Player Matchup

Thoth
Thoth
 
Thoth
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DinozZt-23
Cabrakan
Level 127
God Stats
3W - 1L
1,474 SR
Queue Stats
100W - 114L
1,467 Elo+
Solo
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 241
God Stats
666W - 701L
1,518 SR
Queue Stats
1,549W - 1,517L
1,514 Elo+
Solo
Chiron
Chiron
U_TakeTheMoon
Chiron
Level 120
God Stats
7W - 4L
1,700 SR
Queue Stats
197W - 205L
1,581 Elo+
Solo
Sylvanus
Sylvanus
cloud23332
Sylvanus
Level 158
God Stats
10W - 9L
1,683 SR
Queue Stats
79W - 81L
1,572 Elo+
Solo
Team Averages
Level 155
1,575 SR
1,527 Elo+

VS

Team Averages
Level 131
1,524 SR
1,489 Elo+
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
RichTickler15
Jing Wei
Level 156
God Stats
14W - 7L
1,642 SR
Queue Stats
861W - 822L
1,533 Elo+
Solo
Horus
Horus
TAMEPANTERA09
Horus
Level 67
God Stats
2W - 4L
1,385 SR
Queue Stats
57W - 67L
1,461 Elo+
Solo
Tiamat
Tiamat
YellaBoiDaBest21
Tiamat
Level 130
God Stats
29W - 28L
1,525 SR
Queue Stats
283W - 288L
1,488 Elo+
Solo
Hun Batz
Hun Batz
xXxMARVITZxXx
Hun Batz
Level 145
God Stats
14W - 10L
1,566 SR
Queue Stats
953W - 930L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
0 / 2 / 0
8,627
575
5,005
10,164
5,303
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
DinozZt-23
Cabrakan
13
2 / 3 / 3
7,816
521
8,183
16,670
12,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Robitotabi
Danzaburou
15
0 / 1 / 4
8,675
578
6,430
8,060
3,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
4 / 2 / 0
8,629
575
13,191
14,367
7,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
cloud23332
Sylvanus
12
3 / 0 / 4
8,155
544
7,262
12,274
11,276
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 2 / 2
7,299
487
8,414
8,460
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
RichTickler15
Jing Wei
11
1 / 2 / 1
7,249
483
8,414
12,272
5,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 0
6,768
451
4,771
15,503
13,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 0 / 2
9,372
625
7,387
9,926
7,798
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
xXxMARVITZxXx
Hun Batz
16
4 / 1 / 1
8,865
591
9,963
13,304
6,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
9
Kills
8
8
Deaths
9
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
0
2
0
0
L
Merlin
 
Merlin
1
2
2
1
W
Cabrakan
DinozZt-23
Cabrakan
2
3
3
1.17
L
Jing Wei
RichTickler15
Jing Wei
1
2
1
0.75
W
Danzaburou
Robitotabi
Danzaburou
0
1
4
2
L
0
4
0
0
W
4
2
0
2
L
2
0
2
3
W
Sylvanus
cloud23332
Sylvanus
3
0
4
5
L
Hun Batz
xXxMARVITZxXx
Hun Batz
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,071
Damage
38,949
61,535
Taken
59,465
40,166
Mitigated
35,966
27,754
Healing
22,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
5,005
313
0
5,339
10,164
5,303
0
6,222
3,942
76,047
0
L
Merlin
 
Merlin
8,414
709
70
1,551
8,460
3,601
0
2,371
6,089
47,252
0
W
Cabrakan
DinozZt-23
Cabrakan
8,183
1,558
0
6,865
16,670
12,725
0
2,294
14,376
67,050
1,246
L
Jing Wei
RichTickler15
Jing Wei
8,414
7,038
0
3,177
12,272
5,262
1,793
2,479
9,793
0
56,827
W
Danzaburou
Robitotabi
Danzaburou
6,430
2,863
127
1,556
8,060
3,436
1,976
121
7,939
0
81,796
L
4,771
2,152
1,977
6,207
15,503
13,059
240
5,933
9,570
0
20,347
W
13,191
5,915
322
4,408
14,367
7,426
22
5,064
9,303
0
70,897
L
7,387
517
0
7,422
9,926
7,798
8
4,725
5,201
69,179
0
W
Sylvanus
cloud23332
Sylvanus
7,262
1,943
3,433
5,704
12,274
11,276
0
2,100
10,174
21,650
0
L
Hun Batz
xXxMARVITZxXx
Hun Batz
9,963
2,980
0
2,253
13,304
6,246
0
4,678
8,626
0
95,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,902
Gold Earned
39,553
484
Minions Killed
486
0
Camps Cleared
0
1,448,941
Distance Traveled
1,503,753
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,627
575
142
9
0
314,561
0
L
Merlin
7,299
487
88
6
0
267,358
0
W
Cabrakan
7,816
521
90
6
0
290,569
2
L
Jing Wei
7,249
483
116
8
0
300,208
7
W
Danzaburou
8,675
578
122
8
0
267,424
0
L
Horus
6,768
451
20
1
0
315,563
0
W
Chiron
8,629
575
107
7
0
311,773
3
L
Tiamat
9,372
625
135
9
0
285,862
5
W
Sylvanus
8,155
544
23
2
0
264,614
3
L
Hun Batz
8,865
591
127
8
0
334,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role