
15,111
10,779
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 3 / 12
9,904
825
10,396
13,825
9,849
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
10 / 3 / 12
11,425
952
15,669
16,931
19,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
chimoltrufi4
Kukulkan
20
5 / 3 / 10
12,249
1,021
12,609
12,874
6,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
93
14
Kills
30
30
Deaths
14
29
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Ker3
Camazotz
2
4
15
2.38
W
Ix Chel
KumbaJay
Ix Chel
8
1
14
15
W
5
3
12
3.67
L
Sun Wukong
MurderedbySweets
Sun Wukong
2
6
6
0.83
L
Serqet
2
7
9
0.93
W
10
3
12
5.33
L
Ix Chel
WalmartPutin
Ix Chel
7
6
5
1.58
W
Kukulkan
chimoltrufi4
Kukulkan
5
3
10
3.33
L
Amaterasu
iMeninist
Amaterasu
1
5
4
0.6
L
Ishtar
rishyi
Ishtar
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,058
Damage
63,954
77,417
Taken
76,626
82,435
Mitigated
62,974
17,726
Healing
40,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Ker3
Camazotz
13,708
2,770
715
6,909
17,885
16,273
1,944
4,475
12,715
0
18,351
W
Ix Chel
KumbaJay
Ix Chel
11,572
1,866
11,084
10,080
15,111
10,779
1,731
5,390
9,347
19,687
0
W
10,396
804
419
1,571
13,825
9,849
852
4,387
9,292
0
15,707
L
Sun Wukong
MurderedbySweets
Sun Wukong
11,865
2,518
491
2,662
18,815
31,598
66
6,035
12,212
0
19,785
L
Serqet
9,249
1,793
307
1,353
15,145
18,586
20
4,669
10,204
3,397
12,391
W
15,669
8,722
643
1,836
16,931
19,689
1,776
4,604
11,825
0
19,596
L
Ix Chel
WalmartPutin
Ix Chel
23,481
3,171
2,035
3,269
14,721
7,510
19
4,808
9,730
40,564
0
W
Kukulkan
chimoltrufi4
Kukulkan
12,609
553
3,678
3,110
12,874
6,384
1,416
6,892
5,586
53,022
0
L
Amaterasu
iMeninist
Amaterasu
11,322
4,885
955
6,110
17,159
18,964
336
5,473
11,299
675
14,910
L
Ishtar
rishyi
Ishtar
12,141
7,655
45
499
11,577
5,777
882
3,196
8,288
0
27,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,832
Gold Earned
54,337
116
Minions Killed
149
0
Camps Cleared
0
977,927
Distance Traveled
1,252,762
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,831
819
12
1
0
254,625
0
W
Ix Chel
10,928
911
19
2
0
258,373
0
W
Tyr
9,904
825
10
1
0
261,352
0
L
Sun Wukong
8,581
715
15
1
0
214,106
0
L
Serqet
9,123
760
9
1
0
218,665
0
W
Vamana
11,425
952
6
1
0
255,354
0
L
Ix Chel
10,870
906
34
3
0
181,298
1
W
Kukulkan
12,249
1,021
102
9
0
223,058
0
L
Amaterasu
8,252
688
12
1
0
178,497
0
L
Ishtar
10,006
834
46
4
0
185,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role