Player Matchup

Discordia
Discordia
CheccDaStats
Discordia
Level 149
God Stats
5W - 6L
1,499 SR
Queue Stats
415W - 454L
1,551 Elo+
Solo
He Bo
He Bo
HellKate
He Bo
Level 129
God Stats
4W - 6L
1,469 SR
Queue Stats
426W - 457L
1,566 Elo+
Party 2
Apollo
Apollo
TheDarkSide182
Apollo
Level 94
God Stats
1W - 6L
1,241 SR
Queue Stats
154W - 152L
1,483 Elo+
Solo
Xing Tian
Xing Tian
Wrath50
Xing Tian
Level 108
God Stats
1W - 2L
1,545 SR
Queue Stats
292W - 293L
1,559 Elo+
Party 2
King Arthur
King Arthur
xrtsA
King Arthur
Level 194
God Stats
0W - 2L
1,676 SR
Queue Stats
70W - 56L
1,615 Elo+
Solo
Team Averages
Level 135
1,486 SR
1,555 Elo+

VS

Team Averages
Level 126
1,530 SR
1,548 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Calaethan
Chaac
Level 143
God Stats
3W - 3L
1,514 SR
Queue Stats
216W - 178L
1,597 Elo+
Party 1
Nu Wa
Nu Wa
THEPYRO321
Nu Wa
Level 148
God Stats
2W - 1L
1,505 SR
Queue Stats
367W - 368L
1,520 Elo+
Solo
Charon
Charon
gankr
Charon
Level 123
God Stats
4W - 0L
1,847 SR
Queue Stats
152W - 136L
1,543 Elo+
Solo
He Bo
He Bo
rhinopatomus
He Bo
Level 109
God Stats
2W - 2L
1,285 SR
Queue Stats
57W - 50L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CheccDaStats
Discordia
7
0 / 1 / 2
4,991
832
2,371
2,125
1,112
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

He Bo
HellKate
He Bo
12
1 / 3 / 4
5,824
971
3,813
5,533
2,345
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 3 / 3
6,272
1,045
3,772
7,041
3,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Wrath50
Xing Tian
11
2 / 3 / 4
6,261
1,044
2,408
10,421
8,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
xrtsA
King Arthur
13
4 / 2 / 4
6,250
1,042
4,816
7,087
6,206
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
4 / 1 / 4
7,338
1,223
5,029
3,024
1,417
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Calaethan
Chaac
13
3 / 2 / 6
7,108
1,185
7,813
7,868
9,093
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
11
1 / 1 / 8
6,407
1,068
5,220
2,368
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon
gankr
Charon
12
0 / 1 / 9
6,789
1,132
4,159
6,623
6,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 5 / 6
6,728
1,121
6,925
6,583
2,418
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
10
Kills
12
12
Deaths
10
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
1
4
6
W
Chaac
Calaethan
Chaac
3
2
6
3
L
Discordia
CheccDaStats
Discordia
0
1
2
1
L
He Bo
HellKate
He Bo
1
3
4
1
W
Nu Wa
1
1
8
5
L
3
3
3
1.5
L
Xing Tian
Wrath50
Xing Tian
2
3
4
1.33
W
Charon
gankr
Charon
0
1
9
4.5
W
4
5
6
1.4
L
King Arthur
xrtsA
King Arthur
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,180
Damage
29,146
32,207
Taken
26,466
21,873
Mitigated
19,836
7,711
Healing
8,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,029
252
283
689
3,024
1,417
622
910
2,114
13,808
0
W
Chaac
Calaethan
Chaac
7,813
705
664
3,040
7,868
9,093
0
2,971
4,897
52
15,284
L
Discordia
CheccDaStats
Discordia
2,371
124
175
104
2,125
1,112
0
1,749
299
3,572
0
L
He Bo
HellKate
He Bo
3,813
267
763
267
5,533
2,345
0
3,341
2,017
10,314
0
W
Nu Wa
5,220
1,179
253
257
2,368
904
1,184
751
1,617
10,611
0
L
3,772
1,631
930
835
7,041
3,553
0
4,274
2,541
0
11,612
L
Xing Tian
Wrath50
Xing Tian
2,408
147
894
2,060
10,421
8,657
0
7,092
3,173
4,137
0
W
Charon
gankr
Charon
4,159
322
369
2,146
6,623
6,004
0
2,466
4,157
8,551
0
W
6,925
1,036
259
545
6,583
2,418
0
1,494
5,089
8,288
0
L
King Arthur
xrtsA
King Arthur
4,816
489
877
806
7,087
6,206
0
4,929
2,038
0
13,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,598
Gold Earned
34,370
48
Minions Killed
68
0
Camps Cleared
0
538,660
Distance Traveled
629,315
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,338
1,223
23
4
0
146,636
0
W
Chaac
7,108
1,185
19
3
0
137,873
0
L
Discordia
4,991
832
3
1
0
54,010
0
L
He Bo
5,824
971
17
3
0
113,496
0
W
Nu Wa
6,407
1,068
12
2
0
110,258
0
L
Apollo
6,272
1,045
13
2
0
119,633
0
L
Xing Tian
6,261
1,044
0
0
0
129,895
0
W
Charon
6,789
1,132
8
1
0
131,717
0
W
He Bo
6,728
1,121
6
1
0
102,831
0
L
King Arthur
6,250
1,042
15
3
0
121,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role