Player Matchup

Danzaburou
Danzaburou
DatBoiJoe
Danzaburou
Level 78
God Stats
3W - 5L
1,541 SR
Queue Stats
404W - 386L
1,533 Elo+
Party 2
Anubis
Anubis
GIGA_GOBBLE
Anubis
Level 123
God Stats
2W - 2L
1,642 SR
Queue Stats
232W - 202L
1,576 Elo+
Party 3
Chang'e
Chang'e
PinkishCashew57
Chang'e
Level 143
God Stats
17W - 12L
1,659 SR
Queue Stats
298W - 278L
1,568 Elo+
Party 3
Guan Yu
Guan Yu
SamuriceLad
Guan Yu
Level 80
God Stats
34W - 32L
1,507 SR
Queue Stats
354W - 342L
1,521 Elo+
Party 2
Bakasura
Bakasura
inafeverdream
Bakasura
Level 146
God Stats
3W - 1L
1,961 SR
Queue Stats
246W - 238L
1,551 Elo+
Party 3
Team Averages
Level 114
1,662 SR
1,550 Elo+

VS

Team Averages
Level 131
1,508 SR
1,553 Elo+
Anhur
Anhur
DeformedTRex
Anhur
Level 89
God Stats
9W - 7L
1,560 SR
Queue Stats
156W - 111L
1,633 Elo+
Solo
Kali
Kali
HangoTango
Kali
Level 124
God Stats
8W - 4L
1,834 SR
Queue Stats
226W - 190L
1,612 Elo+
Solo
Ra
Ra
MyGodLikeHands
Ra
Level 127
God Stats
2W - 5L
1,121 SR
Queue Stats
416W - 418L
1,496 Elo+
Party 1
Maui
Maui
dins_fire_
Maui
Level 158
God Stats
16W - 27L
1,386 SR
Queue Stats
1,389W - 1,413L
1,478 Elo+
Party 1
Anubis
Anubis
zGhost3049
Anubis
Level 159
God Stats
2W - 1L
1,640 SR
Queue Stats
97W - 112L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DatBoiJoe
Danzaburou
14
2 / 5 / 0
8,616
574
8,365
13,731
5,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
15
3 / 6 / 2
9,231
615
9,609
16,315
11,181
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
5 / 1 / 3
9,412
627
14,254
11,548
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
SamuriceLad
Guan Yu
11
0 / 1 / 2
6,907
460
3,452
13,769
9,142
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bakasura
inafeverdream
Bakasura
13
2 / 4 / 3
7,974
532
5,270
15,793
5,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 0
9,177
612
11,200
8,997
3,492
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 3 / 4
9,174
612
11,725
17,681
8,744
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 4 / 4
8,500
567
8,593
9,484
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 5
7,761
517
3,897
10,778
10,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
zGhost3049
Anubis
15
5 / 4 / 2
9,736
649
11,770
13,202
5,904
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
12
Kills
17
17
Deaths
12
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DatBoiJoe
Danzaburou
2
5
0
0.4
W
5
1
0
5
L
Anubis
3
6
2
0.67
W
5
3
4
2.33
W
2
4
4
1
L
5
1
3
6.5
L
Guan Yu
SamuriceLad
Guan Yu
0
1
2
1
W
0
0
5
2.5
L
Bakasura
inafeverdream
Bakasura
2
4
3
0.88
W
Anubis
zGhost3049
Anubis
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,950
Damage
47,185
71,156
Taken
60,142
35,383
Mitigated
32,823
25,632
Healing
23,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DatBoiJoe
Danzaburou
8,365
3,387
0
4,030
13,731
5,141
1,019
1,624
12,107
0
69,338
W
11,200
6,852
0
6,137
8,997
3,492
0
0
8,927
0
79,824
L
Anubis
9,609
117
0
6,176
16,315
11,181
0
10,316
5,999
76,598
0
W
11,725
6,207
0
7,175
17,681
8,744
0
4,701
12,325
0
74,221
W
8,593
1,033
365
1,430
9,484
4,323
0
7,580
1,904
77,246
0
L
14,254
673
1,130
5,055
11,548
4,061
92
4,361
7,089
82,117
0
L
Guan Yu
SamuriceLad
Guan Yu
3,452
278
893
5,467
13,769
9,142
144
3,327
10,442
0
18,106
W
3,897
724
0
2,346
10,778
10,360
0
3,803
6,975
21,229
0
L
Bakasura
inafeverdream
Bakasura
5,270
3,209
0
2,881
15,793
5,858
0
4,534
11,259
0
51,004
W
Anubis
zGhost3049
Anubis
11,770
622
0
6,013
13,202
5,904
0
7,779
4,723
81,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,140
Gold Earned
44,348
487
Minions Killed
537
0
Camps Cleared
0
1,569,269
Distance Traveled
1,569,523
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,616
574
116
8
0
268,336
2
W
Anhur
9,177
612
141
9
0
297,609
4
L
Anubis
9,231
615
133
9
0
257,005
1
W
Kali
9,174
612
90
6
0
375,250
0
W
Ra
8,500
567
135
9
0
326,315
3
L
Chang'e
9,412
627
135
9
0
308,932
0
L
Guan Yu
6,907
460
19
1
0
354,302
2
W
Maui
7,761
517
31
2
0
312,888
2
L
Bakasura
7,974
532
84
6
0
380,694
0
W
Anubis
9,736
649
140
9
0
257,461
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role